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| author | Treeki <treeki@gmail.com> | 2013-04-30 23:51:34 +0200 | 
|---|---|---|
| committer | Treeki <treeki@gmail.com> | 2013-04-30 23:51:34 +0200 | 
| commit | c42b926668135c5a4222652e1c53e9eaec290a04 (patch) | |
| tree | 509353e2d60f65f9c1b2f140faa70cfa2f3f69d7 | |
| parent | ef628fcf234bf456e520e09af086c8dce1d354d3 (diff) | |
| download | kamek-c42b926668135c5a4222652e1c53e9eaec290a04.tar.gz kamek-c42b926668135c5a4222652e1c53e9eaec290a04.zip | |
fix a couple of shitbugs
| -rw-r--r-- | src/koopatlas/pathmanager.cpp | 2 | ||||
| -rw-r--r-- | src/palaceDude.cpp | 12 | 
2 files changed, 8 insertions, 6 deletions
| diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp index dd08a3a..19762c1 100644 --- a/src/koopatlas/pathmanager.cpp +++ b/src/koopatlas/pathmanager.cpp @@ -41,6 +41,7 @@ void dWMPathManager_c::setup() {  	reverseThroughPath = false;  	shouldRequestSave = ((wm->settings & 0x80000) != 0); +	checkedForMoveAfterEndLevel = ((wm->settings & 0x40000) != 0);  	pathLayer = wm->mapData.pathLayer; @@ -1421,6 +1422,7 @@ void dWMPathManager_c::moveThroughPath(int pressedDir) {  			dScKoopatlas_c::instance->keepMusicPlaying = true;  			ActivateWipe(to->transition);  			u32 saveFlag = (shouldRequestSave ? 0x80000 : 0); +			saveFlag |= (checkedForMoveAfterEndLevel ? 0x40000 : 0);  			DoSceneChange(WORLD_MAP, 0x10000000 | (to->foreignID << 20) | saveFlag, 0);  		} else if (reallyStop) { diff --git a/src/palaceDude.cpp b/src/palaceDude.cpp index 4714e79..bb8ec20 100644 --- a/src/palaceDude.cpp +++ b/src/palaceDude.cpp @@ -31,18 +31,18 @@ int dPalaceDude_c::onExecute() {  			int delay;  			if (!(settings & 0xF000000)) {  				delay = 270; -				StopBGMMusic(); } -			else { -				delay = 1020; } +				StopBGMMusic(); +				SaveBlock *save = GetSaveFile()->GetBlock(-1); +				GameMgrP->switchPalaceFlag |= (1 << (settings >> 28)); +			} else { +				delay = 1020; +			}  			dMsgBoxManager_c::instance->showMessage(  				settings & 0xFFFFFF, // message ID  				false, // cannot cancel  				delay // delay  				); - -			SaveBlock *save = GetSaveFile()->GetBlock(-1); -			GameMgrP->switchPalaceFlag |= (1 << (settings >> 28));  		}  	} | 
