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authorTreeki <treeki@gmail.com>2011-03-12 23:17:12 +0100
committerTreeki <treeki@gmail.com>2011-03-12 23:17:12 +0100
commit7d4e4c0b34a613dd3c0220475ae4e448197522c1 (patch)
tree4f5cee367de3fdef4f9a7c84af59ffe76a2bb1c3 /NewerASM/pal_linkmap.map
downloadkamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.tar.gz
kamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.zip
initial commit. now I can start playing with stuff!
Diffstat (limited to '')
-rw-r--r--NewerASM/pal_linkmap.map1038
1 files changed, 1038 insertions, 0 deletions
diff --git a/NewerASM/pal_linkmap.map b/NewerASM/pal_linkmap.map
new file mode 100644
index 0000000..3c1187a
--- /dev/null
+++ b/NewerASM/pal_linkmap.map
@@ -0,0 +1,1038 @@
+
+Memory Configuration
+
+Name Origin Length Attributes
+*default* 0x0000000000000000 0xffffffffffffffff
+
+Linker script and memory map
+
+Address of section .text set to 0x808d9000
+ 0x00000000802dcf98 _savefpr_14 = 0x802dcf98
+ 0x00000000802dcf9c _savefpr_15 = 0x802dcf9c
+ 0x00000000802dcfa0 _savefpr_16 = 0x802dcfa0
+ 0x00000000802dcfa4 _savefpr_17 = 0x802dcfa4
+ 0x00000000802dcfa8 _savefpr_18 = 0x802dcfa8
+ 0x00000000802dcfac _savefpr_19 = 0x802dcfac
+ 0x00000000802dcfb0 _savefpr_20 = 0x802dcfb0
+ 0x00000000802dcfb4 _savefpr_21 = 0x802dcfb4
+ 0x00000000802dcfb8 _savefpr_22 = 0x802dcfb8
+ 0x00000000802dcfbc _savefpr_23 = 0x802dcfbc
+ 0x00000000802dcfc0 _savefpr_24 = 0x802dcfc0
+ 0x00000000802dcfc4 _savefpr_25 = 0x802dcfc4
+ 0x00000000802dcfc8 _savefpr_26 = 0x802dcfc8
+ 0x00000000802dcfcc _savefpr_27 = 0x802dcfcc
+ 0x00000000802dcfd0 _savefpr_28 = 0x802dcfd0
+ 0x00000000802dcfd4 _savefpr_29 = 0x802dcfd4
+ 0x00000000802dcfd8 _savefpr_30 = 0x802dcfd8
+ 0x00000000802dcfdc _savefpr_31 = 0x802dcfdc
+ 0x00000000802dcfe4 _restfpr_14 = 0x802dcfe4
+ 0x00000000802dcfe8 _restfpr_15 = 0x802dcfe8
+ 0x00000000802dcfec _restfpr_16 = 0x802dcfec
+ 0x00000000802dcff0 _restfpr_17 = 0x802dcff0
+ 0x00000000802dcff4 _restfpr_18 = 0x802dcff4
+ 0x00000000802dcff8 _restfpr_19 = 0x802dcff8
+ 0x00000000802dcffc _restfpr_20 = 0x802dcffc
+ 0x00000000802dd000 _restfpr_21 = 0x802dd000
+ 0x00000000802dd004 _restfpr_22 = 0x802dd004
+ 0x00000000802dd008 _restfpr_23 = 0x802dd008
+ 0x00000000802dd00c _restfpr_24 = 0x802dd00c
+ 0x00000000802dd010 _restfpr_25 = 0x802dd010
+ 0x00000000802dd014 _restfpr_26 = 0x802dd014
+ 0x00000000802dd018 _restfpr_27 = 0x802dd018
+ 0x00000000802dd01c _restfpr_28 = 0x802dd01c
+ 0x00000000802dd020 _restfpr_29 = 0x802dd020
+ 0x00000000802dd024 _restfpr_30 = 0x802dd024
+ 0x00000000802dd028 _restfpr_31 = 0x802dd028
+ 0x00000000802dd030 _savegpr_14 = 0x802dd030
+ 0x00000000802dd034 _savegpr_15 = 0x802dd034
+ 0x00000000802dd038 _savegpr_16 = 0x802dd038
+ 0x00000000802dd03c _savegpr_17 = 0x802dd03c
+ 0x00000000802dd040 _savegpr_18 = 0x802dd040
+ 0x00000000802dd044 _savegpr_19 = 0x802dd044
+ 0x00000000802dd048 _savegpr_20 = 0x802dd048
+ 0x00000000802dd04c _savegpr_21 = 0x802dd04c
+ 0x00000000802dd050 _savegpr_22 = 0x802dd050
+ 0x00000000802dd054 _savegpr_23 = 0x802dd054
+ 0x00000000802dd058 _savegpr_24 = 0x802dd058
+ 0x00000000802dd05c _savegpr_25 = 0x802dd05c
+ 0x00000000802dd060 _savegpr_26 = 0x802dd060
+ 0x00000000802dd064 _savegpr_27 = 0x802dd064
+ 0x00000000802dd068 _savegpr_28 = 0x802dd068
+ 0x00000000802dd06c _savegpr_29 = 0x802dd06c
+ 0x00000000802dd070 _savegpr_30 = 0x802dd070
+ 0x00000000802dd074 _savegpr_31 = 0x802dd074
+ 0x00000000802dd07c _restgpr_14 = 0x802dd07c
+ 0x00000000802dd080 _restgpr_15 = 0x802dd080
+ 0x00000000802dd084 _restgpr_16 = 0x802dd084
+ 0x00000000802dd088 _restgpr_17 = 0x802dd088
+ 0x00000000802dd08c _restgpr_18 = 0x802dd08c
+ 0x00000000802dd090 _restgpr_19 = 0x802dd090
+ 0x00000000802dd094 _restgpr_20 = 0x802dd094
+ 0x00000000802dd098 _restgpr_21 = 0x802dd098
+ 0x00000000802dd09c _restgpr_22 = 0x802dd09c
+ 0x00000000802dd0a0 _restgpr_23 = 0x802dd0a0
+ 0x00000000802dd0a4 _restgpr_24 = 0x802dd0a4
+ 0x00000000802dd0a8 _restgpr_25 = 0x802dd0a8
+ 0x00000000802dd0ac _restgpr_26 = 0x802dd0ac
+ 0x00000000802dd0b0 _restgpr_27 = 0x802dd0b0
+ 0x00000000802dd0b4 _restgpr_28 = 0x802dd0b4
+ 0x00000000802dd0b8 _restgpr_29 = 0x802dd0b8
+ 0x00000000802dd0bc _restgpr_30 = 0x802dd0bc
+ 0x00000000802dd0c0 _restgpr_31 = 0x802dd0c0
+ 0x00000000802dd4dc __shl2i = 0x802dd4dc
+ 0x00000000802b9350 __nw__FUl = 0x802b9350
+ 0x00000000802b93c0 __dl__FPv = 0x802b93c0
+ 0x0000000080162410 willBeDeleted__7fBase_cFv = 0x80162410
+ 0x0000000080162730 moreHeapShit__7fBase_cFUiPv = 0x80162730
+ 0x0000000080162930 createHeap__7fBase_cFUiPv = 0x80162930
+ 0x00000000801629f0 heapCreated__7fBase_cFv = 0x801629f0
+ 0x0000000080162650 Delete__7fBase_cFv = 0x80162650
+ 0x000000008006c660 GetExplanationString__7dBase_cFv = 0x8006c660
+ 0x00000000800e1aa0 __ct__8dScene_cFv = 0x800e1aa0
+ 0x00000000800e1b10 __dt__8dScene_cFv = 0x800e1b10
+ 0x00000000800e1b90 beforeCreate__8dScene_cFv = 0x800e1b90
+ 0x00000000800e1bd0 afterCreate__8dScene_cFv = 0x800e1bd0
+ 0x00000000800e1c40 beforeDelete__8dScene_cFv = 0x800e1c40
+ 0x00000000800e1c70 afterDelete__8dScene_cFv = 0x800e1c70
+ 0x00000000800e1cd0 beforeExecute__8dScene_cFv = 0x800e1cd0
+ 0x00000000800e1e10 afterExecute__8dScene_cFv = 0x800e1e10
+ 0x00000000800e1e60 beforeDraw__8dScene_cFv = 0x800e1e60
+ 0x00000000800e1e90 afterDraw__8dScene_cFv = 0x800e1e90
+ 0x000000008006c6d0 __ct__8dActor_cFv = 0x8006c6d0
+ 0x000000008006c7f0 __dt__8dActor_cFv = 0x8006c7f0
+ 0x000000008006c420 __ct__7dBase_cFv = 0x8006c420
+ 0x000000008006c490 __dt__7dBase_cFv = 0x8006c490
+ 0x000000008006c540 beforeCreate__7dBase_cFv = 0x8006c540
+ 0x000000008006c570 afterCreate__7dBase_cFv = 0x8006c570
+ 0x000000008006c580 beforeDelete__7dBase_cFv = 0x8006c580
+ 0x000000008006c5b0 afterDelete__7dBase_cFv = 0x8006c5b0
+ 0x000000008006c5c0 beforeExecute__7dBase_cFv = 0x8006c5c0
+ 0x000000008006c600 afterExecute__7dBase_cFv = 0x8006c600
+ 0x000000008006c610 beforeDraw__7dBase_cFv = 0x8006c610
+ 0x000000008006c650 afterDraw__7dBase_cFv = 0x8006c650
+ 0x0000000080162310 onDraw__7fBase_cFv = 0x80162310
+ 0x000000008006ca50 specialDraw1__8dActor_cFv = 0x8006ca50
+ 0x000000008006ca60 specialDraw2__8dActor_cFv = 0x8006ca60
+ 0x000000008001d1c0 _vf58__8dActor_cFv = 0x8001d1c0
+ 0x000000008001d1b0 _vf5C__8dActor_cFv = 0x8001d1b0
+ 0x00000000800d6db0 __ct__21dPlayerModelHandler_cFUc = 0x800d6db0
+ 0x00000000800d6ee0 loadModel__21dPlayerModelHandler_cFUcii = 0x800d6ee0
+ 0x00000000800d7030 setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800d7030
+ 0x00000000800d70f0 callVF20__21dPlayerModelHandler_cFv = 0x800d70f0
+ 0x00000000800d7110 draw__21dPlayerModelHandler_cFv = 0x800d7110
+ 0x00000000800d6f80 update__21dPlayerModelHandler_cFv = 0x800d6f80
+ 0x0000000080162e90 _Z15FindActorByType6ActorsP5Actor = 0x80162e90
+ 0x0000000080162e90 FindActorByType__F6ActorsP5Actor = 0x80162e90
+ 0x00000000800df270 _Z19RetrieveFileFromArcPvPcS0_ = 0x800df270
+ 0x000000008015f870 _Z8OSReportPKcz = 0x8015f870
+ 0x000000008015f870 OSReport__FPCce = 0x8015f870
+ 0x00000000801af710 _Z7OSFatal7GXColorS_PKc = 0x801af710
+ 0x0000000080164c60 GetCameraByID__Fi = 0x80164c60
+ 0x0000000080164c80 GetCurrentCameraID__Fv = 0x80164c80
+ 0x0000000080164c90 SetCurrentCameraID__Fi = 0x80164c90
+ 0x0000000080164d50 LinkScene__Fi = 0x80164d50
+ 0x0000000080164cd0 UnlinkScene__Fi = 0x80164cd0
+ 0x0000000080164e10 SceneCalcWorld__Fi = 0x80164e10
+ 0x0000000080164ea0 SceneCameraStuff__Fi = 0x80164ea0
+ 0x0000000080164e90 CalcMaterial__Fv = 0x80164e90
+ 0x0000000080164f70 DrawOpa__Fv = 0x80164f70
+ 0x0000000080164f80 DrawXlu__Fv = 0x80164f80
+ 0x00000000802d3270 ChangeAlphaUpdate__Fb = 0x802d3270
+ 0x000000008006cae0 DoSpecialDrawing1__Fv = 0x8006cae0
+ 0x000000008006cb40 DoSpecialDrawing2__Fv = 0x8006cb40
+ 0x0000000080163360 SetupLYTDrawing__Fv = 0x80163360
+ 0x00000000801632b0 ClearLayoutDrawList__Fv = 0x801632b0
+ 0x0000000080163440 DrawAllLayoutsBeforeX__Fi = 0x80163440
+ 0x00000000801634d0 DrawAllLayoutsAfterX__Fi = 0x801634d0
+ 0x0000000080163560 DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163560
+ 0x0000000080093f10 RenderEffects__Fii = 0x80093f10
+ 0x0000000080164fb0 RemoveAllFromScnRoot__Fv = 0x80164fb0
+ 0x0000000080165000 Reset3DState__Fv = 0x80165000
+ 0x000000008024d710 GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024d710
+ 0x0000000080253910 __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x80253910
+ 0x0000000080253db0 SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253db0
+ 0x0000000080253d70 SetPerspective__Q34nw4r3g3d6CameraFffff = 0x80253d70
+ 0x0000000080253f60 SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253f60
+ 0x0000000080253b00 SetPosture__Q34nw4r3g3d6CameraFRCQ44nw4r3g3d6Camera11PostureInfo = 0x80253b00
+ 0x0000000080253a90 SetPosition__Q34nw4r3g3d6CameraFRC7Point3d = 0x80253a90
+ 0x0000000080253d20 SetCameraMtxDirectly__Q34nw4r3g3d6CameraFRA3_A4_Cf = 0x80253d20
+ 0x00000000802541f0 GetCameraMtx__Q34nw4r3g3d6CameraCFPA3_A4_f = 0x802541f0
+ 0x000000008023a9a0 CheckRevision__Q34nw4r3g3d7ResFileCFv = 0x8023a9a0
+ 0x000000008023a6d0 Init__Q34nw4r3g3d7ResFileFv = 0x8023a6d0
+ 0x000000008023a490 Bind__Q34nw4r3g3d7ResFileFQ34nw4r3g3d7ResFile = 0x8023a490
+ 0x0000000080239f70 GetResMdl__Q34nw4r3g3d7ResFileCFPCc = 0x80239f70
+ 0x000000008042a6a8 g3dMemAllocator__Q24nw4r3g3d = 0x8042a6a8
+ 0x000000008025cb60 __ScnMdl__Construct__Q24nw4r3g3dFPvPUiPvUii = 0x8025cb60
+ 0x000000008025a4c0 __ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025a4c0
+ 0x0000000080164f90 InsertIntoScene__Q24nw4r3g3dFPv = 0x80164f90
+ 0x0000000080169e10 __ct__Q23m3d5mdl_cFv = 0x80169e10
+ 0x0000000080169e60 __dt__Q23m3d5mdl_cFv = 0x80169e60
+ 0x0000000080169ed0 setup__Q23m3d5mdl_cFPvPvUiiPUi = 0x80169ed0
+ 0x0000000080064c10 oneSetupType__Q23m3d5mdl_cFv = 0x80064c10
+ 0x0000000080064bf0 sub_80064BF0__Q23m3d5mdl_cFv = 0x80064bf0
+ 0x000000008016a2b0 setDrawMatrix__Q23m3d5mdl_cFPA4_Cf = 0x8016a2b0
+ 0x00000000800b3e50 SetupTextures_Player__FPQ23m3d5mdl_ci = 0x800b3e50
+ 0x00000000800b3f50 SetupTextures_Map__FPQ23m3d5mdl_ci = 0x800b3f50
+ 0x00000000800b4050 SetupTextures_Boss__FPQ23m3d5mdl_ci = 0x800b4050
+ 0x00000000800b4170 SetupTextures_Enemy__FPQ23m3d5mdl_ci = 0x800b4170
+ 0x00000000800b42b0 SetupTextures_MapObj__FPQ23m3d5mdl_ci = 0x800b42b0
+ 0x00000000800b43d0 SetupTextures_Item__FPQ23m3d5mdl_ci = 0x800b43d0
+ 0x0000000080069020 __ct__16mHeapAllocator_cFv = 0x80069020
+ 0x0000000080069060 __dt__16mHeapAllocator_cFv = 0x80069060
+ 0x00000000800690c0 link__16mHeapAllocator_cFiPvPCci = 0x800690c0
+ 0x00000000800690e0 unlink__16mHeapAllocator_cFv = 0x800690e0
+ 0x00000000802c0d70 __ct__10mTexture_cFUsUs9_GXTexFmt = 0x802c0d70
+ 0x00000000802c0e50 load__10mTexture_cF11_GXTexMapID = 0x802c0e50
+ 0x00000000802c0f10 flushDC__10mTexture_cFv = 0x802c0f10
+ 0x00000000802c1120 makeLinearGradient__10mTexture_cFicUsUs8_GXColor8_GXColorb = 0x802c1120
+ 0x00000000802c14d0 allocateBuffer__10mTexture_cFPv = 0x802c14d0
+ 0x00000000802c1570 plotPixel__10mTexture_cFUsUs8_GXColor = 0x802c1570
+ 0x0000000080377f48 GameHeaps = 0x80377f48
+ 0x00000000800b5500 IsWideScreen__Fv = 0x800b5500
+ 0x0000000080355150 Player_Active = 0x80355150
+ 0x0000000080355160 Player_ID = 0x80355160
+ 0x0000000080355170 Player_Powerup = 0x80355170
+ 0x0000000080355180 Player_Flags = 0x80355180
+ 0x0000000080355190 Player_Lives = 0x80355190
+ 0x00000000803551a0 Player_Coins = 0x803551a0
+ 0x0000000080162a00 AllocateMemoryBlock = 0x80162a00
+ 0x00000000800df5d0 EnsureAllArcsAreLoaded = 0x800df5d0
+ 0x000000008002ac00 FindRotationController = 0x8002ac00
+ 0x00000000801018c0 GetObjectName = 0x801018c0
+ 0x00000000801626d0 GetObjectParent = 0x801626d0
+ 0x000000008015f870 OSReport = 0x8015f870
+ 0x0000000080162c40 _Z20CreateParentedObjectsPvic = 0x80162c40
+ 0x00000000800b53f0 _Z47CheckIfMenuShouldBeCancelledForSpecifiedWiimotei = 0x800b53f0
+ 0x00000000801018e0 _Z21StartTitleScreenStagebi = 0x801018e0
+ 0x000000008006cba0 _Z17CreateChildObjectsPviii = 0x8006cba0
+ 0x0000000080162c40 CreateParentedObject__FsPvic = 0x80162c40
+ 0x00000000800b53f0 CheckIfMenuShouldBeCancelledForSpecifiedWiimote__Fi = 0x800b53f0
+ 0x00000000801018e0 StartTitleScreenStage__Fbi = 0x801018e0
+ 0x000000008006cba0 CreateChildObject__FsPviii = 0x8006cba0
+ 0x0000000080162c40 ObjCreate1 = 0x80162c40
+ 0x0000000080162c60 ObjCreate2 = 0x80162c60
+ 0x00000000800b0fd0 RestoreObjectState = 0x800b0fd0
+ 0x00000000800df930 QueueArcLoad = 0x800df930
+ 0x00000000800df270 RetrieveFileFromArc = 0x800df270
+ 0x00000000800df4b0 RetrieveFileFromArcAlt = 0x800df4b0
+ 0x0000000080064610 SpawnSprite = 0x80064610
+ 0x00000000800b1100 StoreObjectState = 0x800b1100
+ 0x00000000800e4b20 TriggerEventFlag = 0x800e4b20
+ 0x00000000800e0540 _ZN8SaveFile14CheckIfWritingEv = 0x800e0540
+ 0x000000008092f5f0 _Z8SaveGamePvb = 0x8092f5f0
+ 0x00000000800e0540 CheckIfWriting__8SaveFileFv = 0x800e0540
+ 0x000000008092f5f0 SaveGame__FPvb = 0x8092f5f0
+ 0x000000008006a6f0 _Z9DVD_Startv = 0x8006a6f0
+ 0x00000000800df930 _Z12DVD_LoadFilePvPcS0_S_ = 0x800df930
+ 0x00000000800df220 _Z12DVD_FreeFilePvPc = 0x800df220
+ 0x00000000800df5d0 _Z16DVD_StillLoadingPv = 0x800df5d0
+ 0x000000008006a760 _Z7DVD_Endv = 0x8006a760
+ 0x000000008006a6f0 DVD_Start__Fv = 0x8006a6f0
+ 0x00000000800df930 DVD_LoadFile__FPvPcPcPv = 0x800df930
+ 0x00000000800df220 DVD_FreeFile__FPvPc = 0x800df220
+ 0x00000000800df5d0 DVD_StillLoading__FPv = 0x800df5d0
+ 0x000000008006a760 DVD_End__Fv = 0x8006a760
+ 0x00000000800df270 DVD_GetFile__FPvPCcPCc = 0x800df270
+ 0x0000000080087b60 _Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087b60
+ 0x0000000080087b60 BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087b60
+ 0x00000000800b0db0 _Z12ActivateWipei = 0x800b0db0
+ 0x00000000800b0db0 ActivateWipe__Fi = 0x800b0db0
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+ 0x000000008042b0f0 currentHeap = 0x8042b0f0
+ 0x0000000080919560 _Z20GameSetup__LoadScenePv = 0x80919560
+ 0x00000000801649f0 _Z9FreeScenei = 0x801649f0
+ 0x0000000080917990 _Z17GameSetupDrawFuncv = 0x80917990
+ 0x0000000080926770 _Z16WorldMapDrawFuncv = 0x80926770
+ 0x0000000080919560 GameSetup__LoadScene__FPv = 0x80919560
+ 0x00000000801649f0 FreeScene__Fi = 0x801649f0
+ 0x0000000080917990 GameSetupDrawFunc__Fv = 0x80917990
+ 0x0000000080926770 WorldMapDrawFunc__Fv = 0x80926770
+ 0x0000000080004364 memcpy = 0x80004364
+ 0x00000000800046b4 memset = 0x800046b4
+ 0x00000000802e1d58 strncat = 0x802e1d58
+ 0x00000000802e1ce8 strncpy = 0x802e1ce8
+ 0x00000000802e1da4 strcmp = 0x802e1da4
+ 0x00000000802e1acc sprintf = 0x802e1acc
+ 0x00000000802e470c wcslen = 0x802e470c
+ 0x0000000080224db0 IOS_Open = 0x80224db0
+ 0x0000000080224fa0 IOS_Close = 0x80224fa0
+ 0x0000000080225550 IOS_Seek = 0x80225550
+ 0x0000000080225150 IOS_Read = 0x80225150
+ 0x0000000080225360 IOS_Write = 0x80225360
+ 0x000000008042a72c ArchiveHeap = 0x8042a72c
+ 0x000000008042a318 DVDClass = 0x8042a318
+ 0x000000008042a25c GameMgr = 0x8042a25c
+ 0x000000008042a320 SaveFileInstance = 0x8042a320
+ 0x000000008042a298 SaveHandlerInstance = 0x8042a298
+ 0x000000008042a230 RemoconMng = 0x8042a230
+ 0x000000008042a744 ActiveWiimoteID = 0x8042a744
+ 0x000000008042a748 ActiveWiimote = 0x8042a748
+ 0x0000000080007610 MakeScene = 0x80007610
+ 0x00000000800df270 GetRes = 0x800df270
+ 0x0000000080164cb0 GetSceneLightInfo = 0x80164cb0
+ 0x000000008023a420 GetAnmScn = 0x8023a420
+ 0x0000000080242810 BindAnmScn = 0x80242810
+ 0x00000000802c8b30 AssignAnmScnToLightInfo = 0x802c8b30
+ 0x00000000809198f0 LoadBlight = 0x809198f0
+ 0x00000000809198e0 LoadBlmap = 0x809198e0
+ 0x00000000800b4760 _Z23QueryPlayerAvailabilityi = 0x800b4760
+ 0x00000000800bb7d0 _Z12DoStartLevelPvP10StartLevel = 0x800bb7d0
+ 0x00000000801027e0 _Z20SetSomeConditionShitiij = 0x801027e0
+ 0x000000008016f780 _Z8WpadShiti = 0x8016f780
+ 0x00000000800b5340 _Z32CheckIfContinueShouldBeActivatedv = 0x800b5340
+ 0x0000000080060110 _Z24SearchForIndexOfPlayerIDi = 0x80060110
+ 0x00000000800b4760 QueryPlayerAvailability__Fi = 0x800b4760
+ 0x00000000800bb7d0 DoStartLevel__FPvP14StartLevelInfo = 0x800bb7d0
+ 0x00000000801027e0 SetSomeConditionShit__FiiUi = 0x801027e0
+ 0x000000008016f780 WpadShit__Fi = 0x8016f780
+ 0x00000000800b5340 CheckIfContinueShouldBeActivated__Fv = 0x800b5340
+ 0x0000000080060110 SearchForIndexOfPlayerID__Fi = 0x80060110
+ 0x0000000080162a00 _Z18AllocFromGameHeap1j = 0x80162a00
+ 0x0000000080162a60 _Z17FreeFromGameHeap1Pv = 0x80162a60
+ 0x0000000080162a00 AllocFromGameHeap1__FUi = 0x80162a00
+ 0x0000000080162a60 FreeFromGameHeap1__FPv = 0x80162a60
+ 0x00000000802acc80 _Z19lyt__Layout__LayoutPv = 0x802acc80
+ 0x00000000802accc0 _Z15lyt__Layout__dtPvi = 0x802accc0
+ 0x00000000802acdf0 _Z18lyt__Layout__BuildPvPKvS_ = 0x802acdf0
+ 0x00000000802b6760 _Z47nsmbw__ArcResourceAccessor__ArcResourceAccessorPv = 0x802b6760
+ 0x0000000080006930 _Z30nsmbw__ArcResourceAccessor__dtPvi = 0x80006930
+ 0x00000000802b67c0 _Z31nsmbw__ArcResourceAccessor__SetPvS_PKc = 0x802b67c0
+ 0x0000000080006a50 _Z39nsmbw__ArcResourceAccessor__GetResourcePvmPKcPm = 0x80006a50
+ 0x00000000802b4e70 _Z23lyt__DrawInfo__DrawInfoPv = 0x802b4e70
+ 0x00000000802b4ef0 _Z17lyt__DrawInfo__dtPvi = 0x802b4ef0
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+LOAD /tmp/tmpPBtXJI/1.o
+LOAD /tmp/tmpPBtXJI/2.o
+LOAD /tmp/tmpPBtXJI/3.o
+LOAD /tmp/tmpPBtXJI/4.o
+LOAD /tmp/tmpPBtXJI/5.o
+LOAD /tmp/tmpPBtXJI/6.o
+LOAD /tmp/tmpPBtXJI/7.o
+LOAD /tmp/tmpPBtXJI/8.o
+LOAD /tmp/tmpPBtXJI/9.o
+LOAD /tmp/tmpPBtXJI/10.o
+LOAD /tmp/tmpPBtXJI/11.o
+LOAD /tmp/tmpPBtXJI/12.o
+LOAD /tmp/tmpPBtXJI/13.o
+LOAD /tmp/tmpPBtXJI/14.o
+LOAD /tmp/tmpPBtXJI/15.o
+LOAD /tmp/tmpPBtXJI/16.o
+LOAD /tmp/tmpPBtXJI/17.o
+OUTPUT(/home/me/Games/Newer/Kamek/NewerASM/pal_out.bin binary)
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