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authorTreeki <treeki@gmail.com>2011-03-12 23:17:12 +0100
committerTreeki <treeki@gmail.com>2011-03-12 23:17:12 +0100
commit7d4e4c0b34a613dd3c0220475ae4e448197522c1 (patch)
tree4f5cee367de3fdef4f9a7c84af59ffe76a2bb1c3 /MapTool/t3d/common.h
downloadkamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.tar.gz
kamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.zip
initial commit. now I can start playing with stuff!
Diffstat (limited to 'MapTool/t3d/common.h')
-rw-r--r--MapTool/t3d/common.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/MapTool/t3d/common.h b/MapTool/t3d/common.h
new file mode 100644
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--- /dev/null
+++ b/MapTool/t3d/common.h
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+#ifndef T3DCOMMON_H
+#define T3DCOMMON_H
+
+struct Vec {
+ float x, y, z;
+};
+
+struct Vec2 {
+ float x, y;
+};
+
+struct Triangle {
+ Vec vertex[3];
+ Vec2 texcoord[3];
+ Vec normal[3];
+};
+
+struct Quad {
+ Vec vertex[4];
+ Vec2 texcoord[4];
+ Vec normal[4];
+};
+
+#endif // T3DCOMMON_H