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authorTreeki <treeki@gmail.com>2011-03-12 23:17:12 +0100
committerTreeki <treeki@gmail.com>2011-03-12 23:17:12 +0100
commit7d4e4c0b34a613dd3c0220475ae4e448197522c1 (patch)
tree4f5cee367de3fdef4f9a7c84af59ffe76a2bb1c3 /AnotherASM
downloadkamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.tar.gz
kamek-7d4e4c0b34a613dd3c0220475ae4e448197522c1.zip
initial commit. now I can start playing with stuff!
Diffstat (limited to 'AnotherASM')
-rw-r--r--AnotherASM/SystemEU_1.binbin0 -> 208 bytes
-rw-r--r--AnotherASM/SystemUS_1.binbin0 -> 208 bytes
-rw-r--r--AnotherASM/SystemUS_2.binbin0 -> 208 bytes
-rw-r--r--AnotherASM/ntsc2_linkmap.map508
-rw-r--r--AnotherASM/ntsc2_loader.binbin0 -> 208 bytes
-rw-r--r--AnotherASM/ntsc2_ocarina.txt28
-rwxr-xr-xAnotherASM/ntsc2_out.binbin0 -> 24 bytes
-rw-r--r--AnotherASM/ntsc2_riiv.xml20
-rw-r--r--AnotherASM/ntsc_linkmap.map508
-rw-r--r--AnotherASM/ntsc_loader.binbin0 -> 208 bytes
-rw-r--r--AnotherASM/ntsc_ocarina.txt28
-rwxr-xr-xAnotherASM/ntsc_out.binbin0 -> 24 bytes
-rw-r--r--AnotherASM/ntsc_riiv.xml20
-rw-r--r--AnotherASM/pal_linkmap.map508
-rw-r--r--AnotherASM/pal_loader.binbin0 -> 208 bytes
-rw-r--r--AnotherASM/pal_ocarina.txt28
-rwxr-xr-xAnotherASM/pal_out.binbin0 -> 24 bytes
-rw-r--r--AnotherASM/pal_riiv.xml20
18 files changed, 1668 insertions, 0 deletions
diff --git a/AnotherASM/SystemEU_1.bin b/AnotherASM/SystemEU_1.bin
new file mode 100644
index 0000000..52b43bc
--- /dev/null
+++ b/AnotherASM/SystemEU_1.bin
Binary files differ
diff --git a/AnotherASM/SystemUS_1.bin b/AnotherASM/SystemUS_1.bin
new file mode 100644
index 0000000..84754a0
--- /dev/null
+++ b/AnotherASM/SystemUS_1.bin
Binary files differ
diff --git a/AnotherASM/SystemUS_2.bin b/AnotherASM/SystemUS_2.bin
new file mode 100644
index 0000000..7761575
--- /dev/null
+++ b/AnotherASM/SystemUS_2.bin
Binary files differ
diff --git a/AnotherASM/ntsc2_linkmap.map b/AnotherASM/ntsc2_linkmap.map
new file mode 100644
index 0000000..09c05aa
--- /dev/null
+++ b/AnotherASM/ntsc2_linkmap.map
@@ -0,0 +1,508 @@
+
+Memory Configuration
+
+Name Origin Length Attributes
+*default* 0x0000000000000000 0xffffffffffffffff
+
+Linker script and memory map
+
+Address of section .text set to 0x80a02610
+ 0x00000000802dcca8 _savefpr_14 = 0x802dcca8
+ 0x00000000802dccac _savefpr_15 = 0x802dccac
+ 0x00000000802dccb0 _savefpr_16 = 0x802dccb0
+ 0x00000000802dccb4 _savefpr_17 = 0x802dccb4
+ 0x00000000802dccb8 _savefpr_18 = 0x802dccb8
+ 0x00000000802dccbc _savefpr_19 = 0x802dccbc
+ 0x00000000802dccc0 _savefpr_20 = 0x802dccc0
+ 0x00000000802dccc4 _savefpr_21 = 0x802dccc4
+ 0x00000000802dccc8 _savefpr_22 = 0x802dccc8
+ 0x00000000802dcccc _savefpr_23 = 0x802dcccc
+ 0x00000000802dccd0 _savefpr_24 = 0x802dccd0
+ 0x00000000802dccd4 _savefpr_25 = 0x802dccd4
+ 0x00000000802dccd8 _savefpr_26 = 0x802dccd8
+ 0x00000000802dccdc _savefpr_27 = 0x802dccdc
+ 0x00000000802dcce0 _savefpr_28 = 0x802dcce0
+ 0x00000000802dcce4 _savefpr_29 = 0x802dcce4
+ 0x00000000802dcce8 _savefpr_30 = 0x802dcce8
+ 0x00000000802dccec _savefpr_31 = 0x802dccec
+ 0x00000000802dccf4 _restfpr_14 = 0x802dccf4
+ 0x00000000802dccf8 _restfpr_15 = 0x802dccf8
+ 0x00000000802dccfc _restfpr_16 = 0x802dccfc
+ 0x00000000802dcd00 _restfpr_17 = 0x802dcd00
+ 0x00000000802dcd04 _restfpr_18 = 0x802dcd04
+ 0x00000000802dcd08 _restfpr_19 = 0x802dcd08
+ 0x00000000802dcd0c _restfpr_20 = 0x802dcd0c
+ 0x00000000802dcd10 _restfpr_21 = 0x802dcd10
+ 0x00000000802dcd14 _restfpr_22 = 0x802dcd14
+ 0x00000000802dcd18 _restfpr_23 = 0x802dcd18
+ 0x00000000802dcd1c _restfpr_24 = 0x802dcd1c
+ 0x00000000802dcd20 _restfpr_25 = 0x802dcd20
+ 0x00000000802dcd24 _restfpr_26 = 0x802dcd24
+ 0x00000000802dcd28 _restfpr_27 = 0x802dcd28
+ 0x00000000802dcd2c _restfpr_28 = 0x802dcd2c
+ 0x00000000802dcd30 _restfpr_29 = 0x802dcd30
+ 0x00000000802dcd34 _restfpr_30 = 0x802dcd34
+ 0x00000000802dcd38 _restfpr_31 = 0x802dcd38
+ 0x00000000802dcd40 _savegpr_14 = 0x802dcd40
+ 0x00000000802dcd44 _savegpr_15 = 0x802dcd44
+ 0x00000000802dcd48 _savegpr_16 = 0x802dcd48
+ 0x00000000802dcd4c _savegpr_17 = 0x802dcd4c
+ 0x00000000802dcd50 _savegpr_18 = 0x802dcd50
+ 0x00000000802dcd54 _savegpr_19 = 0x802dcd54
+ 0x00000000802dcd58 _savegpr_20 = 0x802dcd58
+ 0x00000000802dcd5c _savegpr_21 = 0x802dcd5c
+ 0x00000000802dcd60 _savegpr_22 = 0x802dcd60
+ 0x00000000802dcd64 _savegpr_23 = 0x802dcd64
+ 0x00000000802dcd68 _savegpr_24 = 0x802dcd68
+ 0x00000000802dcd6c _savegpr_25 = 0x802dcd6c
+ 0x00000000802dcd70 _savegpr_26 = 0x802dcd70
+ 0x00000000802dcd74 _savegpr_27 = 0x802dcd74
+ 0x00000000802dcd78 _savegpr_28 = 0x802dcd78
+ 0x00000000802dcd7c _savegpr_29 = 0x802dcd7c
+ 0x00000000802dcd80 _savegpr_30 = 0x802dcd80
+ 0x00000000802dcd84 _savegpr_31 = 0x802dcd84
+ 0x00000000802dcd8c _restgpr_14 = 0x802dcd8c
+ 0x00000000802dcd90 _restgpr_15 = 0x802dcd90
+ 0x00000000802dcd94 _restgpr_16 = 0x802dcd94
+ 0x00000000802dcd98 _restgpr_17 = 0x802dcd98
+ 0x00000000802dcd9c _restgpr_18 = 0x802dcd9c
+ 0x00000000802dcda0 _restgpr_19 = 0x802dcda0
+ 0x00000000802dcda4 _restgpr_20 = 0x802dcda4
+ 0x00000000802dcda8 _restgpr_21 = 0x802dcda8
+ 0x00000000802dcdac _restgpr_22 = 0x802dcdac
+ 0x00000000802dcdb0 _restgpr_23 = 0x802dcdb0
+ 0x00000000802dcdb4 _restgpr_24 = 0x802dcdb4
+ 0x00000000802dcdb8 _restgpr_25 = 0x802dcdb8
+ 0x00000000802dcdbc _restgpr_26 = 0x802dcdbc
+ 0x00000000802dcdc0 _restgpr_27 = 0x802dcdc0
+ 0x00000000802dcdc4 _restgpr_28 = 0x802dcdc4
+ 0x00000000802dcdc8 _restgpr_29 = 0x802dcdc8
+ 0x00000000802dcdcc _restgpr_30 = 0x802dcdcc
+ 0x00000000802dcdd0 _restgpr_31 = 0x802dcdd0
+ 0x00000000802dd1ec __shl2i = 0x802dd1ec
+ 0x00000000802b9210 __nw__FUl = 0x802b9210
+ 0x00000000802b9280 __dl__FPv = 0x802b9280
+ 0x00000000801622d0 willBeDeleted__7fBase_cFv = 0x801622d0
+ 0x00000000801625f0 moreHeapShit__7fBase_cFUiPv = 0x801625f0
+ 0x00000000801627f0 createHeap__7fBase_cFUiPv = 0x801627f0
+ 0x00000000801628b0 heapCreated__7fBase_cFv = 0x801628b0
+ 0x0000000080162510 Delete__7fBase_cFv = 0x80162510
+ 0x000000008006c660 GetExplanationString__7dBase_cFv = 0x8006c660
+ 0x00000000800e19b0 __ct__8dScene_cFv = 0x800e19b0
+ 0x00000000800e1a20 __dt__8dScene_cFv = 0x800e1a20
+ 0x00000000800e1aa0 beforeCreate__8dScene_cFv = 0x800e1aa0
+ 0x00000000800e1ae0 afterCreate__8dScene_cFv = 0x800e1ae0
+ 0x00000000800e1b50 beforeDelete__8dScene_cFv = 0x800e1b50
+ 0x00000000800e1b80 afterDelete__8dScene_cFv = 0x800e1b80
+ 0x00000000800e1be0 beforeExecute__8dScene_cFv = 0x800e1be0
+ 0x00000000800e1d20 afterExecute__8dScene_cFv = 0x800e1d20
+ 0x00000000800e1d70 beforeDraw__8dScene_cFv = 0x800e1d70
+ 0x00000000800e1da0 afterDraw__8dScene_cFv = 0x800e1da0
+ 0x000000008006c6d0 __ct__8dActor_cFv = 0x8006c6d0
+ 0x000000008006c7f0 __dt__8dActor_cFv = 0x8006c7f0
+ 0x000000008006c540 beforeCreate__7dBase_cFv = 0x8006c540
+ 0x000000008006c570 afterCreate__7dBase_cFv = 0x8006c570
+ 0x000000008006c580 beforeDelete__7dBase_cFv = 0x8006c580
+ 0x000000008006c5b0 afterDelete__7dBase_cFv = 0x8006c5b0
+ 0x000000008006c5c0 beforeExecute__7dBase_cFv = 0x8006c5c0
+ 0x000000008006c600 afterExecute__7dBase_cFv = 0x8006c600
+ 0x000000008006c610 beforeDraw__7dBase_cFv = 0x8006c610
+ 0x000000008006c650 afterDraw__7dBase_cFv = 0x8006c650
+ 0x00000000801621d0 onDraw__7fBase_cFv = 0x801621d0
+ 0x000000008006ca50 specialDraw1__8dActor_cFv = 0x8006ca50
+ 0x000000008006ca60 specialDraw2__8dActor_cFv = 0x8006ca60
+ 0x000000008001d1c0 _vf58__8dActor_cFv = 0x8001d1c0
+ 0x000000008001d1b0 _vf5C__8dActor_cFv = 0x8001d1b0
+ 0x00000000800d6cc0 __ct__21dPlayerModelHandler_cFUc = 0x800d6cc0
+ 0x00000000800d6df0 loadModel__21dPlayerModelHandler_cFUcii = 0x800d6df0
+ 0x00000000800d6f40 setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800d6f40
+ 0x00000000800d7000 callVF20__21dPlayerModelHandler_cFv = 0x800d7000
+ 0x00000000800d7020 callVF24__21dPlayerModelHandler_cFv = 0x800d7020
+ 0x00000000800d6e90 update__21dPlayerModelHandler_cFv = 0x800d6e90
+ 0x0000000080162d50 _Z15FindActorByType6ActorsP5Actor = 0x80162d50
+ 0x0000000080162d50 FindActorByType__F6ActorsP5Actor = 0x80162d50
+ 0x00000000800df180 _Z19RetrieveFileFromArcPvPcS0_ = 0x800df180
+ 0x000000008015f730 _Z8OSReportPKcz = 0x8015f730
+ 0x000000008015f730 OSReport__FPCce = 0x8015f730
+ 0x00000000801af5d0 _Z7OSFatal7GXColorS_PKc = 0x801af5d0
+ 0x0000000080164b20 GetCameraByID__Fi = 0x80164b20
+ 0x0000000080164b40 GetCurrentCameraID__Fv = 0x80164b40
+ 0x0000000080164b50 SetCurrentCameraID__Fi = 0x80164b50
+ 0x0000000080164c10 LinkScene__Fi = 0x80164c10
+ 0x0000000080164b90 UnlinkScene__Fi = 0x80164b90
+ 0x0000000080164cd0 SceneCalcWorld__Fi = 0x80164cd0
+ 0x0000000080164d60 SceneCameraStuff__Fi = 0x80164d60
+ 0x0000000080164d50 CalcMaterial__Fv = 0x80164d50
+ 0x0000000080164e30 DrawOpa__Fv = 0x80164e30
+ 0x0000000080164e40 DrawXlu__Fv = 0x80164e40
+ 0x00000000802d2f80 ChangeAlphaUpdate__Fb = 0x802d2f80
+ 0x000000008006cae0 DoSpecialDrawing1__Fv = 0x8006cae0
+ 0x000000008006cb40 DoSpecialDrawing2__Fv = 0x8006cb40
+ 0x0000000080163220 SetupLYTDrawing__Fv = 0x80163220
+ 0x0000000080163170 ClearLayoutDrawList__Fv = 0x80163170
+ 0x0000000080163300 DrawAllLayoutsBeforeX__Fi = 0x80163300
+ 0x0000000080163390 DrawAllLayoutsAfterX__Fi = 0x80163390
+ 0x0000000080163420 DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163420
+ 0x0000000080093f10 RenderEffects__Fii = 0x80093f10
+ 0x0000000080164e70 RemoveAllFromScnRoot__Fv = 0x80164e70
+ 0x0000000080164ec0 Reset3DState__Fv = 0x80164ec0
+ 0x000000008024d5d0 GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024d5d0
+ 0x00000000802537d0 __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x802537d0
+ 0x0000000080253c70 SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253c70
+ 0x0000000080253e20 SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253e20
+ 0x00000000800b54b0 IsWideScreen__Fv = 0x800b54b0
+ 0x0000000080354e50 Player_Active = 0x80354e50
+ 0x0000000080354e60 Player_ID = 0x80354e60
+ 0x0000000080354e70 Player_Powerup = 0x80354e70
+ 0x0000000080354e80 Player_Flags = 0x80354e80
+ 0x0000000080354e90 Player_Lives = 0x80354e90
+ 0x0000000080354ea0 Player_Coins = 0x80354ea0
+ 0x00000000801628c0 AllocateMemoryBlock = 0x801628c0
+ 0x00000000800df4e0 EnsureAllArcsAreLoaded = 0x800df4e0
+ 0x000000008002ac00 FindRotationController = 0x8002ac00
+ 0x00000000801017b0 GetObjectName = 0x801017b0
+ 0x0000000080162590 GetObjectParent = 0x80162590
+ 0x000000008015f730 OSReport = 0x8015f730
+ 0x0000000080162b00 _Z20CreateParentedObjectsPvic = 0x80162b00
+ 0x00000000800b53a0 _Z47CheckIfMenuShouldBeCancelledForSpecifiedWiimotei = 0x800b53a0
+ 0x00000000801017d0 _Z21StartTitleScreenStagebi = 0x801017d0
+ 0x000000008006cba0 _Z17CreateChildObjectsPviii = 0x8006cba0
+ 0x0000000080162b00 CreateParentedObject__FsPvic = 0x80162b00
+ 0x00000000800b53a0 CheckIfMenuShouldBeCancelledForSpecifiedWiimote__Fi = 0x800b53a0
+ 0x00000000801017d0 StartTitleScreenStage__Fbi = 0x801017d0
+ 0x000000008006cba0 CreateChildObject__FsPviii = 0x8006cba0
+ 0x0000000080162b00 ObjCreate1 = 0x80162b00
+ 0x0000000080162b20 ObjCreate2 = 0x80162b20
+ 0x00000000800b0fd0 RestoreObjectState = 0x800b0fd0
+ 0x00000000800df840 QueueArcLoad = 0x800df840
+ 0x00000000800df180 RetrieveFileFromArc = 0x800df180
+ 0x00000000800df3c0 RetrieveFileFromArcAlt = 0x800df3c0
+ 0x0000000080064610 SpawnSprite = 0x80064610
+ 0x00000000800b1100 StoreObjectState = 0x800b1100
+ 0x00000000800e4a30 TriggerEventFlag = 0x800e4a30
+ 0x00000000800e0450 _ZN8SaveFile14CheckIfWritingEv = 0x800e0450
+ 0x000000008092f600 _Z8SaveGamePvb = 0x8092f600
+ 0x00000000800e0450 CheckIfWriting__8SaveFileFv = 0x800e0450
+ 0x000000008092f600 SaveGame__FPvb = 0x8092f600
+ 0x000000008006a6f0 _Z9DVD_Startv = 0x8006a6f0
+ 0x00000000800df840 _Z12DVD_LoadFilePvPcS0_S_ = 0x800df840
+ 0x00000000800df130 _Z12DVD_FreeFilePvPc = 0x800df130
+ 0x00000000800df4e0 _Z16DVD_StillLoadingPv = 0x800df4e0
+ 0x000000008006a760 _Z7DVD_Endv = 0x8006a760
+ 0x000000008006a6f0 DVD_Start__Fv = 0x8006a6f0
+ 0x00000000800df840 DVD_LoadFile__FPvPcPcPv = 0x800df840
+ 0x00000000800df130 DVD_FreeFile__FPvPc = 0x800df130
+ 0x00000000800df4e0 DVD_StillLoading__FPv = 0x800df4e0
+ 0x000000008006a760 DVD_End__Fv = 0x8006a760
+ 0x0000000080087b60 _Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087b60
+ 0x0000000080087b60 BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087b60
+ 0x00000000800b0db0 _Z12ActivateWipei = 0x800b0db0
+ 0x00000000800b0db0 ActivateWipe__Fi = 0x800b0db0
+ 0x0000000080429f58 CurrentDrawFunc = 0x80429f58
+ 0x0000000080919570 _Z20GameSetup__LoadScenePv = 0x80919570
+ 0x00000000801648b0 _Z9FreeScenei = 0x801648b0
+ 0x00000000809179a0 _Z17GameSetupDrawFuncv = 0x809179a0
+ 0x0000000080926780 _Z16WorldMapDrawFuncv = 0x80926780
+ 0x0000000080919570 GameSetup__LoadScene__FPv = 0x80919570
+ 0x00000000801648b0 FreeScene__Fi = 0x801648b0
+ 0x00000000809179a0 GameSetupDrawFunc__Fv = 0x809179a0
+ 0x0000000080926780 WorldMapDrawFunc__Fv = 0x80926780
+ 0x0000000080004364 memcpy = 0x80004364
+ 0x00000000800046b4 memset = 0x800046b4
+ 0x00000000802e1a68 strncat = 0x802e1a68
+ 0x00000000802e19f8 strncpy = 0x802e19f8
+ 0x00000000802e1ab4 strcmp = 0x802e1ab4
+ 0x00000000802e17dc sprintf = 0x802e17dc
+ 0x00000000802e441c wcslen = 0x802e441c
+ 0x0000000080224c70 IOS_Open = 0x80224c70
+ 0x0000000080224e60 IOS_Close = 0x80224e60
+ 0x0000000080225410 IOS_Seek = 0x80225410
+ 0x0000000080225010 IOS_Read = 0x80225010
+ 0x0000000080225220 IOS_Write = 0x80225220
+ 0x000000008042a44c ArchiveHeap = 0x8042a44c
+ 0x000000008042a038 DVDClass = 0x8042a038
+ 0x0000000080429f7c GameMgr = 0x80429f7c
+ 0x000000008042a040 SaveFileInstance = 0x8042a040
+ 0x0000000080429fb8 SaveHandlerInstance = 0x80429fb8
+ 0x0000000080429f50 RemoconMng = 0x80429f50
+ 0x000000008042a464 ActiveWiimoteID = 0x8042a464
+ 0x000000008042a468 ActiveWiimote = 0x8042a468
+ 0x00000000800b4710 _Z23QueryPlayerAvailabilityi = 0x800b4710
+ 0x00000000800bb780 _Z12DoStartLevelPvP10StartLevel = 0x800bb780
+ 0x00000000801026d0 _Z20SetSomeConditionShitiij = 0x801026d0
+ 0x000000008016f640 _Z8WpadShiti = 0x8016f640
+ 0x00000000800b52f0 _Z32CheckIfContinueShouldBeActivatedv = 0x800b52f0
+ 0x0000000080060110 _Z24SearchForIndexOfPlayerIDi = 0x80060110
+ 0x00000000800b4710 QueryPlayerAvailability__Fi = 0x800b4710
+ 0x00000000800bb780 DoStartLevel__FPvP14StartLevelInfo = 0x800bb780
+ 0x00000000801026d0 SetSomeConditionShit__FiiUi = 0x801026d0
+ 0x000000008016f640 WpadShit__Fi = 0x8016f640
+ 0x00000000800b52f0 CheckIfContinueShouldBeActivated__Fv = 0x800b52f0
+ 0x0000000080060110 SearchForIndexOfPlayerID__Fi = 0x80060110
+ 0x00000000801628c0 _Z18AllocFromGameHeap1j = 0x801628c0
+ 0x0000000080162920 _Z17FreeFromGameHeap1Pv = 0x80162920
+ 0x00000000801628c0 AllocFromGameHeap1__FUi = 0x801628c0
+ 0x0000000080162920 FreeFromGameHeap1__FPv = 0x80162920
+ 0x00000000802acb40 _Z19lyt__Layout__LayoutPv = 0x802acb40
+ 0x00000000802acb80 _Z15lyt__Layout__dtPvi = 0x802acb80
+ 0x00000000802accb0 _Z18lyt__Layout__BuildPvPKvS_ = 0x802accb0
+ 0x00000000802b6620 _Z47nsmbw__ArcResourceAccessor__ArcResourceAccessorPv = 0x802b6620
+ 0x0000000080006930 _Z30nsmbw__ArcResourceAccessor__dtPvi = 0x80006930
+ 0x00000000802b6680 _Z31nsmbw__ArcResourceAccessor__SetPvS_PKc = 0x802b6680
+ 0x0000000080006a50 _Z39nsmbw__ArcResourceAccessor__GetResourcePvmPKcPm = 0x80006a50
+ 0x00000000802b4d30 _Z23lyt__DrawInfo__DrawInfoPv = 0x802b4d30
+ 0x00000000802b4db0 _Z17lyt__DrawInfo__dtPvi = 0x802b4db0
+ 0x00000000801c0c10 _Z15PSMTXTransApplyPA4_fS0_fff = 0x801c0c10
+ 0x000000008008f1b0 _Z13NSMBWLoadFileP15NSMBWFileHandlePciPv = 0x8008f1b0
+ 0x000000008008f310 _Z13NSMBWFreeFileP15NSMBWFileHandle = 0x8008f310
+ 0x0000000080163e60 _Z16NSMBWBrlan__LoadPvPKcS_S_b = 0x80163e60
+ 0x0000000080163fb0 _Z16NSMBWBrlan__FreePv = 0x80163fb0
+ 0x00000000801ca680 _Z24DVDConvertPathToEntrynumPKc = 0x801ca680
+ 0x00000000801ca990 _Z11DVDFastOpeniP9DVDHandle = 0x801ca990
+ 0x00000000801cab20 _Z11DVDReadPrioP9DVDHandlePviii = 0x801cab20
+ 0x00000000801caa00 _Z8DVDCloseP9DVDHandle = 0x801caa00
+ 0x00000000801ca680 DVDConvertPathToEntrynum__FPCc = 0x801ca680
+ 0x00000000801ca990 DVDFastOpen__FiP9DVDHandle = 0x801ca990
+ 0x00000000801cab20 DVDReadPrio__FP9DVDHandlePviii = 0x801cab20
+ 0x00000000801caa00 DVDClose__FP9DVDHandle = 0x801caa00
+ 0x00000000800e0380 _ZN8SaveFile8GetBlockEi = 0x800e0380
+ 0x00000000800e03b0 _ZN8SaveFile10GetQSBlockEi = 0x800e03b0
+ 0x00000000800e0380 GetBlock__8SaveFileFi = 0x800e0380
+ 0x00000000800e03b0 GetQSBlock__8SaveFileFi = 0x800e03b0
+ 0x00000000800ce3a0 _ZN9SaveBlock17GetLevelConditionEii = 0x800ce3a0
+ 0x00000000800ce3a0 GetLevelCondition__9SaveBlockFii = 0x800ce3a0
+ 0x000000008076dbd0 _Z20CheckIfWeCantDoStuffv = 0x8076dbd0
+ 0x00000000800b3b50 _Z15QueryGlobal5758j = 0x800b3b50
+ 0x000000008076dbd0 CheckIfWeCantDoStuff__Fv = 0x8076dbd0
+ 0x00000000800b3b50 QueryGlobal5758__FUi = 0x800b3b50
+ 0x00000000802b8cc0 _Z16EGG__Heap__allocmiPv = 0x802b8cc0
+ 0x00000000802b8f70 _Z15EGG__Heap__freePvS_ = 0x802b8f70
+ 0x00000000802b8cc0 EGG__Heap__alloc__FUliPv = 0x802b8cc0
+ 0x00000000802b8f70 EGG__Heap__free__FPvPv = 0x802b8f70
+ 0x00000000802b9250 _Z5__nwam = 0x802b9250
+ 0x00000000802dc7e0 _Z19construct_new_arrayPvS_S_ii = 0x802dc7e0
+ 0x00000000802dcb10 _Z11DeleteArrayPvS_ = 0x802dcb10
+ 0x00000000801c1350 _Z8MTXOrthoPA4_fffffff = 0x801c1350
+ 0x00000000801c9840 _Z15GXSetProjectionPA4_fh = 0x801c9840
+ 0x0000000080224c70 _Z8IOS_OpenPKcj = 0x80224c70
+ 0x0000000080225220 _Z9IOS_WriteiPKvi = 0x80225220
+ 0x0000000080224e60 _Z9IOS_Closei = 0x80224e60
+ 0x00000000802dc69c _Z6strlenPKc = 0x802dc69c
+ 0x0000000080163660 LayoutHelper_Link = 0x80163660
+ 0x00000000802b9250 __nwa__FUl = 0x802b9250
+ 0x00000000800c8950 _Z19EmbeddedLayout_ctorP6Layout = 0x800c8950
+ 0x00000000800c89a0 _Z19EmbeddedLayout_dtorP6Layoutb = 0x800c89a0
+ 0x00000000800c9930 _Z19EmbeddedLayout_FreeP6Layout = 0x800c9930
+ 0x00000000800c8cb0 _Z25EmbeddedLayout_LoadArcOldP6LayoutPKcb = 0x800c8cb0
+ 0x00000000800c8fb0 _Z25EmbeddedLayout_LoadBrlansP6LayoutPPKci = 0x800c8fb0
+ 0x00000000800c90f0 _Z25EmbeddedLayout_LoadGroupsP6LayoutPPKcPii = 0x800c90f0
+ 0x00000000800c93d0 _Z38EmbeddedLayout_ResetAnimToInitialStateP6Layoutib = 0x800c93d0
+ 0x00000000800c9560 _Z22EmbeddedLayout_ProcessP6Layout = 0x800c9560
+ 0x0000000080163850 _Z28EmbeddedLayout_AddToDrawListP6Layout = 0x80163850
+ 0x00000000800c92f0 _Z32EmbeddedLayout_EnableNonLoopAnimP6Layoutib = 0x800c92f0
+ 0x00000000800c9380 _Z29EmbeddedLayout_EnableLoopAnimP6Layouti = 0x800c9380
+ 0x00000000800c9500 _Z30EmbeddedLayout_DisableAllAnimsP6Layout = 0x800c9500
+ 0x00000000800c9610 _Z35EmbeddedLayout_CheckIfAnimationIsOnP6Layouti = 0x800c9610
+ 0x0000000080007300 _Z29EmbeddedLayout_FindPaneByNameP6LayoutPKc = 0x80007300
+ 0x0000000080007320 _Z32EmbeddedLayout_FindTextBoxByNameP6LayoutPKc = 0x80007320
+ 0x00000000800c8950 EmbeddedLayout_ctor__FP6Layout = 0x800c8950
+ 0x00000000800c89a0 EmbeddedLayout_dtor__FP6Layoutb = 0x800c89a0
+ 0x00000000800c9930 EmbeddedLayout_Free__FP6Layout = 0x800c9930
+ 0x00000000800c8cb0 EmbeddedLayout_LoadArcOld__FP6LayoutPKcb = 0x800c8cb0
+ 0x00000000800c8fb0 EmbeddedLayout_LoadBrlans__FP6LayoutPPCci = 0x800c8fb0
+ 0x00000000800c90f0 EmbeddedLayout_LoadGroups__FP6LayoutPPCcPii = 0x800c90f0
+ 0x00000000800c93d0 EmbeddedLayout_ResetAnimToInitialState__FP6Layoutib = 0x800c93d0
+ 0x00000000800c9560 EmbeddedLayout_Process__FP6Layout = 0x800c9560
+ 0x0000000080163850 EmbeddedLayout_AddToDrawList__FP6Layout = 0x80163850
+ 0x00000000800c92f0 EmbeddedLayout_EnableNonLoopAnim__FP6Layoutib = 0x800c92f0
+ 0x00000000800c9380 EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0x800c9380
+ 0x00000000800c9500 EmbeddedLayout_DisableAllAnims__FP6Layout = 0x800c9500
+ 0x00000000800c9610 EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0x800c9610
+ 0x0000000080007300 EmbeddedLayout_FindPaneByName__FP6LayoutPCc = 0x80007300
+ 0x0000000080007320 EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0x80007320
+ 0x00000000800046b4 _Z6memsetPvij = 0x800046b4
+ 0x00000000802e17dc _Z7sprintfPcPKcz = 0x802e17dc
+ 0x00000000802e16e8 _Z8snprintfPciPKcz = 0x802e16e8
+ 0x00000000802e1a3c _Z6strcatPKcS0_ = 0x802e1a3c
+ 0x00000000800046b4 _Z6memsetPvij = 0x800046b4
+ 0x00000000802e17dc sprintf__FPcPCce = 0x802e17dc
+ 0x00000000802e16e8 snprintf__FPciPCce = 0x802e16e8
+ 0x00000000802e1a3c _Z6strcatPKcS0_ = 0x802e1a3c
+ 0x00000000802b9210 _Znaj = 0x802b9210
+ 0x000000008024d5d0 _Z23Hook_GetGXRenderModeObjv = 0x8024d5d0
+ 0x000000008024d5d0 Hook_GetGXRenderModeObj__Fv = 0x8024d5d0
+ 0x00000000802e84c4 _Z3sinf = 0x802e84c4
+ 0x00000000802e7fbc _Z3cosf = 0x802e7fbc
+ 0x000000008019f660 ARCInitHandle = 0x8019f660
+ 0x000000008019f700 ARCOpen = 0x8019f700
+ 0x000000008019f9b0 ARCFastOpen = 0x8019f9b0
+ 0x000000008019fa00 ARCConvertPathToEntrynum = 0x8019fa00
+ 0x000000008019fe50 ARCGetStartAddrInMem = 0x8019fe50
+ 0x000000008019fe70 ARCGetStartOffset = 0x8019fe70
+ 0x000000008019fe80 ARCGetLength = 0x8019fe80
+ 0x000000008019fe90 ARCClose = 0x8019fe90
+ 0x000000008019fea0 ARCChangeDir = 0x8019fea0
+ 0x000000008019ff00 ARCOpenDir = 0x8019ff00
+ 0x000000008019ff80 ARCReadDir = 0x8019ff80
+ 0x00000000801a0040 ARCCloseDir = 0x801a0040
+ 0x00000000801ac500 DCStoreRangeNoSync = 0x801ac500
+ 0x00000000801bdee0 VIGetNextField = 0x801bdee0
+ 0x00000000801c04d0 PSMTXIdentity = 0x801c04d0
+ 0x00000000801c0500 PSMTXCopy = 0x801c0500
+ 0x00000000801c0540 PSMTXConcat = 0x801c0540
+ 0x00000000801c0970 PSMTXRotRad = 0x801c0970
+ 0x00000000801c0b50 PSMTXRotAxisRad = 0x801c0b50
+ 0x00000000801c0bd0 PSMTXTrans = 0x801c0bd0
+ 0x00000000801c0c10 PSMTXTransApply = 0x801c0c10
+ 0x00000000801c0c60 PSMTXScale = 0x801c0c60
+ 0x00000000801c0c90 PSMTXScaleApply = 0x801c0c90
+ 0x00000000801c1160 PSMTXMultVec = 0x801c1160
+ 0x00000000801c0da0 C_MTXLookAt = 0x801c0da0
+ 0x00000000801c11c0 C_MTXFrustum = 0x801c11c0
+ 0x00000000801c1260 C_MTXPerspective = 0x801c1260
+ 0x00000000801c1350 C_MTXOrtho = 0x801c1350
+ 0x00000000801c37c0 GXSetVtxDesc = 0x801c37c0
+ 0x00000000801c4070 GXClearVtxDesc = 0x801c4070
+ 0x00000000801c40b0 GXSetVtxAttrFmt = 0x801c40b0
+ 0x00000000801c4780 GXSetArray = 0x801c4780
+ 0x00000000801c47c0 GXInvalidateVtxCache = 0x801c47c0
+ 0x00000000801c47d0 GXSetTexCoordGen2 = 0x801c47d0
+ 0x00000000801c4a20 GXSetNumTexGens = 0x801c4a20
+ 0x00000000801c5570 GXBegin = 0x801c5570
+ 0x00000000801c5860 GXSetCullMode = 0x801c5860
+ 0x00000000801c6430 GXInitLightAttn = 0x801c6430
+ 0x00000000801c6470 GXInitLightSpot = 0x801c6470
+ 0x00000000801c6610 GXInitLightDistAttn = 0x801c6610
+ 0x00000000801c66e0 GXInitLightPos = 0x801c66e0
+ 0x00000000801c6710 GXInitLightDir = 0x801c6710
+ 0x00000000801c6760 GXInitSpecularDir = 0x801c6760
+ 0x00000000801c6870 GXInitLightColor = 0x801c6870
+ 0x00000000801c6880 GXLoadLightObjImm = 0x801c6880
+ 0x00000000801c6900 GXSetChanAmbColor = 0x801c6900
+ 0x00000000801c69e0 GXSetChanMatColor = 0x801c69e0
+ 0x00000000801c6ac0 GXSetNumChans = 0x801c6ac0
+ 0x00000000801c6af0 GXSetChanCtrl = 0x801c6af0
+ 0x00000000801c6d90 GXInitTexObj = 0x801c6d90
+ 0x00000000801c6fa0 GXInitTexObjCI = 0x801c6fa0
+ 0x00000000801c6ff0 GXInitTexObjLOD = 0x801c6ff0
+ 0x00000000801c7120 GXInitTexObjTlut = 0x801c7120
+ 0x00000000801c74c0 GXLoadTexObj = 0x801c74c0
+ 0x00000000801c76c0 GXInvalidateTexAll = 0x801c76c0
+ 0x00000000801c8130 GXSetTevDirect = 0x801c8130
+ 0x00000000801c8250 GXSetTevOp = 0x801c8250
+ 0x00000000801c82f0 GXSetTevColorIn = 0x801c82f0
+ 0x00000000801c8330 GXSetTevAlphaIn = 0x801c8330
+ 0x00000000801c8370 GXSetTevColorOp = 0x801c8370
+ 0x00000000801c83d0 GXSetTevAlphaOp = 0x801c83d0
+ 0x00000000801c8430 GXSetTevColor = 0x801c8430
+ 0x00000000801c8490 GXSetTevColorS10 = 0x801c8490
+ 0x00000000801c8500 GXSetTevKColor = 0x801c8500
+ 0x00000000801c8560 GXSetTevKColorSel = 0x801c8560
+ 0x00000000801c85b0 GXSetTevKAlphaSel = 0x801c85b0
+ 0x00000000801c8600 GXSetTevSwapMode = 0x801c8600
+ 0x00000000801c8640 GXSetTevSwapModeTable = 0x801c8640
+ 0x00000000801c8790 GXSetTevOrder = 0x801c8790
+ 0x00000000801c88f0 GXSetNumTevStages = 0x801c88f0
+ 0x00000000801c8920 GXSetFog = 0x801c8920
+ 0x00000000801c8dc0 GXSetBlendMode = 0x801c8dc0
+ 0x00000000801c8e70 GXSetZMode = 0x801c8e70
+ 0x00000000801c8eb0 GXSetZCompLoc = 0x801c8eb0
+ 0x00000000801c95e0 GXCallDisplayList = 0x801c95e0
+ 0x00000000801c9840 GXSetProjection = 0x801c9840
+ 0x00000000801c9940 GXLoadPosMtxImm = 0x801c9940
+ 0x00000000801c9a60 GXSetCurrentMtx = 0x801c9a60
+ 0x00000000801c9bd0 GXSetViewportJitter = 0x801c9bd0
+ 0x00000000801c9c10 GXSetViewport = 0x801c9c10
+ 0x00000000801c4ea0 GXDrawDone = 0x801c4ea0
+ 0x00000000cc008000 GXWGFifo = 0xcc008000
+ 0x00000000802281d0 TPLBind = 0x802281d0
+ 0x00000000802282f0 TPLGet = 0x802282f0
+ 0x00000000800690c0 mHeapAllocatorSubclass_Link = 0x800690c0
+ 0x00000000800690e0 mHeapAllocatorSubclass_UnLink = 0x800690e0
+ 0x0000000080239e30 GetResMdl = 0x80239e30
+ 0x000000008023a0b0 GetResAnmChr = 0x8023a0b0
+ 0x000000008023a200 GetResAnmTexPat = 0x8023a200
+ 0x0000000080169d90 m3d__mdl_c__DoStuff = 0x80169d90
+ 0x00000000802dd1ec __ashldi3 = 0x802dd1ec
+ 0x0000000080162510 _Z15fBase_c__DeletePv = 0x80162510
+ 0x0000000080162510 fBase_c__Delete__FPv = 0x80162510
+ 0x0000000080162d00 _Z13FindActorByIDj = 0x80162d00
+ 0x0000000080162d00 FindActorByID__FUi = 0x80162d00
+ 0x000000008042a078 EventTable = 0x8042a078
+ 0x0000000080429dd8 dBgActorManager = 0x80429dd8
+ 0x000000008007ea9c ContinueBgActorSpawn = 0x8007ea9c
+ 0x00000000801650d0 SomeModelAnimationClass_Setup = 0x801650d0
+ 0x000000008042a08c EGGTSystem_Pointer = 0x8042a08c
+ 0x000000008042a090 dSys_c__RootHeapMEM1 = 0x8042a090
+ 0x000000008042a094 dSys_c__RootHeapMEM2 = 0x8042a094
+ 0x0000000080429dd0 BG_GM_ptr = 0x80429dd0
+ 0x0000000080429ddc BgActorDefs = 0x80429ddc
+ 0x0000000080077520 _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0x80077520
+ 0x0000000080077520 GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0x80077520
+ 0x0000000080377c4c GameHeap1 = 0x80377c4c
+ 0x0000000080377c50 GameHeap2 = 0x80377c50
+ 0x0000000080377c88 WiimotePtr1 = 0x80377c88
+ 0x00000000807ebc74 continueFromFlagObjCheck = 0x807ebc74
+ 0x00000000807ebc8c returnFromFlagObjCheck = 0x807ebc8c
+ 0x0000000080429f48 Global5758 = 0x80429f48
+ 0x0000000080429f50 EggControllerClassPtrMaybe = 0x80429f50
+ 0x00000000801d47e0 MEMGetTotalFreeSizeForExpHeap = 0x801d47e0
+ 0x0000000080064bd0 sub_80064BD0 = 0x80064bd0
+ 0x0000000080166830 sub_80166970 = 0x80166830
+ 0x0000000080166bd0 sub_80166D10 = 0x80166bd0
+ 0x0000000080b14c00 daEnGakeNoko_c__StateID_FoolMove = 0x80b14c00
+ 0x0000000080a29224 EnItem_BindAnimation_Continued = 0x80a29224
+ 0x0000000080145ac0 dAcPy_c__ChangePowerupWithAnimation = 0x80145ac0
+ 0x000000008013bb90 PlayerProjectileShooting = 0x8013bb90
+ 0x0000000080057e70 PlayPlayerSound = 0x80057e70
+ 0x0000000080064610 CreateActor = 0x80064610
+ 0x0000000080162d50 Actor_SearchByName = 0x80162d50
+ 0x0000000080a2bea0 daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0x80a2bea0
+ 0x0000000080141eb8 returnFromGPSFASixth = 0x80141eb8
+ 0x00000000800ca62c continuePlumberSetPowerupTexture = 0x800ca62c
+ 0x00000000800d474c doneSettingThePowerupTexture = 0x800d474c
+ 0x0000000080141434 doneSettingThePowerupTexture2 = 0x80141434
+ 0x00000000800ca5c4 continuePlumberSetPowerupTextureDebug = 0x800ca5c4
+ 0x00000000807e1694 ExitFromTileGodHack = 0x807e1694
+ 0x00000000802f5140 SomeTable_802F5440 = 0x802f5140
+ 0x00000000802f5280 SomeTable_802F5580 = 0x802f5280
+ 0x00000000802f53c0 SomeTable_802F56C0 = 0x802f53c0
+ 0x0000000080325260 BlahTable = 0x80325260
+ 0x00000000802ef9b8 TileTable = 0x802ef9b8
+ 0x0000000080315b9d CurrentLevel = 0x80315b9d
+ 0x0000000080315b9c CurrentWorld = 0x80315b9c
+ 0x0000000080315b96 CurrentStartedArea = 0x80315b96
+ 0x0000000080315b97 CurrentStartedEntrance = 0x80315b97
+ 0x00000000800b2ec0 GetRandomSeed = 0x800b2ec0
+ 0x0000000080429f44 RandomSeed = 0x80429f44
+ 0x000000008042792e StrangeReplayValue1 = 0x8042792e
+ 0x0000000080429d69 StrangeReplayValue2 = 0x80429d69
+ 0x0000000080429d6a StrangeReplayValue3 = 0x80429d6a
+ 0x00000000801b5f80 OSGetTime = 0x801b5f80
+ 0x00000000801b6080 OSTicksToCalendarTime = 0x801b6080
+ 0x00000000802e16e8 snprintf = 0x802e16e8
+ 0x00000000809246f4 continueFromReplayHookStart = 0x809246f4
+ 0x000000008010212c continueFromReplayEndHook = 0x8010212c
+ 0x00000000800b6070 returnFromRecorder = 0x800b6070
+ 0x0000000080109340 GetSomeGlobalClass = 0x80109340
+ 0x000000008042a298 SomeUnknownClass5408 = 0x8042a298
+ 0x000000008042a440 SomeWipeClass = 0x8042a440
+ 0x00000000800b3b50 QueryGlobal5758 = 0x800b3b50
+
+.text 0x0000000080a02610 0x18
+ FILL mask 0x00000000
+ 0x0000000080a02610 __text_start = .
+ *(.init)
+ *(.text)
+ .text 0x0000000080a02610 0x18 /tmp/tmpnm9kh2/3.o
+ 0x0000000080a02610 fix38WithJumpCoin
+ *(.ctors)
+ *(.dtors)
+ *(.rodata)
+ *(.data)
+ *(.bss)
+ *(.fini)
+ *(.rodata.*)
+ 0x0000000080a02628 __text_end = .
+LOAD /tmp/tmpnm9kh2/3.o
+OUTPUT(/home/me/Games/Newer/Kamek/AnotherASM/ntsc2_out.bin binary)
diff --git a/AnotherASM/ntsc2_loader.bin b/AnotherASM/ntsc2_loader.bin
new file mode 100644
index 0000000..7761575
--- /dev/null
+++ b/AnotherASM/ntsc2_loader.bin
Binary files differ
diff --git a/AnotherASM/ntsc2_ocarina.txt b/AnotherASM/ntsc2_ocarina.txt
new file mode 100644
index 0000000..3e78fb6
--- /dev/null
+++ b/AnotherASM/ntsc2_ocarina.txt
@@ -0,0 +1,28 @@
+0400D064 280000ff
+04079BD0 280000ff
+04079F60 280000ff
+0407A898 280000ff
+04083A80 38600000
+040EBCD4 280000ff
+04101B50 280000ff
+041551CC 280000ff
+047B4EB8 280000ff
+047B5338 280000ff
+04888968 280000ff
+04888B88 280000ff
+047EBC6C 482169a4
+04781FFC 60000000
+04782000 60000000
+04782004 60000000
+041024E8 60000000
+048FB984 60000000
+048FB978 60000000
+049248A4 38600000
+042F118C 616e6f74
+042F1190 6865722e
+04A02610 a0030008
+04A02614 28000193
+04A02618 40820008
+04A0261C 4bde9658
+04A02620 38600000
+04A02624 4bde9668
diff --git a/AnotherASM/ntsc2_out.bin b/AnotherASM/ntsc2_out.bin
new file mode 100755
index 0000000..2eb10e8
--- /dev/null
+++ b/AnotherASM/ntsc2_out.bin
Binary files differ
diff --git a/AnotherASM/ntsc2_riiv.xml b/AnotherASM/ntsc2_riiv.xml
new file mode 100644
index 0000000..d969dd3
--- /dev/null
+++ b/AnotherASM/ntsc2_riiv.xml
@@ -0,0 +1,20 @@
+<memory offset="0x8000D064" value="280000ff" />
+<memory offset="0x80079BD0" value="280000ff" />
+<memory offset="0x80079F60" value="280000ff" />
+<memory offset="0x8007A898" value="280000ff" />
+<memory offset="0x80083A80" value="38600000" />
+<memory offset="0x800EBCD4" value="280000ff" />
+<memory offset="0x80101B50" value="280000ff" />
+<memory offset="0x801551CC" value="280000ff" />
+<memory offset="0x807B4EB8" value="280000ff" />
+<memory offset="0x807B5338" value="280000ff" />
+<memory offset="0x80888968" value="280000ff" />
+<memory offset="0x80888B88" value="280000ff" />
+<memory offset="0x807EBC6C" value="482169a4" />
+<memory offset="0x80781FFC" value="600000006000000060000000" />
+<memory offset="0x801024E8" value="60000000" />
+<memory offset="0x808FB984" value="60000000" />
+<memory offset="0x808FB978" value="60000000" />
+<memory offset="0x809248A4" value="38600000" />
+<memory offset="0x802F118C" value="616e6f746865722e" />
+<memory offset="0x80A02610" value="a003000828000193408200084bde9658386000004bde9668" />
diff --git a/AnotherASM/ntsc_linkmap.map b/AnotherASM/ntsc_linkmap.map
new file mode 100644
index 0000000..414c366
--- /dev/null
+++ b/AnotherASM/ntsc_linkmap.map
@@ -0,0 +1,508 @@
+
+Memory Configuration
+
+Name Origin Length Attributes
+*default* 0x0000000000000000 0xffffffffffffffff
+
+Linker script and memory map
+
+Address of section .text set to 0x80a02610
+ 0x00000000802dcca8 _savefpr_14 = 0x802dcca8
+ 0x00000000802dccac _savefpr_15 = 0x802dccac
+ 0x00000000802dccb0 _savefpr_16 = 0x802dccb0
+ 0x00000000802dccb4 _savefpr_17 = 0x802dccb4
+ 0x00000000802dccb8 _savefpr_18 = 0x802dccb8
+ 0x00000000802dccbc _savefpr_19 = 0x802dccbc
+ 0x00000000802dccc0 _savefpr_20 = 0x802dccc0
+ 0x00000000802dccc4 _savefpr_21 = 0x802dccc4
+ 0x00000000802dccc8 _savefpr_22 = 0x802dccc8
+ 0x00000000802dcccc _savefpr_23 = 0x802dcccc
+ 0x00000000802dccd0 _savefpr_24 = 0x802dccd0
+ 0x00000000802dccd4 _savefpr_25 = 0x802dccd4
+ 0x00000000802dccd8 _savefpr_26 = 0x802dccd8
+ 0x00000000802dccdc _savefpr_27 = 0x802dccdc
+ 0x00000000802dcce0 _savefpr_28 = 0x802dcce0
+ 0x00000000802dcce4 _savefpr_29 = 0x802dcce4
+ 0x00000000802dcce8 _savefpr_30 = 0x802dcce8
+ 0x00000000802dccec _savefpr_31 = 0x802dccec
+ 0x00000000802dccf4 _restfpr_14 = 0x802dccf4
+ 0x00000000802dccf8 _restfpr_15 = 0x802dccf8
+ 0x00000000802dccfc _restfpr_16 = 0x802dccfc
+ 0x00000000802dcd00 _restfpr_17 = 0x802dcd00
+ 0x00000000802dcd04 _restfpr_18 = 0x802dcd04
+ 0x00000000802dcd08 _restfpr_19 = 0x802dcd08
+ 0x00000000802dcd0c _restfpr_20 = 0x802dcd0c
+ 0x00000000802dcd10 _restfpr_21 = 0x802dcd10
+ 0x00000000802dcd14 _restfpr_22 = 0x802dcd14
+ 0x00000000802dcd18 _restfpr_23 = 0x802dcd18
+ 0x00000000802dcd1c _restfpr_24 = 0x802dcd1c
+ 0x00000000802dcd20 _restfpr_25 = 0x802dcd20
+ 0x00000000802dcd24 _restfpr_26 = 0x802dcd24
+ 0x00000000802dcd28 _restfpr_27 = 0x802dcd28
+ 0x00000000802dcd2c _restfpr_28 = 0x802dcd2c
+ 0x00000000802dcd30 _restfpr_29 = 0x802dcd30
+ 0x00000000802dcd34 _restfpr_30 = 0x802dcd34
+ 0x00000000802dcd38 _restfpr_31 = 0x802dcd38
+ 0x00000000802dcd40 _savegpr_14 = 0x802dcd40
+ 0x00000000802dcd44 _savegpr_15 = 0x802dcd44
+ 0x00000000802dcd48 _savegpr_16 = 0x802dcd48
+ 0x00000000802dcd4c _savegpr_17 = 0x802dcd4c
+ 0x00000000802dcd50 _savegpr_18 = 0x802dcd50
+ 0x00000000802dcd54 _savegpr_19 = 0x802dcd54
+ 0x00000000802dcd58 _savegpr_20 = 0x802dcd58
+ 0x00000000802dcd5c _savegpr_21 = 0x802dcd5c
+ 0x00000000802dcd60 _savegpr_22 = 0x802dcd60
+ 0x00000000802dcd64 _savegpr_23 = 0x802dcd64
+ 0x00000000802dcd68 _savegpr_24 = 0x802dcd68
+ 0x00000000802dcd6c _savegpr_25 = 0x802dcd6c
+ 0x00000000802dcd70 _savegpr_26 = 0x802dcd70
+ 0x00000000802dcd74 _savegpr_27 = 0x802dcd74
+ 0x00000000802dcd78 _savegpr_28 = 0x802dcd78
+ 0x00000000802dcd7c _savegpr_29 = 0x802dcd7c
+ 0x00000000802dcd80 _savegpr_30 = 0x802dcd80
+ 0x00000000802dcd84 _savegpr_31 = 0x802dcd84
+ 0x00000000802dcd8c _restgpr_14 = 0x802dcd8c
+ 0x00000000802dcd90 _restgpr_15 = 0x802dcd90
+ 0x00000000802dcd94 _restgpr_16 = 0x802dcd94
+ 0x00000000802dcd98 _restgpr_17 = 0x802dcd98
+ 0x00000000802dcd9c _restgpr_18 = 0x802dcd9c
+ 0x00000000802dcda0 _restgpr_19 = 0x802dcda0
+ 0x00000000802dcda4 _restgpr_20 = 0x802dcda4
+ 0x00000000802dcda8 _restgpr_21 = 0x802dcda8
+ 0x00000000802dcdac _restgpr_22 = 0x802dcdac
+ 0x00000000802dcdb0 _restgpr_23 = 0x802dcdb0
+ 0x00000000802dcdb4 _restgpr_24 = 0x802dcdb4
+ 0x00000000802dcdb8 _restgpr_25 = 0x802dcdb8
+ 0x00000000802dcdbc _restgpr_26 = 0x802dcdbc
+ 0x00000000802dcdc0 _restgpr_27 = 0x802dcdc0
+ 0x00000000802dcdc4 _restgpr_28 = 0x802dcdc4
+ 0x00000000802dcdc8 _restgpr_29 = 0x802dcdc8
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+ 0x000000008024d5d0 Hook_GetGXRenderModeObj__Fv = 0x8024d5d0
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+ 0x000000008019f660 ARCInitHandle = 0x8019f660
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+ 0x000000008019fa00 ARCConvertPathToEntrynum = 0x8019fa00
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+ 0x000000008019fe70 ARCGetStartOffset = 0x8019fe70
+ 0x000000008019fe80 ARCGetLength = 0x8019fe80
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+ 0x000000008019ff00 ARCOpenDir = 0x8019ff00
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+ 0x00000000801a0040 ARCCloseDir = 0x801a0040
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+ 0x00000000801c4a20 GXSetNumTexGens = 0x801c4a20
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+ 0x00000000801c6710 GXInitLightDir = 0x801c6710
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+ 0x00000000801c6870 GXInitLightColor = 0x801c6870
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+ 0x00000000801c6fa0 GXInitTexObjCI = 0x801c6fa0
+ 0x00000000801c6ff0 GXInitTexObjLOD = 0x801c6ff0
+ 0x00000000801c7120 GXInitTexObjTlut = 0x801c7120
+ 0x00000000801c74c0 GXLoadTexObj = 0x801c74c0
+ 0x00000000801c76c0 GXInvalidateTexAll = 0x801c76c0
+ 0x00000000801c8130 GXSetTevDirect = 0x801c8130
+ 0x00000000801c8250 GXSetTevOp = 0x801c8250
+ 0x00000000801c82f0 GXSetTevColorIn = 0x801c82f0
+ 0x00000000801c8330 GXSetTevAlphaIn = 0x801c8330
+ 0x00000000801c8370 GXSetTevColorOp = 0x801c8370
+ 0x00000000801c83d0 GXSetTevAlphaOp = 0x801c83d0
+ 0x00000000801c8430 GXSetTevColor = 0x801c8430
+ 0x00000000801c8490 GXSetTevColorS10 = 0x801c8490
+ 0x00000000801c8500 GXSetTevKColor = 0x801c8500
+ 0x00000000801c8560 GXSetTevKColorSel = 0x801c8560
+ 0x00000000801c85b0 GXSetTevKAlphaSel = 0x801c85b0
+ 0x00000000801c8600 GXSetTevSwapMode = 0x801c8600
+ 0x00000000801c8640 GXSetTevSwapModeTable = 0x801c8640
+ 0x00000000801c8790 GXSetTevOrder = 0x801c8790
+ 0x00000000801c88f0 GXSetNumTevStages = 0x801c88f0
+ 0x00000000801c8920 GXSetFog = 0x801c8920
+ 0x00000000801c8dc0 GXSetBlendMode = 0x801c8dc0
+ 0x00000000801c8e70 GXSetZMode = 0x801c8e70
+ 0x00000000801c8eb0 GXSetZCompLoc = 0x801c8eb0
+ 0x00000000801c95e0 GXCallDisplayList = 0x801c95e0
+ 0x00000000801c9840 GXSetProjection = 0x801c9840
+ 0x00000000801c9940 GXLoadPosMtxImm = 0x801c9940
+ 0x00000000801c9a60 GXSetCurrentMtx = 0x801c9a60
+ 0x00000000801c9bd0 GXSetViewportJitter = 0x801c9bd0
+ 0x00000000801c9c10 GXSetViewport = 0x801c9c10
+ 0x00000000801c4ea0 GXDrawDone = 0x801c4ea0
+ 0x00000000cc008000 GXWGFifo = 0xcc008000
+ 0x00000000802281d0 TPLBind = 0x802281d0
+ 0x00000000802282f0 TPLGet = 0x802282f0
+ 0x00000000800690c0 mHeapAllocatorSubclass_Link = 0x800690c0
+ 0x00000000800690e0 mHeapAllocatorSubclass_UnLink = 0x800690e0
+ 0x0000000080239e30 GetResMdl = 0x80239e30
+ 0x000000008023a0b0 GetResAnmChr = 0x8023a0b0
+ 0x000000008023a200 GetResAnmTexPat = 0x8023a200
+ 0x0000000080169d90 m3d__mdl_c__DoStuff = 0x80169d90
+ 0x00000000802dd1ec __ashldi3 = 0x802dd1ec
+ 0x0000000080162510 _Z15fBase_c__DeletePv = 0x80162510
+ 0x0000000080162510 fBase_c__Delete__FPv = 0x80162510
+ 0x0000000080162d00 _Z13FindActorByIDj = 0x80162d00
+ 0x0000000080162d00 FindActorByID__FUi = 0x80162d00
+ 0x000000008042a078 EventTable = 0x8042a078
+ 0x0000000080429dd8 dBgActorManager = 0x80429dd8
+ 0x000000008007ea9c ContinueBgActorSpawn = 0x8007ea9c
+ 0x00000000801650d0 SomeModelAnimationClass_Setup = 0x801650d0
+ 0x000000008042a08c EGGTSystem_Pointer = 0x8042a08c
+ 0x000000008042a090 dSys_c__RootHeapMEM1 = 0x8042a090
+ 0x000000008042a094 dSys_c__RootHeapMEM2 = 0x8042a094
+ 0x0000000080429dd0 BG_GM_ptr = 0x80429dd0
+ 0x0000000080429ddc BgActorDefs = 0x80429ddc
+ 0x0000000080077520 _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0x80077520
+ 0x0000000080077520 GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0x80077520
+ 0x0000000080377c4c GameHeap1 = 0x80377c4c
+ 0x0000000080377c50 GameHeap2 = 0x80377c50
+ 0x0000000080377c88 WiimotePtr1 = 0x80377c88
+ 0x00000000807ebc64 continueFromFlagObjCheck = 0x807ebc64
+ 0x00000000807ebc7c returnFromFlagObjCheck = 0x807ebc7c
+ 0x0000000080429f48 Global5758 = 0x80429f48
+ 0x0000000080429f50 EggControllerClassPtrMaybe = 0x80429f50
+ 0x00000000801d47e0 MEMGetTotalFreeSizeForExpHeap = 0x801d47e0
+ 0x0000000080064bd0 sub_80064BD0 = 0x80064bd0
+ 0x0000000080166830 sub_80166970 = 0x80166830
+ 0x0000000080166bd0 sub_80166D10 = 0x80166bd0
+ 0x0000000080b14be0 daEnGakeNoko_c__StateID_FoolMove = 0x80b14be0
+ 0x0000000080a29204 EnItem_BindAnimation_Continued = 0x80a29204
+ 0x0000000080145ac0 dAcPy_c__ChangePowerupWithAnimation = 0x80145ac0
+ 0x000000008013bb90 PlayerProjectileShooting = 0x8013bb90
+ 0x0000000080057e70 PlayPlayerSound = 0x80057e70
+ 0x0000000080064610 CreateActor = 0x80064610
+ 0x0000000080162d50 Actor_SearchByName = 0x80162d50
+ 0x0000000080a2be80 daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0x80a2be80
+ 0x0000000080141eb8 returnFromGPSFASixth = 0x80141eb8
+ 0x00000000800ca62c continuePlumberSetPowerupTexture = 0x800ca62c
+ 0x00000000800d474c doneSettingThePowerupTexture = 0x800d474c
+ 0x0000000080141434 doneSettingThePowerupTexture2 = 0x80141434
+ 0x00000000800ca5c4 continuePlumberSetPowerupTextureDebug = 0x800ca5c4
+ 0x00000000807e1684 ExitFromTileGodHack = 0x807e1684
+ 0x00000000802f5140 SomeTable_802F5440 = 0x802f5140
+ 0x00000000802f5280 SomeTable_802F5580 = 0x802f5280
+ 0x00000000802f53c0 SomeTable_802F56C0 = 0x802f53c0
+ 0x0000000080325260 BlahTable = 0x80325260
+ 0x00000000802ef9b8 TileTable = 0x802ef9b8
+ 0x0000000080315b9d CurrentLevel = 0x80315b9d
+ 0x0000000080315b9c CurrentWorld = 0x80315b9c
+ 0x0000000080315b96 CurrentStartedArea = 0x80315b96
+ 0x0000000080315b97 CurrentStartedEntrance = 0x80315b97
+ 0x00000000800b2ec0 GetRandomSeed = 0x800b2ec0
+ 0x0000000080429f44 RandomSeed = 0x80429f44
+ 0x000000008042792e StrangeReplayValue1 = 0x8042792e
+ 0x0000000080429d69 StrangeReplayValue2 = 0x80429d69
+ 0x0000000080429d6a StrangeReplayValue3 = 0x80429d6a
+ 0x00000000801b5f80 OSGetTime = 0x801b5f80
+ 0x00000000801b6080 OSTicksToCalendarTime = 0x801b6080
+ 0x00000000802e16e8 snprintf = 0x802e16e8
+ 0x00000000809246e4 continueFromReplayHookStart = 0x809246e4
+ 0x000000008010212c continueFromReplayEndHook = 0x8010212c
+ 0x00000000800b6070 returnFromRecorder = 0x800b6070
+ 0x0000000080109340 GetSomeGlobalClass = 0x80109340
+ 0x000000008042a298 SomeUnknownClass5408 = 0x8042a298
+ 0x000000008042a440 SomeWipeClass = 0x8042a440
+ 0x00000000800b3b50 QueryGlobal5758 = 0x800b3b50
+
+.text 0x0000000080a02610 0x18
+ FILL mask 0x00000000
+ 0x0000000080a02610 __text_start = .
+ *(.init)
+ *(.text)
+ .text 0x0000000080a02610 0x18 /tmp/tmpzAUNLY/2.o
+ 0x0000000080a02610 fix38WithJumpCoin
+ *(.ctors)
+ *(.dtors)
+ *(.rodata)
+ *(.data)
+ *(.bss)
+ *(.fini)
+ *(.rodata.*)
+ 0x0000000080a02628 __text_end = .
+LOAD /tmp/tmpzAUNLY/2.o
+OUTPUT(/home/me/Games/Newer/Kamek/AnotherASM/ntsc_out.bin binary)
diff --git a/AnotherASM/ntsc_loader.bin b/AnotherASM/ntsc_loader.bin
new file mode 100644
index 0000000..84754a0
--- /dev/null
+++ b/AnotherASM/ntsc_loader.bin
Binary files differ
diff --git a/AnotherASM/ntsc_ocarina.txt b/AnotherASM/ntsc_ocarina.txt
new file mode 100644
index 0000000..4f23c4a
--- /dev/null
+++ b/AnotherASM/ntsc_ocarina.txt
@@ -0,0 +1,28 @@
+0400D064 280000ff
+04079BD0 280000ff
+04079F60 280000ff
+0407A898 280000ff
+04083A80 38600000
+040EBCD4 280000ff
+04101B50 280000ff
+041551CC 280000ff
+047B4EA8 280000ff
+047B5328 280000ff
+04888958 280000ff
+04888B78 280000ff
+047EBC5C 482169b4
+04781FBC 60000000
+04781FC0 60000000
+04781FC4 60000000
+041024E8 60000000
+048FB974 60000000
+048FB968 60000000
+04924894 38600000
+042F118C 616e6f74
+042F1190 6865722e
+04A02610 a0030008
+04A02614 28000193
+04A02618 40820008
+04A0261C 4bde9648
+04A02620 38600000
+04A02624 4bde9658
diff --git a/AnotherASM/ntsc_out.bin b/AnotherASM/ntsc_out.bin
new file mode 100755
index 0000000..0d6ba13
--- /dev/null
+++ b/AnotherASM/ntsc_out.bin
Binary files differ
diff --git a/AnotherASM/ntsc_riiv.xml b/AnotherASM/ntsc_riiv.xml
new file mode 100644
index 0000000..49ab9de
--- /dev/null
+++ b/AnotherASM/ntsc_riiv.xml
@@ -0,0 +1,20 @@
+<memory offset="0x8000D064" value="280000ff" />
+<memory offset="0x80079BD0" value="280000ff" />
+<memory offset="0x80079F60" value="280000ff" />
+<memory offset="0x8007A898" value="280000ff" />
+<memory offset="0x80083A80" value="38600000" />
+<memory offset="0x800EBCD4" value="280000ff" />
+<memory offset="0x80101B50" value="280000ff" />
+<memory offset="0x801551CC" value="280000ff" />
+<memory offset="0x807B4EA8" value="280000ff" />
+<memory offset="0x807B5328" value="280000ff" />
+<memory offset="0x80888958" value="280000ff" />
+<memory offset="0x80888B78" value="280000ff" />
+<memory offset="0x807EBC5C" value="482169b4" />
+<memory offset="0x80781FBC" value="600000006000000060000000" />
+<memory offset="0x801024E8" value="60000000" />
+<memory offset="0x808FB974" value="60000000" />
+<memory offset="0x808FB968" value="60000000" />
+<memory offset="0x80924894" value="38600000" />
+<memory offset="0x802F118C" value="616e6f746865722e" />
+<memory offset="0x80A02610" value="a003000828000193408200084bde9648386000004bde9658" />
diff --git a/AnotherASM/pal_linkmap.map b/AnotherASM/pal_linkmap.map
new file mode 100644
index 0000000..21a64a5
--- /dev/null
+++ b/AnotherASM/pal_linkmap.map
@@ -0,0 +1,508 @@
+
+Memory Configuration
+
+Name Origin Length Attributes
+*default* 0x0000000000000000 0xffffffffffffffff
+
+Linker script and memory map
+
+Address of section .text set to 0x80a02610
+ 0x00000000802dcf98 _savefpr_14 = 0x802dcf98
+ 0x00000000802dcf9c _savefpr_15 = 0x802dcf9c
+ 0x00000000802dcfa0 _savefpr_16 = 0x802dcfa0
+ 0x00000000802dcfa4 _savefpr_17 = 0x802dcfa4
+ 0x00000000802dcfa8 _savefpr_18 = 0x802dcfa8
+ 0x00000000802dcfac _savefpr_19 = 0x802dcfac
+ 0x00000000802dcfb0 _savefpr_20 = 0x802dcfb0
+ 0x00000000802dcfb4 _savefpr_21 = 0x802dcfb4
+ 0x00000000802dcfb8 _savefpr_22 = 0x802dcfb8
+ 0x00000000802dcfbc _savefpr_23 = 0x802dcfbc
+ 0x00000000802dcfc0 _savefpr_24 = 0x802dcfc0
+ 0x00000000802dcfc4 _savefpr_25 = 0x802dcfc4
+ 0x00000000802dcfc8 _savefpr_26 = 0x802dcfc8
+ 0x00000000802dcfcc _savefpr_27 = 0x802dcfcc
+ 0x00000000802dcfd0 _savefpr_28 = 0x802dcfd0
+ 0x00000000802dcfd4 _savefpr_29 = 0x802dcfd4
+ 0x00000000802dcfd8 _savefpr_30 = 0x802dcfd8
+ 0x00000000802dcfdc _savefpr_31 = 0x802dcfdc
+ 0x00000000802dcfe4 _restfpr_14 = 0x802dcfe4
+ 0x00000000802dcfe8 _restfpr_15 = 0x802dcfe8
+ 0x00000000802dcfec _restfpr_16 = 0x802dcfec
+ 0x00000000802dcff0 _restfpr_17 = 0x802dcff0
+ 0x00000000802dcff4 _restfpr_18 = 0x802dcff4
+ 0x00000000802dcff8 _restfpr_19 = 0x802dcff8
+ 0x00000000802dcffc _restfpr_20 = 0x802dcffc
+ 0x00000000802dd000 _restfpr_21 = 0x802dd000
+ 0x00000000802dd004 _restfpr_22 = 0x802dd004
+ 0x00000000802dd008 _restfpr_23 = 0x802dd008
+ 0x00000000802dd00c _restfpr_24 = 0x802dd00c
+ 0x00000000802dd010 _restfpr_25 = 0x802dd010
+ 0x00000000802dd014 _restfpr_26 = 0x802dd014
+ 0x00000000802dd018 _restfpr_27 = 0x802dd018
+ 0x00000000802dd01c _restfpr_28 = 0x802dd01c
+ 0x00000000802dd020 _restfpr_29 = 0x802dd020
+ 0x00000000802dd024 _restfpr_30 = 0x802dd024
+ 0x00000000802dd028 _restfpr_31 = 0x802dd028
+ 0x00000000802dd030 _savegpr_14 = 0x802dd030
+ 0x00000000802dd034 _savegpr_15 = 0x802dd034
+ 0x00000000802dd038 _savegpr_16 = 0x802dd038
+ 0x00000000802dd03c _savegpr_17 = 0x802dd03c
+ 0x00000000802dd040 _savegpr_18 = 0x802dd040
+ 0x00000000802dd044 _savegpr_19 = 0x802dd044
+ 0x00000000802dd048 _savegpr_20 = 0x802dd048
+ 0x00000000802dd04c _savegpr_21 = 0x802dd04c
+ 0x00000000802dd050 _savegpr_22 = 0x802dd050
+ 0x00000000802dd054 _savegpr_23 = 0x802dd054
+ 0x00000000802dd058 _savegpr_24 = 0x802dd058
+ 0x00000000802dd05c _savegpr_25 = 0x802dd05c
+ 0x00000000802dd060 _savegpr_26 = 0x802dd060
+ 0x00000000802dd064 _savegpr_27 = 0x802dd064
+ 0x00000000802dd068 _savegpr_28 = 0x802dd068
+ 0x00000000802dd06c _savegpr_29 = 0x802dd06c
+ 0x00000000802dd070 _savegpr_30 = 0x802dd070
+ 0x00000000802dd074 _savegpr_31 = 0x802dd074
+ 0x00000000802dd07c _restgpr_14 = 0x802dd07c
+ 0x00000000802dd080 _restgpr_15 = 0x802dd080
+ 0x00000000802dd084 _restgpr_16 = 0x802dd084
+ 0x00000000802dd088 _restgpr_17 = 0x802dd088
+ 0x00000000802dd08c _restgpr_18 = 0x802dd08c
+ 0x00000000802dd090 _restgpr_19 = 0x802dd090
+ 0x00000000802dd094 _restgpr_20 = 0x802dd094
+ 0x00000000802dd098 _restgpr_21 = 0x802dd098
+ 0x00000000802dd09c _restgpr_22 = 0x802dd09c
+ 0x00000000802dd0a0 _restgpr_23 = 0x802dd0a0
+ 0x00000000802dd0a4 _restgpr_24 = 0x802dd0a4
+ 0x00000000802dd0a8 _restgpr_25 = 0x802dd0a8
+ 0x00000000802dd0ac _restgpr_26 = 0x802dd0ac
+ 0x00000000802dd0b0 _restgpr_27 = 0x802dd0b0
+ 0x00000000802dd0b4 _restgpr_28 = 0x802dd0b4
+ 0x00000000802dd0b8 _restgpr_29 = 0x802dd0b8
+ 0x00000000802dd0bc _restgpr_30 = 0x802dd0bc
+ 0x00000000802dd0c0 _restgpr_31 = 0x802dd0c0
+ 0x00000000802dd4dc __shl2i = 0x802dd4dc
+ 0x00000000802b9350 __nw__FUl = 0x802b9350
+ 0x00000000802b93c0 __dl__FPv = 0x802b93c0
+ 0x0000000080162410 willBeDeleted__7fBase_cFv = 0x80162410
+ 0x0000000080162730 moreHeapShit__7fBase_cFUiPv = 0x80162730
+ 0x0000000080162930 createHeap__7fBase_cFUiPv = 0x80162930
+ 0x00000000801629f0 heapCreated__7fBase_cFv = 0x801629f0
+ 0x0000000080162650 Delete__7fBase_cFv = 0x80162650
+ 0x000000008006c660 GetExplanationString__7dBase_cFv = 0x8006c660
+ 0x00000000800e1aa0 __ct__8dScene_cFv = 0x800e1aa0
+ 0x00000000800e1b10 __dt__8dScene_cFv = 0x800e1b10
+ 0x00000000800e1b90 beforeCreate__8dScene_cFv = 0x800e1b90
+ 0x00000000800e1bd0 afterCreate__8dScene_cFv = 0x800e1bd0
+ 0x00000000800e1c40 beforeDelete__8dScene_cFv = 0x800e1c40
+ 0x00000000800e1c70 afterDelete__8dScene_cFv = 0x800e1c70
+ 0x00000000800e1cd0 beforeExecute__8dScene_cFv = 0x800e1cd0
+ 0x00000000800e1e10 afterExecute__8dScene_cFv = 0x800e1e10
+ 0x00000000800e1e60 beforeDraw__8dScene_cFv = 0x800e1e60
+ 0x00000000800e1e90 afterDraw__8dScene_cFv = 0x800e1e90
+ 0x000000008006c6d0 __ct__8dActor_cFv = 0x8006c6d0
+ 0x000000008006c7f0 __dt__8dActor_cFv = 0x8006c7f0
+ 0x000000008006c540 beforeCreate__7dBase_cFv = 0x8006c540
+ 0x000000008006c570 afterCreate__7dBase_cFv = 0x8006c570
+ 0x000000008006c580 beforeDelete__7dBase_cFv = 0x8006c580
+ 0x000000008006c5b0 afterDelete__7dBase_cFv = 0x8006c5b0
+ 0x000000008006c5c0 beforeExecute__7dBase_cFv = 0x8006c5c0
+ 0x000000008006c600 afterExecute__7dBase_cFv = 0x8006c600
+ 0x000000008006c610 beforeDraw__7dBase_cFv = 0x8006c610
+ 0x000000008006c650 afterDraw__7dBase_cFv = 0x8006c650
+ 0x0000000080162310 onDraw__7fBase_cFv = 0x80162310
+ 0x000000008006ca50 specialDraw1__8dActor_cFv = 0x8006ca50
+ 0x000000008006ca60 specialDraw2__8dActor_cFv = 0x8006ca60
+ 0x000000008001d1c0 _vf58__8dActor_cFv = 0x8001d1c0
+ 0x000000008001d1b0 _vf5C__8dActor_cFv = 0x8001d1b0
+ 0x00000000800d6db0 __ct__21dPlayerModelHandler_cFUc = 0x800d6db0
+ 0x00000000800d6ee0 loadModel__21dPlayerModelHandler_cFUcii = 0x800d6ee0
+ 0x00000000800d7030 setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800d7030
+ 0x00000000800d70f0 callVF20__21dPlayerModelHandler_cFv = 0x800d70f0
+ 0x00000000800d7110 callVF24__21dPlayerModelHandler_cFv = 0x800d7110
+ 0x00000000800d6f80 update__21dPlayerModelHandler_cFv = 0x800d6f80
+ 0x0000000080162e90 _Z15FindActorByType6ActorsP5Actor = 0x80162e90
+ 0x0000000080162e90 FindActorByType__F6ActorsP5Actor = 0x80162e90
+ 0x00000000800df270 _Z19RetrieveFileFromArcPvPcS0_ = 0x800df270
+ 0x000000008015f870 _Z8OSReportPKcz = 0x8015f870
+ 0x000000008015f870 OSReport__FPCce = 0x8015f870
+ 0x00000000801af710 _Z7OSFatal7GXColorS_PKc = 0x801af710
+ 0x0000000080164c60 GetCameraByID__Fi = 0x80164c60
+ 0x0000000080164c80 GetCurrentCameraID__Fv = 0x80164c80
+ 0x0000000080164c90 SetCurrentCameraID__Fi = 0x80164c90
+ 0x0000000080164d50 LinkScene__Fi = 0x80164d50
+ 0x0000000080164cd0 UnlinkScene__Fi = 0x80164cd0
+ 0x0000000080164e10 SceneCalcWorld__Fi = 0x80164e10
+ 0x0000000080164ea0 SceneCameraStuff__Fi = 0x80164ea0
+ 0x0000000080164e90 CalcMaterial__Fv = 0x80164e90
+ 0x0000000080164f70 DrawOpa__Fv = 0x80164f70
+ 0x0000000080164f80 DrawXlu__Fv = 0x80164f80
+ 0x00000000802d3270 ChangeAlphaUpdate__Fb = 0x802d3270
+ 0x000000008006cae0 DoSpecialDrawing1__Fv = 0x8006cae0
+ 0x000000008006cb40 DoSpecialDrawing2__Fv = 0x8006cb40
+ 0x0000000080163360 SetupLYTDrawing__Fv = 0x80163360
+ 0x00000000801632b0 ClearLayoutDrawList__Fv = 0x801632b0
+ 0x0000000080163440 DrawAllLayoutsBeforeX__Fi = 0x80163440
+ 0x00000000801634d0 DrawAllLayoutsAfterX__Fi = 0x801634d0
+ 0x0000000080163560 DrawAllLayoutsAfterXandBeforeY__Fii = 0x80163560
+ 0x0000000080093f10 RenderEffects__Fii = 0x80093f10
+ 0x0000000080164fb0 RemoveAllFromScnRoot__Fv = 0x80164fb0
+ 0x0000000080165000 Reset3DState__Fv = 0x80165000
+ 0x000000008024d710 GetRenderModeObj__Q34nw4r3g3d8G3DStateFv = 0x8024d710
+ 0x0000000080253910 __ct__Q34nw4r3g3d6CameraFPQ34nw4r3g3d10CameraData = 0x80253910
+ 0x0000000080253db0 SetOrtho__Q34nw4r3g3d6CameraFffffff = 0x80253db0
+ 0x0000000080253f60 SetViewportJitter__Q34nw4r3g3d6CameraFUi = 0x80253f60
+ 0x00000000800b5500 IsWideScreen__Fv = 0x800b5500
+ 0x0000000080355150 Player_Active = 0x80355150
+ 0x0000000080355160 Player_ID = 0x80355160
+ 0x0000000080355170 Player_Powerup = 0x80355170
+ 0x0000000080355180 Player_Flags = 0x80355180
+ 0x0000000080355190 Player_Lives = 0x80355190
+ 0x00000000803551a0 Player_Coins = 0x803551a0
+ 0x0000000080162a00 AllocateMemoryBlock = 0x80162a00
+ 0x00000000800df5d0 EnsureAllArcsAreLoaded = 0x800df5d0
+ 0x000000008002ac00 FindRotationController = 0x8002ac00
+ 0x00000000801018c0 GetObjectName = 0x801018c0
+ 0x00000000801626d0 GetObjectParent = 0x801626d0
+ 0x000000008015f870 OSReport = 0x8015f870
+ 0x0000000080162c40 _Z20CreateParentedObjectsPvic = 0x80162c40
+ 0x00000000800b53f0 _Z47CheckIfMenuShouldBeCancelledForSpecifiedWiimotei = 0x800b53f0
+ 0x00000000801018e0 _Z21StartTitleScreenStagebi = 0x801018e0
+ 0x000000008006cba0 _Z17CreateChildObjectsPviii = 0x8006cba0
+ 0x0000000080162c40 CreateParentedObject__FsPvic = 0x80162c40
+ 0x00000000800b53f0 CheckIfMenuShouldBeCancelledForSpecifiedWiimote__Fi = 0x800b53f0
+ 0x00000000801018e0 StartTitleScreenStage__Fbi = 0x801018e0
+ 0x000000008006cba0 CreateChildObject__FsPviii = 0x8006cba0
+ 0x0000000080162c40 ObjCreate1 = 0x80162c40
+ 0x0000000080162c60 ObjCreate2 = 0x80162c60
+ 0x00000000800b0fd0 RestoreObjectState = 0x800b0fd0
+ 0x00000000800df930 QueueArcLoad = 0x800df930
+ 0x00000000800df270 RetrieveFileFromArc = 0x800df270
+ 0x00000000800df4b0 RetrieveFileFromArcAlt = 0x800df4b0
+ 0x0000000080064610 SpawnSprite = 0x80064610
+ 0x00000000800b1100 StoreObjectState = 0x800b1100
+ 0x00000000800e4b20 TriggerEventFlag = 0x800e4b20
+ 0x00000000800e0540 _ZN8SaveFile14CheckIfWritingEv = 0x800e0540
+ 0x000000008092f5f0 _Z8SaveGamePvb = 0x8092f5f0
+ 0x00000000800e0540 CheckIfWriting__8SaveFileFv = 0x800e0540
+ 0x000000008092f5f0 SaveGame__FPvb = 0x8092f5f0
+ 0x000000008006a6f0 _Z9DVD_Startv = 0x8006a6f0
+ 0x00000000800df930 _Z12DVD_LoadFilePvPcS0_S_ = 0x800df930
+ 0x00000000800df220 _Z12DVD_FreeFilePvPc = 0x800df220
+ 0x00000000800df5d0 _Z16DVD_StillLoadingPv = 0x800df5d0
+ 0x000000008006a760 _Z7DVD_Endv = 0x8006a760
+ 0x000000008006a6f0 DVD_Start__Fv = 0x8006a6f0
+ 0x00000000800df930 DVD_LoadFile__FPvPcPcPv = 0x800df930
+ 0x00000000800df220 DVD_FreeFile__FPvPc = 0x800df220
+ 0x00000000800df5d0 DVD_StillLoading__FPv = 0x800df5d0
+ 0x000000008006a760 DVD_End__Fv = 0x8006a760
+ 0x0000000080087b60 _Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087b60
+ 0x0000000080087b60 BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087b60
+ 0x00000000800b0db0 _Z12ActivateWipei = 0x800b0db0
+ 0x00000000800b0db0 ActivateWipe__Fi = 0x800b0db0
+ 0x000000008042a238 CurrentDrawFunc = 0x8042a238
+ 0x0000000080919560 _Z20GameSetup__LoadScenePv = 0x80919560
+ 0x00000000801649f0 _Z9FreeScenei = 0x801649f0
+ 0x0000000080917990 _Z17GameSetupDrawFuncv = 0x80917990
+ 0x0000000080926770 _Z16WorldMapDrawFuncv = 0x80926770
+ 0x0000000080919560 GameSetup__LoadScene__FPv = 0x80919560
+ 0x00000000801649f0 FreeScene__Fi = 0x801649f0
+ 0x0000000080917990 GameSetupDrawFunc__Fv = 0x80917990
+ 0x0000000080926770 WorldMapDrawFunc__Fv = 0x80926770
+ 0x0000000080004364 memcpy = 0x80004364
+ 0x00000000800046b4 memset = 0x800046b4
+ 0x00000000802e1d58 strncat = 0x802e1d58
+ 0x00000000802e1ce8 strncpy = 0x802e1ce8
+ 0x00000000802e1da4 strcmp = 0x802e1da4
+ 0x00000000802e1acc sprintf = 0x802e1acc
+ 0x00000000802e470c wcslen = 0x802e470c
+ 0x0000000080224db0 IOS_Open = 0x80224db0
+ 0x0000000080224fa0 IOS_Close = 0x80224fa0
+ 0x0000000080225550 IOS_Seek = 0x80225550
+ 0x0000000080225150 IOS_Read = 0x80225150
+ 0x0000000080225360 IOS_Write = 0x80225360
+ 0x000000008042a72c ArchiveHeap = 0x8042a72c
+ 0x000000008042a318 DVDClass = 0x8042a318
+ 0x000000008042a25c GameMgr = 0x8042a25c
+ 0x000000008042a320 SaveFileInstance = 0x8042a320
+ 0x000000008042a298 SaveHandlerInstance = 0x8042a298
+ 0x000000008042a230 RemoconMng = 0x8042a230
+ 0x000000008042a744 ActiveWiimoteID = 0x8042a744
+ 0x000000008042a748 ActiveWiimote = 0x8042a748
+ 0x00000000800b4760 _Z23QueryPlayerAvailabilityi = 0x800b4760
+ 0x00000000800bb7d0 _Z12DoStartLevelPvP10StartLevel = 0x800bb7d0
+ 0x00000000801027e0 _Z20SetSomeConditionShitiij = 0x801027e0
+ 0x000000008016f780 _Z8WpadShiti = 0x8016f780
+ 0x00000000800b5340 _Z32CheckIfContinueShouldBeActivatedv = 0x800b5340
+ 0x0000000080060110 _Z24SearchForIndexOfPlayerIDi = 0x80060110
+ 0x00000000800b4760 QueryPlayerAvailability__Fi = 0x800b4760
+ 0x00000000800bb7d0 DoStartLevel__FPvP14StartLevelInfo = 0x800bb7d0
+ 0x00000000801027e0 SetSomeConditionShit__FiiUi = 0x801027e0
+ 0x000000008016f780 WpadShit__Fi = 0x8016f780
+ 0x00000000800b5340 CheckIfContinueShouldBeActivated__Fv = 0x800b5340
+ 0x0000000080060110 SearchForIndexOfPlayerID__Fi = 0x80060110
+ 0x0000000080162a00 _Z18AllocFromGameHeap1j = 0x80162a00
+ 0x0000000080162a60 _Z17FreeFromGameHeap1Pv = 0x80162a60
+ 0x0000000080162a00 AllocFromGameHeap1__FUi = 0x80162a00
+ 0x0000000080162a60 FreeFromGameHeap1__FPv = 0x80162a60
+ 0x00000000802acc80 _Z19lyt__Layout__LayoutPv = 0x802acc80
+ 0x00000000802accc0 _Z15lyt__Layout__dtPvi = 0x802accc0
+ 0x00000000802acdf0 _Z18lyt__Layout__BuildPvPKvS_ = 0x802acdf0
+ 0x00000000802b6760 _Z47nsmbw__ArcResourceAccessor__ArcResourceAccessorPv = 0x802b6760
+ 0x0000000080006930 _Z30nsmbw__ArcResourceAccessor__dtPvi = 0x80006930
+ 0x00000000802b67c0 _Z31nsmbw__ArcResourceAccessor__SetPvS_PKc = 0x802b67c0
+ 0x0000000080006a50 _Z39nsmbw__ArcResourceAccessor__GetResourcePvmPKcPm = 0x80006a50
+ 0x00000000802b4e70 _Z23lyt__DrawInfo__DrawInfoPv = 0x802b4e70
+ 0x00000000802b4ef0 _Z17lyt__DrawInfo__dtPvi = 0x802b4ef0
+ 0x00000000801c0d50 _Z15PSMTXTransApplyPA4_fS0_fff = 0x801c0d50
+ 0x000000008008f1b0 _Z13NSMBWLoadFileP15NSMBWFileHandlePciPv = 0x8008f1b0
+ 0x000000008008f310 _Z13NSMBWFreeFileP15NSMBWFileHandle = 0x8008f310
+ 0x0000000080163fa0 _Z16NSMBWBrlan__LoadPvPKcS_S_b = 0x80163fa0
+ 0x00000000801640f0 _Z16NSMBWBrlan__FreePv = 0x801640f0
+ 0x00000000801ca7c0 _Z24DVDConvertPathToEntrynumPKc = 0x801ca7c0
+ 0x00000000801caad0 _Z11DVDFastOpeniP9DVDHandle = 0x801caad0
+ 0x00000000801cac60 _Z11DVDReadPrioP9DVDHandlePviii = 0x801cac60
+ 0x00000000801cab40 _Z8DVDCloseP9DVDHandle = 0x801cab40
+ 0x00000000801ca7c0 DVDConvertPathToEntrynum__FPCc = 0x801ca7c0
+ 0x00000000801caad0 DVDFastOpen__FiP9DVDHandle = 0x801caad0
+ 0x00000000801cac60 DVDReadPrio__FP9DVDHandlePviii = 0x801cac60
+ 0x00000000801cab40 DVDClose__FP9DVDHandle = 0x801cab40
+ 0x00000000800e0470 _ZN8SaveFile8GetBlockEi = 0x800e0470
+ 0x00000000800e04a0 _ZN8SaveFile10GetQSBlockEi = 0x800e04a0
+ 0x00000000800e0470 GetBlock__8SaveFileFi = 0x800e0470
+ 0x00000000800e04a0 GetQSBlock__8SaveFileFi = 0x800e04a0
+ 0x00000000800ce490 _ZN9SaveBlock17GetLevelConditionEii = 0x800ce490
+ 0x00000000800ce490 GetLevelCondition__9SaveBlockFii = 0x800ce490
+ 0x000000008076db90 _Z20CheckIfWeCantDoStuffv = 0x8076db90
+ 0x00000000800b3b50 _Z15QueryGlobal5758j = 0x800b3b50
+ 0x000000008076db90 CheckIfWeCantDoStuff__Fv = 0x8076db90
+ 0x00000000800b3b50 QueryGlobal5758__FUi = 0x800b3b50
+ 0x00000000802b8e00 _Z16EGG__Heap__allocmiPv = 0x802b8e00
+ 0x00000000802b90b0 _Z15EGG__Heap__freePvS_ = 0x802b90b0
+ 0x00000000802b8e00 EGG__Heap__alloc__FUliPv = 0x802b8e00
+ 0x00000000802b90b0 EGG__Heap__free__FPvPv = 0x802b90b0
+ 0x00000000802b9390 _Z5__nwam = 0x802b9390
+ 0x00000000802dcad0 _Z19construct_new_arrayPvS_S_ii = 0x802dcad0
+ 0x00000000802dce00 _Z11DeleteArrayPvS_ = 0x802dce00
+ 0x00000000801c1490 _Z8MTXOrthoPA4_fffffff = 0x801c1490
+ 0x00000000801c9980 _Z15GXSetProjectionPA4_fh = 0x801c9980
+ 0x0000000080224db0 _Z8IOS_OpenPKcj = 0x80224db0
+ 0x0000000080225360 _Z9IOS_WriteiPKvi = 0x80225360
+ 0x0000000080224fa0 _Z9IOS_Closei = 0x80224fa0
+ 0x00000000802dc98c _Z6strlenPKc = 0x802dc98c
+ 0x00000000801637a0 LayoutHelper_Link = 0x801637a0
+ 0x00000000802b9390 __nwa__FUl = 0x802b9390
+ 0x00000000800c89a0 _Z19EmbeddedLayout_ctorP6Layout = 0x800c89a0
+ 0x00000000800c89f0 _Z19EmbeddedLayout_dtorP6Layoutb = 0x800c89f0
+ 0x00000000800c9a20 _Z19EmbeddedLayout_FreeP6Layout = 0x800c9a20
+ 0x00000000800c8d00 _Z25EmbeddedLayout_LoadArcOldP6LayoutPKcb = 0x800c8d00
+ 0x00000000800c90a0 _Z25EmbeddedLayout_LoadBrlansP6LayoutPPKci = 0x800c90a0
+ 0x00000000800c91e0 _Z25EmbeddedLayout_LoadGroupsP6LayoutPPKcPii = 0x800c91e0
+ 0x00000000800c94c0 _Z38EmbeddedLayout_ResetAnimToInitialStateP6Layoutib = 0x800c94c0
+ 0x00000000800c9650 _Z22EmbeddedLayout_ProcessP6Layout = 0x800c9650
+ 0x0000000080163990 _Z28EmbeddedLayout_AddToDrawListP6Layout = 0x80163990
+ 0x00000000800c93e0 _Z32EmbeddedLayout_EnableNonLoopAnimP6Layoutib = 0x800c93e0
+ 0x00000000800c9470 _Z29EmbeddedLayout_EnableLoopAnimP6Layouti = 0x800c9470
+ 0x00000000800c95f0 _Z30EmbeddedLayout_DisableAllAnimsP6Layout = 0x800c95f0
+ 0x00000000800c9700 _Z35EmbeddedLayout_CheckIfAnimationIsOnP6Layouti = 0x800c9700
+ 0x0000000080007300 _Z29EmbeddedLayout_FindPaneByNameP6LayoutPKc = 0x80007300
+ 0x0000000080007320 _Z32EmbeddedLayout_FindTextBoxByNameP6LayoutPKc = 0x80007320
+ 0x00000000800c89a0 EmbeddedLayout_ctor__FP6Layout = 0x800c89a0
+ 0x00000000800c89f0 EmbeddedLayout_dtor__FP6Layoutb = 0x800c89f0
+ 0x00000000800c9a20 EmbeddedLayout_Free__FP6Layout = 0x800c9a20
+ 0x00000000800c8d00 EmbeddedLayout_LoadArcOld__FP6LayoutPKcb = 0x800c8d00
+ 0x00000000800c90a0 EmbeddedLayout_LoadBrlans__FP6LayoutPPCci = 0x800c90a0
+ 0x00000000800c91e0 EmbeddedLayout_LoadGroups__FP6LayoutPPCcPii = 0x800c91e0
+ 0x00000000800c94c0 EmbeddedLayout_ResetAnimToInitialState__FP6Layoutib = 0x800c94c0
+ 0x00000000800c9650 EmbeddedLayout_Process__FP6Layout = 0x800c9650
+ 0x0000000080163990 EmbeddedLayout_AddToDrawList__FP6Layout = 0x80163990
+ 0x00000000800c93e0 EmbeddedLayout_EnableNonLoopAnim__FP6Layoutib = 0x800c93e0
+ 0x00000000800c9470 EmbeddedLayout_EnableLoopAnim__FP6Layouti = 0x800c9470
+ 0x00000000800c95f0 EmbeddedLayout_DisableAllAnims__FP6Layout = 0x800c95f0
+ 0x00000000800c9700 EmbeddedLayout_CheckIfAnimationIsOn__FP6Layouti = 0x800c9700
+ 0x0000000080007300 EmbeddedLayout_FindPaneByName__FP6LayoutPCc = 0x80007300
+ 0x0000000080007320 EmbeddedLayout_FindTextBoxByName__FP6LayoutPCc = 0x80007320
+ 0x00000000800046b4 _Z6memsetPvij = 0x800046b4
+ 0x00000000802e1acc _Z7sprintfPcPKcz = 0x802e1acc
+ 0x00000000802e19d8 _Z8snprintfPciPKcz = 0x802e19d8
+ 0x00000000802e1d2c _Z6strcatPKcS0_ = 0x802e1d2c
+ 0x00000000800046b4 _Z6memsetPvij = 0x800046b4
+ 0x00000000802e1acc sprintf__FPcPCce = 0x802e1acc
+ 0x00000000802e19d8 snprintf__FPciPCce = 0x802e19d8
+ 0x00000000802e1d2c _Z6strcatPKcS0_ = 0x802e1d2c
+ 0x00000000802b9350 _Znaj = 0x802b9350
+ 0x000000008024d710 _Z23Hook_GetGXRenderModeObjv = 0x8024d710
+ 0x000000008024d710 Hook_GetGXRenderModeObj__Fv = 0x8024d710
+ 0x00000000802e87b4 _Z3sinf = 0x802e87b4
+ 0x00000000802e82ac _Z3cosf = 0x802e82ac
+ 0x000000008019f7a0 ARCInitHandle = 0x8019f7a0
+ 0x000000008019f840 ARCOpen = 0x8019f840
+ 0x000000008019faf0 ARCFastOpen = 0x8019faf0
+ 0x000000008019fb40 ARCConvertPathToEntrynum = 0x8019fb40
+ 0x000000008019ff90 ARCGetStartAddrInMem = 0x8019ff90
+ 0x000000008019ffb0 ARCGetStartOffset = 0x8019ffb0
+ 0x000000008019ffc0 ARCGetLength = 0x8019ffc0
+ 0x000000008019ffd0 ARCClose = 0x8019ffd0
+ 0x000000008019ffe0 ARCChangeDir = 0x8019ffe0
+ 0x00000000801a0040 ARCOpenDir = 0x801a0040
+ 0x00000000801a00c0 ARCReadDir = 0x801a00c0
+ 0x00000000801a0180 ARCCloseDir = 0x801a0180
+ 0x00000000801ac640 DCStoreRangeNoSync = 0x801ac640
+ 0x00000000801be020 VIGetNextField = 0x801be020
+ 0x00000000801c0610 PSMTXIdentity = 0x801c0610
+ 0x00000000801c0640 PSMTXCopy = 0x801c0640
+ 0x00000000801c0680 PSMTXConcat = 0x801c0680
+ 0x00000000801c0ab0 PSMTXRotRad = 0x801c0ab0
+ 0x00000000801c0c90 PSMTXRotAxisRad = 0x801c0c90
+ 0x00000000801c0d10 PSMTXTrans = 0x801c0d10
+ 0x00000000801c0d50 PSMTXTransApply = 0x801c0d50
+ 0x00000000801c0da0 PSMTXScale = 0x801c0da0
+ 0x00000000801c0dd0 PSMTXScaleApply = 0x801c0dd0
+ 0x00000000801c12a0 PSMTXMultVec = 0x801c12a0
+ 0x00000000801c0ee0 C_MTXLookAt = 0x801c0ee0
+ 0x00000000801c1300 C_MTXFrustum = 0x801c1300
+ 0x00000000801c13a0 C_MTXPerspective = 0x801c13a0
+ 0x00000000801c1490 C_MTXOrtho = 0x801c1490
+ 0x00000000801c3900 GXSetVtxDesc = 0x801c3900
+ 0x00000000801c41b0 GXClearVtxDesc = 0x801c41b0
+ 0x00000000801c41f0 GXSetVtxAttrFmt = 0x801c41f0
+ 0x00000000801c48c0 GXSetArray = 0x801c48c0
+ 0x00000000801c4900 GXInvalidateVtxCache = 0x801c4900
+ 0x00000000801c4910 GXSetTexCoordGen2 = 0x801c4910
+ 0x00000000801c4b60 GXSetNumTexGens = 0x801c4b60
+ 0x00000000801c56b0 GXBegin = 0x801c56b0
+ 0x00000000801c59a0 GXSetCullMode = 0x801c59a0
+ 0x00000000801c6570 GXInitLightAttn = 0x801c6570
+ 0x00000000801c65b0 GXInitLightSpot = 0x801c65b0
+ 0x00000000801c6750 GXInitLightDistAttn = 0x801c6750
+ 0x00000000801c6820 GXInitLightPos = 0x801c6820
+ 0x00000000801c6850 GXInitLightDir = 0x801c6850
+ 0x00000000801c68a0 GXInitSpecularDir = 0x801c68a0
+ 0x00000000801c69b0 GXInitLightColor = 0x801c69b0
+ 0x00000000801c69c0 GXLoadLightObjImm = 0x801c69c0
+ 0x00000000801c6a40 GXSetChanAmbColor = 0x801c6a40
+ 0x00000000801c6b20 GXSetChanMatColor = 0x801c6b20
+ 0x00000000801c6c00 GXSetNumChans = 0x801c6c00
+ 0x00000000801c6c30 GXSetChanCtrl = 0x801c6c30
+ 0x00000000801c6ed0 GXInitTexObj = 0x801c6ed0
+ 0x00000000801c70e0 GXInitTexObjCI = 0x801c70e0
+ 0x00000000801c7130 GXInitTexObjLOD = 0x801c7130
+ 0x00000000801c7260 GXInitTexObjTlut = 0x801c7260
+ 0x00000000801c7600 GXLoadTexObj = 0x801c7600
+ 0x00000000801c7800 GXInvalidateTexAll = 0x801c7800
+ 0x00000000801c8270 GXSetTevDirect = 0x801c8270
+ 0x00000000801c8390 GXSetTevOp = 0x801c8390
+ 0x00000000801c8430 GXSetTevColorIn = 0x801c8430
+ 0x00000000801c8470 GXSetTevAlphaIn = 0x801c8470
+ 0x00000000801c84b0 GXSetTevColorOp = 0x801c84b0
+ 0x00000000801c8510 GXSetTevAlphaOp = 0x801c8510
+ 0x00000000801c8570 GXSetTevColor = 0x801c8570
+ 0x00000000801c85d0 GXSetTevColorS10 = 0x801c85d0
+ 0x00000000801c8640 GXSetTevKColor = 0x801c8640
+ 0x00000000801c86a0 GXSetTevKColorSel = 0x801c86a0
+ 0x00000000801c86f0 GXSetTevKAlphaSel = 0x801c86f0
+ 0x00000000801c8740 GXSetTevSwapMode = 0x801c8740
+ 0x00000000801c8780 GXSetTevSwapModeTable = 0x801c8780
+ 0x00000000801c88d0 GXSetTevOrder = 0x801c88d0
+ 0x00000000801c8a30 GXSetNumTevStages = 0x801c8a30
+ 0x00000000801c8a60 GXSetFog = 0x801c8a60
+ 0x00000000801c8f00 GXSetBlendMode = 0x801c8f00
+ 0x00000000801c8fb0 GXSetZMode = 0x801c8fb0
+ 0x00000000801c8ff0 GXSetZCompLoc = 0x801c8ff0
+ 0x00000000801c9720 GXCallDisplayList = 0x801c9720
+ 0x00000000801c9980 GXSetProjection = 0x801c9980
+ 0x00000000801c9a80 GXLoadPosMtxImm = 0x801c9a80
+ 0x00000000801c9ba0 GXSetCurrentMtx = 0x801c9ba0
+ 0x00000000801c9d10 GXSetViewportJitter = 0x801c9d10
+ 0x00000000801c9d50 GXSetViewport = 0x801c9d50
+ 0x00000000801c4fe0 GXDrawDone = 0x801c4fe0
+ 0x00000000cc008000 GXWGFifo = 0xcc008000
+ 0x0000000080228310 TPLBind = 0x80228310
+ 0x0000000080228430 TPLGet = 0x80228430
+ 0x00000000800690c0 mHeapAllocatorSubclass_Link = 0x800690c0
+ 0x00000000800690e0 mHeapAllocatorSubclass_UnLink = 0x800690e0
+ 0x0000000080239f70 GetResMdl = 0x80239f70
+ 0x000000008023a1f0 GetResAnmChr = 0x8023a1f0
+ 0x000000008023a340 GetResAnmTexPat = 0x8023a340
+ 0x0000000080169ed0 m3d__mdl_c__DoStuff = 0x80169ed0
+ 0x00000000802dd4dc __ashldi3 = 0x802dd4dc
+ 0x0000000080162650 _Z15fBase_c__DeletePv = 0x80162650
+ 0x0000000080162650 fBase_c__Delete__FPv = 0x80162650
+ 0x0000000080162e40 _Z13FindActorByIDj = 0x80162e40
+ 0x0000000080162e40 FindActorByID__FUi = 0x80162e40
+ 0x000000008042a358 EventTable = 0x8042a358
+ 0x000000008042a0b8 dBgActorManager = 0x8042a0b8
+ 0x000000008007ea9c ContinueBgActorSpawn = 0x8007ea9c
+ 0x0000000080165210 SomeModelAnimationClass_Setup = 0x80165210
+ 0x000000008042a36c EGGTSystem_Pointer = 0x8042a36c
+ 0x000000008042a370 dSys_c__RootHeapMEM1 = 0x8042a370
+ 0x000000008042a374 dSys_c__RootHeapMEM2 = 0x8042a374
+ 0x000000008042a0b0 BG_GM_ptr = 0x8042a0b0
+ 0x000000008042a0bc BgActorDefs = 0x8042a0bc
+ 0x0000000080077520 _Z16GetPointerToTileP9BG_GM_haxtttPsb = 0x80077520
+ 0x0000000080077520 GetPointerToTile__FP9BG_GM_haxUsUsUsPsb = 0x80077520
+ 0x0000000080377f4c GameHeap1 = 0x80377f4c
+ 0x0000000080377f50 GameHeap2 = 0x80377f50
+ 0x0000000080377f88 WiimotePtr1 = 0x80377f88
+ 0x00000000807ebc64 continueFromFlagObjCheck = 0x807ebc64
+ 0x00000000807ebc7c returnFromFlagObjCheck = 0x807ebc7c
+ 0x000000008042a228 Global5758 = 0x8042a228
+ 0x000000008042a230 EggControllerClassPtrMaybe = 0x8042a230
+ 0x00000000801d4920 MEMGetTotalFreeSizeForExpHeap = 0x801d4920
+ 0x0000000080064bd0 sub_80064BD0 = 0x80064bd0
+ 0x0000000080166970 sub_80166970 = 0x80166970
+ 0x0000000080166d10 sub_80166D10 = 0x80166d10
+ 0x0000000080b14bc0 daEnGakeNoko_c__StateID_FoolMove = 0x80b14bc0
+ 0x0000000080a291e4 EnItem_BindAnimation_Continued = 0x80a291e4
+ 0x0000000080145c00 dAcPy_c__ChangePowerupWithAnimation = 0x80145c00
+ 0x000000008013bcd0 PlayerProjectileShooting = 0x8013bcd0
+ 0x0000000080057e70 PlayPlayerSound = 0x80057e70
+ 0x0000000080064610 CreateActor = 0x80064610
+ 0x0000000080162e90 Actor_SearchByName = 0x80162e90
+ 0x0000000080a2be60 daEnItem_c__GetWhetherPlayerCanGetPowerupOrNot = 0x80a2be60
+ 0x0000000080141ff8 returnFromGPSFASixth = 0x80141ff8
+ 0x00000000800ca71c continuePlumberSetPowerupTexture = 0x800ca71c
+ 0x00000000800d483c doneSettingThePowerupTexture = 0x800d483c
+ 0x0000000080141574 doneSettingThePowerupTexture2 = 0x80141574
+ 0x00000000800ca6b4 continuePlumberSetPowerupTextureDebug = 0x800ca6b4
+ 0x00000000807e1684 ExitFromTileGodHack = 0x807e1684
+ 0x00000000802f5440 SomeTable_802F5440 = 0x802f5440
+ 0x00000000802f5580 SomeTable_802F5580 = 0x802f5580
+ 0x00000000802f56c0 SomeTable_802F56C0 = 0x802f56c0
+ 0x00000000803255a8 BlahTable = 0x803255a8
+ 0x00000000802efcb8 TileTable = 0x802efcb8
+ 0x0000000080315e9d CurrentLevel = 0x80315e9d
+ 0x0000000080315e9c CurrentWorld = 0x80315e9c
+ 0x0000000080315e96 CurrentStartedArea = 0x80315e96
+ 0x0000000080315e97 CurrentStartedEntrance = 0x80315e97
+ 0x00000000800b2ec0 GetRandomSeed = 0x800b2ec0
+ 0x000000008042a224 RandomSeed = 0x8042a224
+ 0x0000000080427c2e StrangeReplayValue1 = 0x80427c2e
+ 0x000000008042a049 StrangeReplayValue2 = 0x8042a049
+ 0x000000008042a04a StrangeReplayValue3 = 0x8042a04a
+ 0x00000000801b60c0 OSGetTime = 0x801b60c0
+ 0x00000000801b61c0 OSTicksToCalendarTime = 0x801b61c0
+ 0x00000000802e19d8 snprintf = 0x802e19d8
+ 0x00000000809246e4 continueFromReplayHookStart = 0x809246e4
+ 0x000000008010223c continueFromReplayEndHook = 0x8010223c
+ 0x00000000800b60c0 returnFromRecorder = 0x800b60c0
+ 0x0000000080109450 GetSomeGlobalClass = 0x80109450
+ 0x000000008042a578 SomeUnknownClass5408 = 0x8042a578
+ 0x000000008042a720 SomeWipeClass = 0x8042a720
+ 0x00000000800b3b50 QueryGlobal5758 = 0x800b3b50
+
+.text 0x0000000080a02610 0x18
+ FILL mask 0x00000000
+ 0x0000000080a02610 __text_start = .
+ *(.init)
+ *(.text)
+ .text 0x0000000080a02610 0x18 /tmp/tmpdNkeKy/1.o
+ 0x0000000080a02610 fix38WithJumpCoin
+ *(.ctors)
+ *(.dtors)
+ *(.rodata)
+ *(.data)
+ *(.bss)
+ *(.fini)
+ *(.rodata.*)
+ 0x0000000080a02628 __text_end = .
+LOAD /tmp/tmpdNkeKy/1.o
+OUTPUT(/home/me/Games/Newer/Kamek/AnotherASM/pal_out.bin binary)
diff --git a/AnotherASM/pal_loader.bin b/AnotherASM/pal_loader.bin
new file mode 100644
index 0000000..52b43bc
--- /dev/null
+++ b/AnotherASM/pal_loader.bin
Binary files differ
diff --git a/AnotherASM/pal_ocarina.txt b/AnotherASM/pal_ocarina.txt
new file mode 100644
index 0000000..18e2ffd
--- /dev/null
+++ b/AnotherASM/pal_ocarina.txt
@@ -0,0 +1,28 @@
+0400D064 280000ff
+04079BD0 280000ff
+04079F60 280000ff
+0407A898 280000ff
+04083A80 38600000
+040EBDE4 280000ff
+04101C60 280000ff
+0415530C 280000ff
+047B4EA8 280000ff
+047B5328 280000ff
+04888958 280000ff
+04888B78 280000ff
+047EBC5C 482169b4
+04781FBC 60000000
+04781FC0 60000000
+04781FC4 60000000
+041025F8 60000000
+048FB974 60000000
+048FB968 60000000
+04924894 38600000
+042F148C 616e6f74
+042F1490 6865722e
+04A02610 a0030008
+04A02614 28000193
+04A02618 40820008
+04A0261C 4bde9648
+04A02620 38600000
+04A02624 4bde9658
diff --git a/AnotherASM/pal_out.bin b/AnotherASM/pal_out.bin
new file mode 100755
index 0000000..0d6ba13
--- /dev/null
+++ b/AnotherASM/pal_out.bin
Binary files differ
diff --git a/AnotherASM/pal_riiv.xml b/AnotherASM/pal_riiv.xml
new file mode 100644
index 0000000..d146c7e
--- /dev/null
+++ b/AnotherASM/pal_riiv.xml
@@ -0,0 +1,20 @@
+<memory offset="0x8000D064" value="280000ff" />
+<memory offset="0x80079BD0" value="280000ff" />
+<memory offset="0x80079F60" value="280000ff" />
+<memory offset="0x8007A898" value="280000ff" />
+<memory offset="0x80083A80" value="38600000" />
+<memory offset="0x800EBDE4" value="280000ff" />
+<memory offset="0x80101C60" value="280000ff" />
+<memory offset="0x8015530C" value="280000ff" />
+<memory offset="0x807B4EA8" value="280000ff" />
+<memory offset="0x807B5328" value="280000ff" />
+<memory offset="0x80888958" value="280000ff" />
+<memory offset="0x80888B78" value="280000ff" />
+<memory offset="0x807EBC5C" value="482169b4" />
+<memory offset="0x80781FBC" value="600000006000000060000000" />
+<memory offset="0x801025F8" value="60000000" />
+<memory offset="0x808FB974" value="60000000" />
+<memory offset="0x808FB968" value="60000000" />
+<memory offset="0x80924894" value="38600000" />
+<memory offset="0x802F148C" value="616e6f746865722e" />
+<memory offset="0x80A02610" value="a003000828000193408200084bde9648386000004bde9658" />