diff options
| author | Treeki <treeki@gmail.com> | 2011-03-12 23:17:12 +0100 | 
|---|---|---|
| committer | Treeki <treeki@gmail.com> | 2011-03-12 23:17:12 +0100 | 
| commit | 7d4e4c0b34a613dd3c0220475ae4e448197522c1 (patch) | |
| tree | 4f5cee367de3fdef4f9a7c84af59ffe76a2bb1c3 /MapTool/wii/filesystem.h | |
| download | kamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.tar.gz kamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.zip | |
initial commit. now I can start playing with stuff!
Diffstat (limited to '')
| -rw-r--r-- | MapTool/wii/filesystem.h | 73 | 
1 files changed, 73 insertions, 0 deletions
| diff --git a/MapTool/wii/filesystem.h b/MapTool/wii/filesystem.h new file mode 100644 index 0000000..7527a7d --- /dev/null +++ b/MapTool/wii/filesystem.h @@ -0,0 +1,73 @@ +/******************************************************************************* +  This file is part of LayoutStudio (http://github.com/Treeki/LayoutStudio) +  Copyright (c) 2010 Treeki (treeki@gmail.com) + +  This program is free software: you can redistribute it and/or modify +  it under the terms of the GNU General Public License as published by +  the Free Software Foundation, version 2.0. + +  This program is distributed in the hope that it will be useful, +  but WITHOUT ANY WARRANTY; without even the implied warranty of +  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +  GNU General Public License 2.0 for more details. + +  You should have received a copy of the GNU General Public License 2.0 +  along with this program.  If not, see <http://www.gnu.org/licenses/>. +*******************************************************************************/ + +#ifndef WIIFILESYSTEM_H +#define WIIFILESYSTEM_H + +#include "common.h" + + +class WiiFSObject { +	// abstract base class of all filesystem objects +public: +	virtual ~WiiFSObject(); + +	WiiFSObject *parent; + +	QString name; + + +	void unlinkFromParent(); +	bool nameIsEqual(QString check) const; + +	virtual bool isFile() const; +	virtual bool isDirectory() const; + + +protected: +	WiiFSObject(); // don't instantiate this class directly! +}; + + +/******************************************************************************/ + +class WiiFile : public WiiFSObject { +public: +	QByteArray data; + + +	bool isFile() const; +}; + +/******************************************************************************/ + +class WiiDirectory : public WiiFSObject { +public: +	~WiiDirectory(); + +	QList<WiiFSObject *> children; + + +	bool isDirectory() const; + +	WiiFSObject *findByName(QString name, bool recursive) const; +	WiiFSObject *resolvePath(QString path); +	bool addChild(WiiFSObject *obj); +}; + + +#endif // FILESYSTEM_H | 
