diff options
author | Treeki <treeki@gmail.com> | 2011-08-14 00:46:06 +0200 |
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committer | Treeki <treeki@gmail.com> | 2011-08-14 00:46:06 +0200 |
commit | ca56395185126734ee07ec85c2d4ba0d153910f1 (patch) | |
tree | dcdf04929435ecf6d45779c435b03ba16eb0e135 | |
parent | 1cc1afe0f971121f7aed34460305e835de90e984 (diff) | |
download | kamek-ca56395185126734ee07ec85c2d4ba0d153910f1.tar.gz kamek-ca56395185126734ee07ec85c2d4ba0d153910f1.zip |
it compiles now
Diffstat (limited to '')
-rw-r--r-- | include/game.h | 58 | ||||
-rw-r--r-- | kamek_ntsc.x | 276 | ||||
-rw-r--r-- | kamek_ntsc2.x | 276 | ||||
-rw-r--r-- | kamek_pal.x | 8 | ||||
-rw-r--r-- | kamek_pal2.x | 276 | ||||
-rw-r--r-- | tools/hooks.pyc | bin | 5873 -> 5873 bytes |
6 files changed, 867 insertions, 27 deletions
diff --git a/include/game.h b/include/game.h index 8bc0dc2..7412762 100644 --- a/include/game.h +++ b/include/game.h @@ -40,6 +40,9 @@ inline void *GetDVDClass2() { void *DVD_GetFile(void *dvdclass2, const char *arc, const char *file); void *DVD_GetFile(void *dvdclass2, const char *arc, const char *file, u32 *length); +int MakeRandomNumber(int count); +int MakeRandomNumberForTiles(int count); + extern int Player_Active[4]; extern int Player_ID[4]; @@ -2034,5 +2037,60 @@ namespace m2d { } + +/* Tilemap related stuff */ +class TilemapClass { + public: + virtual ~TilemapClass(); + + u16 *allocatedBlocks[256]; + u32 _404; + + u8 blockLookup[2048]; + + u16 blockCount; + + u32 _C0C; + u32 ts1ID, ts2ID, ts3ID, layerID, areaID, frmHeap, is2Castle; + + // Only the public API is listed + u16 *getPointerToTile(int x, int y, u32 *blockNum = 0, bool unkBool = 0); + // TODO: more? +}; + +class BGDatClass { + public: + BGDatClass(); + virtual ~BGDatClass(); + + u8 *bgData[4][3]; + TilemapClass *tilemaps[4][3]; + u8 *tsObjIndexData[4][4]; + u8 *tsObjData[4][4]; + char tsNames[4][4][0x20]; + // this is fucked up! + // the parent heap is frmHeaps[0][0] + // each tileset's heap is frmHeaps[AREA][LAYER+1] + void *frmHeaps[4][4]; + + static BGDatClass *instance; // 8042A0D0 + + // I've only listed the public API because other stuff isn't really needed atm. + const char *getTilesetName(int area, int number); + // TODO: more? +}; + +struct BGRender { + u8 unk[0xC00]; + u8 *objectData; + u8 _C04, _C05; + u16 _C06, _C08; + u16 blockNumber; + u16 curX, curY; + u16 tileToPlace; + u16 objDataOffset, objType, objX, objY, objWidth, objHeight; + u16 tileNumberWithinBlock, areaID; +}; + #endif diff --git a/kamek_ntsc.x b/kamek_ntsc.x index 45db184..9ccb893 100644 --- a/kamek_ntsc.x +++ b/kamek_ntsc.x @@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary") SECTIONS { GetSpecificPlayerActor = 0x8005F900; + Actor_SearchByID = 0x80162D00; TimeStopFlag = 0x80429CFA; TimerBranch = 0x800E39C8; MarioDescentRate = 0x8042B864; @@ -16,6 +17,8 @@ SECTIONS { AlwaysDrawFlag = 0x80064540; AlwaysDrawBranch = 0x80064544; GenerateRandomNumber = 0x800B2EE0; + OneofManySoundPlayers = 0x800CE8C0; + BombExplodeState = 0x80B12A68; _savefpr_14 = 0x802DCCA8; _savefpr_15 = 0x802DCCAC; @@ -101,6 +104,9 @@ SECTIONS { __construct_new_array = 0x802DC7E0; __destroy_new_array = 0x802DCB10; + __register_global_object = 0x802DC780; + __ptmf_scall = 0x802DCBFC; + setup__13FunctionChainFPPFPv_bUs = 0x8015F600; @@ -113,16 +119,216 @@ SECTIONS { GetExplanationString__7dBase_cFv = 0x8006C660; + __vt__15daEnBlockMain_c = 0x80301EA8; + __dt__15daEnBlockMain_cFv = 0x80023340; + calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0x80022E80; + calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0x80022F60; + calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0x80022F30; + calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0x800231A0; + calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0x80023010; + calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0x80023080; + calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0x800232C0; + calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0x80023330; + updateScale__15daEnBlockMain_cFb = 0x80022DC0; + upMove_Begin__15daEnBlockMain_cFv = 0x80022E60; + upMove_Execute__15daEnBlockMain_cFv = 0x80022EA0; + upMove_End__15daEnBlockMain_cFv = 0x80022E90; + downMove_Begin__15daEnBlockMain_cFv = 0x80022F40; + downMove_Execute__15daEnBlockMain_cFv = 0x80022F80; + downMove_End__15daEnBlockMain_cFv = 0x80022F70; + downMoveEnd_Begin__15daEnBlockMain_cFv = 0x80023020; + downMoveEnd_Execute__15daEnBlockMain_cFv = 0x80023040; + downMoveEnd_End__15daEnBlockMain_cFv = 0x80023030; + upMove_Diff_Begin__15daEnBlockMain_cFv = 0x80023090; + upMove_Diff_Execute__15daEnBlockMain_cFv = 0x800230D0; + upMove_Diff_End__15daEnBlockMain_cFv = 0x800230C0; + downMove_Diff_Begin__15daEnBlockMain_cFv = 0x800231B0; + downMove_Diff_Execute__15daEnBlockMain_cFv = 0x800231F0; + downMove_Diff_End__15daEnBlockMain_cFv = 0x800231E0; + downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0x800232D0; + downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0x800232F0; + downMove_DiffEnd_End__15daEnBlockMain_cFv = 0x800232E0; + blockInit__15daEnBlockMain_cFf = 0x80021690; + blockUpdate__15daEnBlockMain_cFv = 0x800217B0; + blockResult__15daEnBlockMain_cFv = 0x800212C0; + PhysicsCallback1__15daEnBlockMain_c = 0x80021180; + PhysicsCallback2__15daEnBlockMain_c = 0x80021170; + PhysicsCallback3__15daEnBlockMain_c = 0x800211A0; + OPhysicsCallback1__15daEnBlockMain_c = 0x80020BF0; + OPhysicsCallback2__15daEnBlockMain_c = 0x80020E70; + OPhysicsCallback3__15daEnBlockMain_c = 0x80021010; + StateID_UpMove__15daEnBlockMain_c = 0x80352A34; + StateID_DownMove__15daEnBlockMain_c = 0x80352A74; + StateID_DownMoveEnd__15daEnBlockMain_c = 0x80352AB4; + StateID_UpMove_Diff__15daEnBlockMain_c = 0x80352AF4; + StateID_DownMove_Diff__15daEnBlockMain_c = 0x80352B34; + StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0x80352B74; + + __ct__5dEn_cFv = 0x80094E80; + afterCreate__5dEn_cFi = 0x800951D0; + afterExecute__5dEn_cFi = 0x80095480; + kill__5dEn_cFv = 0x80097F70; + eatIn__5dEn_cFv = 0x80097C40; + disableEatIn__5dEn_cFv = 0x80097CB0; + _vf8C__5dEn_cFPv = 0x80097D30; + _vfCC__5dEn_cFP7Point2d = 0x800973F0; + _vfD0__5dEn_cFP7Point2d = 0x800974F0; + doStateChange__5dEn_cFP9StateBase = 0x800A7DF0; + preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0; + prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30; + preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095F50; + stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80096060; + spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C10; + playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C20; + yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C80; + collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F840; + collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FB50; + _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FE40; + collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0; + _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0; + collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0; + collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150; + collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0; + _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0; + collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0; + collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0; + collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0700; + collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A08D0; + collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0A30; + collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A03C0; + collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550; + _vf140__5dEn_cFP13dStageActor_c = 0x800A10B0; + _vf144__5dEn_cFi = 0x800A0C70; + _vf148__5dEn_cFv = 0x800A12A0; + _vf14C__5dEn_cFv = 0x800A1370; + _vf150__5dEn_cFv = 0x800206D0; + eatenByYoshiProbably__5dEn_cFv = 0x80096230; + playHpdpSound1__5dEn_cFv = 0x800A1C00; + playEnemyDownSound1__5dEn_cFv = 0x800A1BB0; + playEnemyDownComboSound__5dEn_cFPv = 0x800A1C80; + playHpdpSound2__5dEn_cFv = 0x800A1D90; + _vf168__5dEn_cFv = 0x800A1E10; + dieFumi_Begin__5dEn_cFv = 0x800A1470; + dieFumi_Execute__5dEn_cFv = 0x800A1600; + dieFumi_End__5dEn_cFv = 0x800A1820; + dieFall_Begin__5dEn_cFv = 0x800A16A0; + dieFall_Execute__5dEn_cFv = 0x800A1830; + dieFall_End__5dEn_cFv = 0x800A1820; + dieBigFall_Begin__5dEn_cFv = 0x800A1910; + dieBigFall_Execute__5dEn_cFv = 0x800A1930; + dieBigFall_End__5dEn_cFv = 0x800A1920; + dieSmoke_Begin__5dEn_cFv = 0x800A1980; + dieSmoke_Execute__5dEn_cFv = 0x800A1A00; + dieSmoke_End__5dEn_cFv = 0x800A19F0; + dieYoshiFumi_Begin__5dEn_cFv = 0x800A1AC0; + dieYoshiFumi_Execute__5dEn_cFv = 0x800A1B40; + dieYoshiFumi_End__5dEn_cFv = 0x800A1B30; + dieIceVanish_Begin__5dEn_cFv = 0x800A1A10; + dieIceVanish_Execute__5dEn_cFv = 0x800A1AB0; + dieIceVanish_End__5dEn_cFv = 0x800A1AA0; + dieGoal_Begin__5dEn_cFv = 0x800A1B50; + dieGoal_Execute__5dEn_cFv = 0x800A1B70; + dieGoal_End__5dEn_cFv = 0x800A1B60; + dieOther_Begin__5dEn_cFv = 0x800A1B80; + dieOther_Execute__5dEn_cFv = 0x800A1BA0; + dieOther_End__5dEn_cFv = 0x800A1B90; + eatIn_Begin__5dEn_cFv = 0x800A81C0; + eatIn_Execute__5dEn_cFv = 0x800A81E0; + eatIn_End__5dEn_cFv = 0x800A81D0; + eatNow_Begin__5dEn_cFv = 0x800A8260; + eatNow_Execute__5dEn_cFv = 0x800A8280; + eatNow_End__5dEn_cFv = 0x800A8270; + eatOut_Begin__5dEn_cFv = 0x800A8290; + eatOut_Execute__5dEn_cFv = 0x800A82B0; + eatOut_End__5dEn_cFv = 0x800A82A0; + hitSpin_Begin__5dEn_cFv = 0x800A8190; + hitSpin_Execute__5dEn_cFv = 0x800A81B0; + hitSpin_End__5dEn_cFv = 0x800A81A0; + ice_Begin__5dEn_cFv = 0x800A7E90; + ice_Execute__5dEn_cFv = 0x800A7F40; + ice_End__5dEn_cFv = 0x800A7F30; + spawnHitEffectAtPosition__5dEn_cF7Point2d = 0x80095520; + doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0x80095530; + playEnemyDownSound2__5dEn_cFv = 0x80095580; + add2ToYSpeed__5dEn_cFv = 0x800955D0; + _vf218__5dEn_cFv = 0x80095890; + _vf21C__5dEn_cFv = 0x80097770; + _vf220__5dEn_cFPv = 0x80097F20; + _vf224__5dEn_cFv = 0x80097F60; + _vf228__5dEn_cFv = 0x800206C0; + _vf22C__5dEn_cFv = 0x800A8060; + _vf230__5dEn_cFv = 0x800A8150; + _vf234__5dEn_cFv = 0x800A8160; + _vf238__5dEn_cFv = 0x800A8180; + _vf23C__5dEn_cFv = 0x800206B0; + _vf240__5dEn_cFv = 0x800206A0; + _vf244__5dEn_cFv = 0x80020690; + _vf248__5dEn_cFi = 0x800968E0; + _vf24C__5dEn_cFPv = 0x80096710; + _vf250__5dEn_cFPv = 0x80096700; + _vf254__5dEn_cFPv = 0x80096720; + _vf258__5dEn_cFPv = 0x80096760; + _vf25C__5dEn_cFPv = 0x80096770; + _vf260__5dEn_cFPv = 0x80096910; + _vf264__5dEn_cFP13dStageActor_c = 0x80096D60; + _vf268__5dEn_cFPv = 0x80096A20; + spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0x80096DF0; + playMameStepSound__5dEn_cFv = 0x80096C40; + _vf274__5dEn_cFv = 0x80096E50; + _vf278__5dEn_cFPv = 0x80096B30; + _vf27C__5dEn_cFv = 0x80096E40; + + _vfD8__18dActorMultiState_cFv = 0x80067590; + _vfDC__18dActorMultiState_cFv = 0x800675B0; + _vfE0__18dActorMultiState_cFv = 0x800675A0; + + __ct__13dStageActor_cFv = 0x80064110; + __dt__13dStageActor_cFv = 0x800642B0; + beforeCreate__13dStageActor_cFv = 0x80064350; + afterCreate__13dStageActor_cFi = 0x80064380; + beforeDelete__13dStageActor_cFv = 0x80064390; + afterDelete__13dStageActor_cFi = 0x800643E0; + beforeExecute__13dStageActor_cFv = 0x800643F0; + afterExecute__13dStageActor_cFi = 0x80064490; + beforeDraw__13dStageActor_cFv = 0x80064540; + afterDraw__13dStageActor_cFi = 0x800645E0; + GetExplanationString__13dStageActor_cFv = 0x800645F0; + _vf60__13dStageActor_cFv = 0x80065080; + _vf68__13dStageActor_cFv = 0x8001D210; + _vf6C__13dStageActor_cFv = 0x8001D200; + _vf70__13dStageActor_cFv = 0x80065620; + _vf74__13dStageActor_cFv = 0x8001D1F0; + _vf78__13dStageActor_cFv = 0x80065820; + _vf7C__13dStageActor_cFv = 0x8001D1E0; + _vf88__13dStageActor_cFv = 0x80065860; + _vf90__13dStageActor_cFP13dStageActor_c = 0x80065880; + _vf94__13dStageActor_cFPv = 0x80065AC0; + removeMyActivePhysics__13dStageActor_cFv = 0x80066080; + addMyActivePhysics__13dStageActor_cFv = 0x80066090; + returnRegularScale__13dStageActor_cFv = 0x80065950; + _vfA4__13dStageActor_cFPv = 0x80065970; + _vfA8__13dStageActor_cFPv = 0x80065A00; + _vfAC__13dStageActor_cFPv = 0x80065A40; + _vfB0__13dStageActor_cFv = 0x80065660; + _vfB4__13dStageActor_cFv = 0x80065B40; + _vfB8__13dStageActor_cFv = 0x8001D1D0; + _vfBC__13dStageActor_cFv = 0x80065B50; + _vfC0__13dStageActor_cFv = 0x80065B60; + _vfC4__13dStageActor_cFv = 0x80065B70; + _vfC8__13dStageActor_cFP7Point2d = 0x80065CC0; + checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50; + create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610; + __ct__8dScene_cFv = 0x800E19B0; __dt__8dScene_cFv = 0x800E1A20; beforeCreate__8dScene_cFv = 0x800E1AA0; - afterCreate__8dScene_cFv = 0x800E1AE0; + afterCreate__8dScene_cFi = 0x800E1AE0; beforeDelete__8dScene_cFv = 0x800E1B50; - afterDelete__8dScene_cFv = 0x800E1B80; + afterDelete__8dScene_cFi = 0x800E1B80; beforeExecute__8dScene_cFv = 0x800E1BE0; - afterExecute__8dScene_cFv = 0x800E1D20; + afterExecute__8dScene_cFi = 0x800E1D20; beforeDraw__8dScene_cFv = 0x800E1D70; - afterDraw__8dScene_cFv = 0x800E1DA0; + afterDraw__8dScene_cFi = 0x800E1DA0; __ct__8dActor_cFv = 0x8006C6D0; __dt__8dActor_cFv = 0x8006C7F0; @@ -130,13 +336,13 @@ SECTIONS { __ct__7dBase_cFv = 0x8006C420; __dt__7dBase_cFv = 0x8006C490; beforeCreate__7dBase_cFv = 0x8006C540; - afterCreate__7dBase_cFv = 0x8006C570; + afterCreate__7dBase_cFi = 0x8006C570; beforeDelete__7dBase_cFv = 0x8006C580; - afterDelete__7dBase_cFv = 0x8006C5B0; + afterDelete__7dBase_cFi = 0x8006C5B0; beforeExecute__7dBase_cFv = 0x8006C5C0; - afterExecute__7dBase_cFv = 0x8006C600; + afterExecute__7dBase_cFi = 0x8006C600; beforeDraw__7dBase_cFv = 0x8006C610; - afterDraw__7dBase_cFv = 0x8006C650; + afterDraw__7dBase_cFi = 0x8006C650; onDraw__7fBase_cFv = 0x801621D0; @@ -145,6 +351,46 @@ SECTIONS { _vf58__8dActor_cFv = 0x8001D1C0; _vf5C__8dActor_cFv = 0x8001D1B0; + __ct__9StateBaseFPCc = 0x8015F7C0; + __dt__9StateBaseFv = 0x8015F800; + isInvalid__9StateBaseFv = 0x8015F840; + isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F850; + isEqual__9StateBaseFP9StateBase = 0x8015F8C0; + isNotEqual__9StateBaseFP9StateBase = 0x8015F8D0; + getName__9StateBaseFv = 0x8015F920; + getID__9StateBaseFv = 0x8015F930; + + __ct__10dFlagMgr_c = 0x800E3AE0; + setup__10dFlagMgr_cFb = 0x800E3BA0; + applyAndClearAllTimedActions__10dFlagMgr_cFv = 0x800E3F20; + execute__10dFlagMgr_cFv = 0x800E4010; + set__10dFlagMgr_cFUcibbbUi = 0x800E41C0; + findLowestFlagInSet__10dFlagMgr_cFUiUl = 0x800E4470; + setSpecial__10dFlagMgr_cFUcffUcUiUl = 0x800E4550; + get8__10dFlagMgr_cFUc = 0x800E4590; + get108__10dFlagMgr_cFUc = 0x800E45A0; + get208__10dFlagMgr_cFUc = 0x800E45B0; + get248__10dFlagMgr_cFUc = 0x800E45C0; + get448__10dFlagMgr_cFUc = 0x800E45E0; + instance__10dFlagMgr_c = 0x8042A078; + + + __ct__7PhysicsFv = 0x8007F7A0; + setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0x8007FB10; + addToList__7PhysicsFv = 0x8007F900; + removeFromList__7PhysicsFv = 0x8007F950; + update__7PhysicsFv = 0x8007FDA0; + + getTileRendererList__7dBgGm_cFi = 0x80078520; + + add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820; + remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860; + + __ct__12TileRendererFv = 0x800145B0; + __dt__12TileRendererFv = 0x800145F0; + setPosition__12TileRendererFfff = 0x800146B0; + setVars__12TileRendererFf = 0x800146D0; + __ct__21dPlayerModelHandler_cFUc = 0x800D6CC0; loadModel__21dPlayerModelHandler_cFUcii = 0x800D6DF0; setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800D6F40; @@ -277,8 +523,13 @@ SECTIONS { GameHeaps = 0x80377C48; BGDatClass = 0x80429DF0; + instance__10BGDatClass = 0x80429DF0; GetTilesetName__FPvii = 0x800813F0; + getTilesetName__10BGDatClassFii = 0x800813F0; + + getPointerToTile__12TilemapClassFiiPUib = 0x80083B40; + IsWideScreen__Fv = 0x800B54B0; Player_Active = 0x80354E50; @@ -379,6 +630,7 @@ SECTIONS { strncpy = 0x802E19F8; strcmp = 0x802E1AB4; sprintf = 0x802E17DC; + strrchr = 0x802E1C40; wcslen = 0x802E441C; @@ -692,6 +944,7 @@ SECTIONS { dSys_c__RootHeapMEM2 = 0x8042A094; BG_GM_ptr = 0x80429DD0; + instance__7dBgGm_c = 0x80429DD0; BgActorDefs = 0x80429DDC; @@ -753,6 +1006,9 @@ SECTIONS { GetRandomSeed = 0x800B2EC0; RandomSeed = 0x80429F44; + MakeRandomNumber__Fi = 0x800B2EE0; + MakeRandomNumberForTiles__Fi = 0x801613A0; + StrangeReplayValue1 = 0x8042792E; StrangeReplayValue2 = 0x80429D69; StrangeReplayValue3 = 0x80429D6A; @@ -768,13 +1024,16 @@ SECTIONS { SomeWipeClass = 0x8042A440; QueryGlobal5758 = 0x800B3B50; + .text : { FILL (0) __text_start = . ; *(.init) *(.text) + __ctor_loc = . ; *(.ctors) + __ctor_end = . ; *(.dtors) *(.rodata) /**(.sdata)*/ @@ -786,4 +1045,3 @@ SECTIONS { __text_end = . ; } } - diff --git a/kamek_ntsc2.x b/kamek_ntsc2.x index a35703f..619f4c3 100644 --- a/kamek_ntsc2.x +++ b/kamek_ntsc2.x @@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary") SECTIONS { GetSpecificPlayerActor = 0x8005F900; + Actor_SearchByID = 0x80162D00; TimeStopFlag = 0x80429CFA; TimerBranch = 0x800E39C8; MarioDescentRate = 0x8042B864; @@ -16,6 +17,8 @@ SECTIONS { AlwaysDrawFlag = 0x80064540; AlwaysDrawBranch = 0x80064544; GenerateRandomNumber = 0x800B2EE0; + OneofManySoundPlayers = 0x800CE8C0; + BombExplodeState = 0x80B12A88; _savefpr_14 = 0x802DCCA8; _savefpr_15 = 0x802DCCAC; @@ -101,6 +104,9 @@ SECTIONS { __construct_new_array = 0x802DC7E0; __destroy_new_array = 0x802DCB10; + __register_global_object = 0x802DC780; + __ptmf_scall = 0x802DCBFC; + setup__13FunctionChainFPPFPv_bUs = 0x8015F600; @@ -113,16 +119,216 @@ SECTIONS { GetExplanationString__7dBase_cFv = 0x8006C660; + __vt__15daEnBlockMain_c = 0x80301EA8; + __dt__15daEnBlockMain_cFv = 0x80023340; + calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0x80022E80; + calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0x80022F60; + calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0x80022F30; + calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0x800231A0; + calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0x80023010; + calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0x80023080; + calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0x800232C0; + calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0x80023330; + updateScale__15daEnBlockMain_cFb = 0x80022DC0; + upMove_Begin__15daEnBlockMain_cFv = 0x80022E60; + upMove_Execute__15daEnBlockMain_cFv = 0x80022EA0; + upMove_End__15daEnBlockMain_cFv = 0x80022E90; + downMove_Begin__15daEnBlockMain_cFv = 0x80022F40; + downMove_Execute__15daEnBlockMain_cFv = 0x80022F80; + downMove_End__15daEnBlockMain_cFv = 0x80022F70; + downMoveEnd_Begin__15daEnBlockMain_cFv = 0x80023020; + downMoveEnd_Execute__15daEnBlockMain_cFv = 0x80023040; + downMoveEnd_End__15daEnBlockMain_cFv = 0x80023030; + upMove_Diff_Begin__15daEnBlockMain_cFv = 0x80023090; + upMove_Diff_Execute__15daEnBlockMain_cFv = 0x800230D0; + upMove_Diff_End__15daEnBlockMain_cFv = 0x800230C0; + downMove_Diff_Begin__15daEnBlockMain_cFv = 0x800231B0; + downMove_Diff_Execute__15daEnBlockMain_cFv = 0x800231F0; + downMove_Diff_End__15daEnBlockMain_cFv = 0x800231E0; + downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0x800232D0; + downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0x800232F0; + downMove_DiffEnd_End__15daEnBlockMain_cFv = 0x800232E0; + blockInit__15daEnBlockMain_cFf = 0x80021690; + blockUpdate__15daEnBlockMain_cFv = 0x800217B0; + blockResult__15daEnBlockMain_cFv = 0x800212C0; + PhysicsCallback1__15daEnBlockMain_c = 0x80021180; + PhysicsCallback2__15daEnBlockMain_c = 0x80021170; + PhysicsCallback3__15daEnBlockMain_c = 0x800211A0; + OPhysicsCallback1__15daEnBlockMain_c = 0x80020BF0; + OPhysicsCallback2__15daEnBlockMain_c = 0x80020E70; + OPhysicsCallback3__15daEnBlockMain_c = 0x80021010; + StateID_UpMove__15daEnBlockMain_c = 0x80352A34; + StateID_DownMove__15daEnBlockMain_c = 0x80352A74; + StateID_DownMoveEnd__15daEnBlockMain_c = 0x80352AB4; + StateID_UpMove_Diff__15daEnBlockMain_c = 0x80352AF4; + StateID_DownMove_Diff__15daEnBlockMain_c = 0x80352B34; + StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0x80352B74; + + __ct__5dEn_cFv = 0x80094E80; + afterCreate__5dEn_cFi = 0x800951D0; + afterExecute__5dEn_cFi = 0x80095480; + kill__5dEn_cFv = 0x80097F70; + eatIn__5dEn_cFv = 0x80097C40; + disableEatIn__5dEn_cFv = 0x80097CB0; + _vf8C__5dEn_cFPv = 0x80097D30; + _vfCC__5dEn_cFP7Point2d = 0x800973F0; + _vfD0__5dEn_cFP7Point2d = 0x800974F0; + doStateChange__5dEn_cFP9StateBase = 0x800A7DF0; + preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095CE0; + prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095D30; + preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095F50; + stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80096060; + spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C10; + playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C20; + yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x80095C80; + collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F840; + collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FB50; + _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FE40; + collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFD0; + _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FFC0; + collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCE0; + collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0150; + collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A02D0; + _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCD0; + collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009FCC0; + collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x8009F9D0; + collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0700; + collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A08D0; + collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0A30; + collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A03C0; + collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550; + _vf140__5dEn_cFP13dStageActor_c = 0x800A10B0; + _vf144__5dEn_cFi = 0x800A0C70; + _vf148__5dEn_cFv = 0x800A12A0; + _vf14C__5dEn_cFv = 0x800A1370; + _vf150__5dEn_cFv = 0x800206D0; + eatenByYoshiProbably__5dEn_cFv = 0x80096230; + playHpdpSound1__5dEn_cFv = 0x800A1C00; + playEnemyDownSound1__5dEn_cFv = 0x800A1BB0; + playEnemyDownComboSound__5dEn_cFPv = 0x800A1C80; + playHpdpSound2__5dEn_cFv = 0x800A1D90; + _vf168__5dEn_cFv = 0x800A1E10; + dieFumi_Begin__5dEn_cFv = 0x800A1470; + dieFumi_Execute__5dEn_cFv = 0x800A1600; + dieFumi_End__5dEn_cFv = 0x800A1820; + dieFall_Begin__5dEn_cFv = 0x800A16A0; + dieFall_Execute__5dEn_cFv = 0x800A1830; + dieFall_End__5dEn_cFv = 0x800A1820; + dieBigFall_Begin__5dEn_cFv = 0x800A1910; + dieBigFall_Execute__5dEn_cFv = 0x800A1930; + dieBigFall_End__5dEn_cFv = 0x800A1920; + dieSmoke_Begin__5dEn_cFv = 0x800A1980; + dieSmoke_Execute__5dEn_cFv = 0x800A1A00; + dieSmoke_End__5dEn_cFv = 0x800A19F0; + dieYoshiFumi_Begin__5dEn_cFv = 0x800A1AC0; + dieYoshiFumi_Execute__5dEn_cFv = 0x800A1B40; + dieYoshiFumi_End__5dEn_cFv = 0x800A1B30; + dieIceVanish_Begin__5dEn_cFv = 0x800A1A10; + dieIceVanish_Execute__5dEn_cFv = 0x800A1AB0; + dieIceVanish_End__5dEn_cFv = 0x800A1AA0; + dieGoal_Begin__5dEn_cFv = 0x800A1B50; + dieGoal_Execute__5dEn_cFv = 0x800A1B70; + dieGoal_End__5dEn_cFv = 0x800A1B60; + dieOther_Begin__5dEn_cFv = 0x800A1B80; + dieOther_Execute__5dEn_cFv = 0x800A1BA0; + dieOther_End__5dEn_cFv = 0x800A1B90; + eatIn_Begin__5dEn_cFv = 0x800A81C0; + eatIn_Execute__5dEn_cFv = 0x800A81E0; + eatIn_End__5dEn_cFv = 0x800A81D0; + eatNow_Begin__5dEn_cFv = 0x800A8260; + eatNow_Execute__5dEn_cFv = 0x800A8280; + eatNow_End__5dEn_cFv = 0x800A8270; + eatOut_Begin__5dEn_cFv = 0x800A8290; + eatOut_Execute__5dEn_cFv = 0x800A82B0; + eatOut_End__5dEn_cFv = 0x800A82A0; + hitSpin_Begin__5dEn_cFv = 0x800A8190; + hitSpin_Execute__5dEn_cFv = 0x800A81B0; + hitSpin_End__5dEn_cFv = 0x800A81A0; + ice_Begin__5dEn_cFv = 0x800A7E90; + ice_Execute__5dEn_cFv = 0x800A7F40; + ice_End__5dEn_cFv = 0x800A7F30; + spawnHitEffectAtPosition__5dEn_cF7Point2d = 0x80095520; + doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0x80095530; + playEnemyDownSound2__5dEn_cFv = 0x80095580; + add2ToYSpeed__5dEn_cFv = 0x800955D0; + _vf218__5dEn_cFv = 0x80095890; + _vf21C__5dEn_cFv = 0x80097770; + _vf220__5dEn_cFPv = 0x80097F20; + _vf224__5dEn_cFv = 0x80097F60; + _vf228__5dEn_cFv = 0x800206C0; + _vf22C__5dEn_cFv = 0x800A8060; + _vf230__5dEn_cFv = 0x800A8150; + _vf234__5dEn_cFv = 0x800A8160; + _vf238__5dEn_cFv = 0x800A8180; + _vf23C__5dEn_cFv = 0x800206B0; + _vf240__5dEn_cFv = 0x800206A0; + _vf244__5dEn_cFv = 0x80020690; + _vf248__5dEn_cFi = 0x800968E0; + _vf24C__5dEn_cFPv = 0x80096710; + _vf250__5dEn_cFPv = 0x80096700; + _vf254__5dEn_cFPv = 0x80096720; + _vf258__5dEn_cFPv = 0x80096760; + _vf25C__5dEn_cFPv = 0x80096770; + _vf260__5dEn_cFPv = 0x80096910; + _vf264__5dEn_cFP13dStageActor_c = 0x80096D60; + _vf268__5dEn_cFPv = 0x80096A20; + spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0x80096DF0; + playMameStepSound__5dEn_cFv = 0x80096C40; + _vf274__5dEn_cFv = 0x80096E50; + _vf278__5dEn_cFPv = 0x80096B30; + _vf27C__5dEn_cFv = 0x80096E40; + + _vfD8__18dActorMultiState_cFv = 0x80067590; + _vfDC__18dActorMultiState_cFv = 0x800675B0; + _vfE0__18dActorMultiState_cFv = 0x800675A0; + + __ct__13dStageActor_cFv = 0x80064110; + __dt__13dStageActor_cFv = 0x800642B0; + beforeCreate__13dStageActor_cFv = 0x80064350; + afterCreate__13dStageActor_cFi = 0x80064380; + beforeDelete__13dStageActor_cFv = 0x80064390; + afterDelete__13dStageActor_cFi = 0x800643E0; + beforeExecute__13dStageActor_cFv = 0x800643F0; + afterExecute__13dStageActor_cFi = 0x80064490; + beforeDraw__13dStageActor_cFv = 0x80064540; + afterDraw__13dStageActor_cFi = 0x800645E0; + GetExplanationString__13dStageActor_cFv = 0x800645F0; + _vf60__13dStageActor_cFv = 0x80065080; + _vf68__13dStageActor_cFv = 0x8001D210; + _vf6C__13dStageActor_cFv = 0x8001D200; + _vf70__13dStageActor_cFv = 0x80065620; + _vf74__13dStageActor_cFv = 0x8001D1F0; + _vf78__13dStageActor_cFv = 0x80065820; + _vf7C__13dStageActor_cFv = 0x8001D1E0; + _vf88__13dStageActor_cFv = 0x80065860; + _vf90__13dStageActor_cFP13dStageActor_c = 0x80065880; + _vf94__13dStageActor_cFPv = 0x80065AC0; + removeMyActivePhysics__13dStageActor_cFv = 0x80066080; + addMyActivePhysics__13dStageActor_cFv = 0x80066090; + returnRegularScale__13dStageActor_cFv = 0x80065950; + _vfA4__13dStageActor_cFPv = 0x80065970; + _vfA8__13dStageActor_cFPv = 0x80065A00; + _vfAC__13dStageActor_cFPv = 0x80065A40; + _vfB0__13dStageActor_cFv = 0x80065660; + _vfB4__13dStageActor_cFv = 0x80065B40; + _vfB8__13dStageActor_cFv = 0x8001D1D0; + _vfBC__13dStageActor_cFv = 0x80065B50; + _vfC0__13dStageActor_cFv = 0x80065B60; + _vfC4__13dStageActor_cFv = 0x80065B70; + _vfC8__13dStageActor_cFP7Point2d = 0x80065CC0; + checkZoneBoundaries__13dStageActor_cFUi = 0x80064F50; + create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0x80064610; + __ct__8dScene_cFv = 0x800E19B0; __dt__8dScene_cFv = 0x800E1A20; beforeCreate__8dScene_cFv = 0x800E1AA0; - afterCreate__8dScene_cFv = 0x800E1AE0; + afterCreate__8dScene_cFi = 0x800E1AE0; beforeDelete__8dScene_cFv = 0x800E1B50; - afterDelete__8dScene_cFv = 0x800E1B80; + afterDelete__8dScene_cFi = 0x800E1B80; beforeExecute__8dScene_cFv = 0x800E1BE0; - afterExecute__8dScene_cFv = 0x800E1D20; + afterExecute__8dScene_cFi = 0x800E1D20; beforeDraw__8dScene_cFv = 0x800E1D70; - afterDraw__8dScene_cFv = 0x800E1DA0; + afterDraw__8dScene_cFi = 0x800E1DA0; __ct__8dActor_cFv = 0x8006C6D0; __dt__8dActor_cFv = 0x8006C7F0; @@ -130,13 +336,13 @@ SECTIONS { __ct__7dBase_cFv = 0x8006C420; __dt__7dBase_cFv = 0x8006C490; beforeCreate__7dBase_cFv = 0x8006C540; - afterCreate__7dBase_cFv = 0x8006C570; + afterCreate__7dBase_cFi = 0x8006C570; beforeDelete__7dBase_cFv = 0x8006C580; - afterDelete__7dBase_cFv = 0x8006C5B0; + afterDelete__7dBase_cFi = 0x8006C5B0; beforeExecute__7dBase_cFv = 0x8006C5C0; - afterExecute__7dBase_cFv = 0x8006C600; + afterExecute__7dBase_cFi = 0x8006C600; beforeDraw__7dBase_cFv = 0x8006C610; - afterDraw__7dBase_cFv = 0x8006C650; + afterDraw__7dBase_cFi = 0x8006C650; onDraw__7fBase_cFv = 0x801621D0; @@ -145,6 +351,46 @@ SECTIONS { _vf58__8dActor_cFv = 0x8001D1C0; _vf5C__8dActor_cFv = 0x8001D1B0; + __ct__9StateBaseFPCc = 0x8015F7C0; + __dt__9StateBaseFv = 0x8015F800; + isInvalid__9StateBaseFv = 0x8015F840; + isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0x8015F850; + isEqual__9StateBaseFP9StateBase = 0x8015F8C0; + isNotEqual__9StateBaseFP9StateBase = 0x8015F8D0; + getName__9StateBaseFv = 0x8015F920; + getID__9StateBaseFv = 0x8015F930; + + __ct__10dFlagMgr_c = 0x800E3AE0; + setup__10dFlagMgr_cFb = 0x800E3BA0; + applyAndClearAllTimedActions__10dFlagMgr_cFv = 0x800E3F20; + execute__10dFlagMgr_cFv = 0x800E4010; + set__10dFlagMgr_cFUcibbbUi = 0x800E41C0; + findLowestFlagInSet__10dFlagMgr_cFUiUl = 0x800E4470; + setSpecial__10dFlagMgr_cFUcffUcUiUl = 0x800E4550; + get8__10dFlagMgr_cFUc = 0x800E4590; + get108__10dFlagMgr_cFUc = 0x800E45A0; + get208__10dFlagMgr_cFUc = 0x800E45B0; + get248__10dFlagMgr_cFUc = 0x800E45C0; + get448__10dFlagMgr_cFUc = 0x800E45E0; + instance__10dFlagMgr_c = 0x8042A078; + + + __ct__7PhysicsFv = 0x8007F7A0; + setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0x8007FB10; + addToList__7PhysicsFv = 0x8007F900; + removeFromList__7PhysicsFv = 0x8007F950; + update__7PhysicsFv = 0x8007FDA0; + + getTileRendererList__7dBgGm_cFi = 0x80078520; + + add__Q212TileRenderer4ListFP12TileRenderer = 0x80014820; + remove__Q212TileRenderer4ListFP12TileRenderer = 0x80014860; + + __ct__12TileRendererFv = 0x800145B0; + __dt__12TileRendererFv = 0x800145F0; + setPosition__12TileRendererFfff = 0x800146B0; + setVars__12TileRendererFf = 0x800146D0; + __ct__21dPlayerModelHandler_cFUc = 0x800D6CC0; loadModel__21dPlayerModelHandler_cFUcii = 0x800D6DF0; setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0x800D6F40; @@ -277,8 +523,13 @@ SECTIONS { GameHeaps = 0x80377C48; BGDatClass = 0x80429DF0; + instance__10BGDatClass = 0x80429DF0; GetTilesetName__FPvii = 0x800813F0; + getTilesetName__10BGDatClassFii = 0x800813F0; + + getPointerToTile__12TilemapClassFiiPUib = 0x80083B40; + IsWideScreen__Fv = 0x800B54B0; Player_Active = 0x80354E50; @@ -379,6 +630,7 @@ SECTIONS { strncpy = 0x802E19F8; strcmp = 0x802E1AB4; sprintf = 0x802E17DC; + strrchr = 0x802E1C40; wcslen = 0x802E441C; @@ -692,6 +944,7 @@ SECTIONS { dSys_c__RootHeapMEM2 = 0x8042A094; BG_GM_ptr = 0x80429DD0; + instance__7dBgGm_c = 0x80429DD0; BgActorDefs = 0x80429DDC; @@ -753,6 +1006,9 @@ SECTIONS { GetRandomSeed = 0x800B2EC0; RandomSeed = 0x80429F44; + MakeRandomNumber__Fi = 0x800B2EE0; + MakeRandomNumberForTiles__Fi = 0x801613A0; + StrangeReplayValue1 = 0x8042792E; StrangeReplayValue2 = 0x80429D69; StrangeReplayValue3 = 0x80429D6A; @@ -768,13 +1024,16 @@ SECTIONS { SomeWipeClass = 0x8042A440; QueryGlobal5758 = 0x800B3B50; + .text : { FILL (0) __text_start = . ; *(.init) *(.text) + __ctor_loc = . ; *(.ctors) + __ctor_end = . ; *(.dtors) *(.rodata) /**(.sdata)*/ @@ -786,4 +1045,3 @@ SECTIONS { __text_end = . ; } } - diff --git a/kamek_pal.x b/kamek_pal.x index 6bf4875..84d6005 100644 --- a/kamek_pal.x +++ b/kamek_pal.x @@ -523,8 +523,13 @@ SECTIONS { GameHeaps = 0x80377F48; BGDatClass = 0x8042A0D0; + instance__10BGDatClass = 0x8042A0D0; GetTilesetName__FPvii = 0x800813F0; + getTilesetName__10BGDatClassFii = 0x800813F0; + + getPointerToTile__12TilemapClassFiiPUib = 0x80083B40; + IsWideScreen__Fv = 0x800B5500; Player_Active = 0x80355150; @@ -1001,6 +1006,9 @@ SECTIONS { GetRandomSeed = 0x800B2EC0; RandomSeed = 0x8042A224; + MakeRandomNumber__Fi = 0x800B2EE0; + MakeRandomNumberForTiles__Fi = 0x801614E0; + StrangeReplayValue1 = 0x80427C2E; StrangeReplayValue2 = 0x8042A049; StrangeReplayValue3 = 0x8042A04A; diff --git a/kamek_pal2.x b/kamek_pal2.x index 16d9c48..86a067a 100644 --- a/kamek_pal2.x +++ b/kamek_pal2.x @@ -6,6 +6,7 @@ OUTPUT_FORMAT ("binary") SECTIONS { GetSpecificPlayerActor = 0xDEADBEEF; + Actor_SearchByID = 0xDEADBEEF; TimeStopFlag = 0xDEADBEEF; TimerBranch = 0xDEADBEEF; MarioDescentRate = 0xDEADBEEF; @@ -16,6 +17,8 @@ SECTIONS { AlwaysDrawFlag = 0xDEADBEEF; AlwaysDrawBranch = 0xDEADBEEF; GenerateRandomNumber = 0xDEADBEEF; + OneofManySoundPlayers = 0xDEADBEEF; + BombExplodeState = 0xDEADBEEF; _savefpr_14 = 0xDEADBEEF; _savefpr_15 = 0xDEADBEEF; @@ -101,6 +104,9 @@ SECTIONS { __construct_new_array = 0xDEADBEEF; __destroy_new_array = 0xDEADBEEF; + __register_global_object = 0xDEADBEEF; + __ptmf_scall = 0xDEADBEEF; + setup__13FunctionChainFPPFPv_bUs = 0xDEADBEEF; @@ -113,16 +119,216 @@ SECTIONS { GetExplanationString__7dBase_cFv = 0xDEADBEEF; + __vt__15daEnBlockMain_c = 0xDEADBEEF; + __dt__15daEnBlockMain_cFv = 0xDEADBEEF; + calledWhenUpMoveBegins__15daEnBlockMain_cFv = 0xDEADBEEF; + calledWhenDownMoveBegins__15daEnBlockMain_cFv = 0xDEADBEEF; + calledWhenUpMoveExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; + calledWhenUpMoveDiffExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; + calledWhenDownMoveExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; + calledWhenDownMoveEndExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; + calledWhenDownMoveDiffExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; + calledWhenDownMoveDiffEndExecutes__15daEnBlockMain_cFv = 0xDEADBEEF; + updateScale__15daEnBlockMain_cFb = 0xDEADBEEF; + upMove_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; + upMove_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; + upMove_End__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_End__15daEnBlockMain_cFv = 0xDEADBEEF; + downMoveEnd_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; + downMoveEnd_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; + downMoveEnd_End__15daEnBlockMain_cFv = 0xDEADBEEF; + upMove_Diff_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; + upMove_Diff_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; + upMove_Diff_End__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_Diff_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_Diff_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_Diff_End__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_DiffEnd_Begin__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_DiffEnd_Execute__15daEnBlockMain_cFv = 0xDEADBEEF; + downMove_DiffEnd_End__15daEnBlockMain_cFv = 0xDEADBEEF; + blockInit__15daEnBlockMain_cFf = 0xDEADBEEF; + blockUpdate__15daEnBlockMain_cFv = 0xDEADBEEF; + blockResult__15daEnBlockMain_cFv = 0xDEADBEEF; + PhysicsCallback1__15daEnBlockMain_c = 0xDEADBEEF; + PhysicsCallback2__15daEnBlockMain_c = 0xDEADBEEF; + PhysicsCallback3__15daEnBlockMain_c = 0xDEADBEEF; + OPhysicsCallback1__15daEnBlockMain_c = 0xDEADBEEF; + OPhysicsCallback2__15daEnBlockMain_c = 0xDEADBEEF; + OPhysicsCallback3__15daEnBlockMain_c = 0xDEADBEEF; + StateID_UpMove__15daEnBlockMain_c = 0xDEADBEEF; + StateID_DownMove__15daEnBlockMain_c = 0xDEADBEEF; + StateID_DownMoveEnd__15daEnBlockMain_c = 0xDEADBEEF; + StateID_UpMove_Diff__15daEnBlockMain_c = 0xDEADBEEF; + StateID_DownMove_Diff__15daEnBlockMain_c = 0xDEADBEEF; + StateID_DownMove_DiffEnd__15daEnBlockMain_c = 0xDEADBEEF; + + __ct__5dEn_cFv = 0xDEADBEEF; + afterCreate__5dEn_cFi = 0xDEADBEEF; + afterExecute__5dEn_cFi = 0xDEADBEEF; + kill__5dEn_cFv = 0xDEADBEEF; + eatIn__5dEn_cFv = 0xDEADBEEF; + disableEatIn__5dEn_cFv = 0xDEADBEEF; + _vf8C__5dEn_cFPv = 0xDEADBEEF; + _vfCC__5dEn_cFP7Point2d = 0xDEADBEEF; + _vfD0__5dEn_cFP7Point2d = 0xDEADBEEF; + doStateChange__5dEn_cFP9StateBase = 0xDEADBEEF; + preSpriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + prePlayerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + preYoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + stageActorCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + spriteCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + playerCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + yoshiCollision__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat3_StarPower__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat5_Mario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + _vf108__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCatD_GroundPound__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + _vf110__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat8_FencePunch__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat7_WMWaggleWater__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat7_WMWaggleWaterYoshi__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + _vf120__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCatA_PenguinMario__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat11_PipeCannon__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat9_RollingObject__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat1_Fireball_E_Explosion__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat2_IceBall_15_YoshiIce__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat13_Hammer__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0xDEADBEEF; + _vf140__5dEn_cFP13dStageActor_c = 0xDEADBEEF; + _vf144__5dEn_cFi = 0xDEADBEEF; + _vf148__5dEn_cFv = 0xDEADBEEF; + _vf14C__5dEn_cFv = 0xDEADBEEF; + _vf150__5dEn_cFv = 0xDEADBEEF; + eatenByYoshiProbably__5dEn_cFv = 0xDEADBEEF; + playHpdpSound1__5dEn_cFv = 0xDEADBEEF; + playEnemyDownSound1__5dEn_cFv = 0xDEADBEEF; + playEnemyDownComboSound__5dEn_cFPv = 0xDEADBEEF; + playHpdpSound2__5dEn_cFv = 0xDEADBEEF; + _vf168__5dEn_cFv = 0xDEADBEEF; + dieFumi_Begin__5dEn_cFv = 0xDEADBEEF; + dieFumi_Execute__5dEn_cFv = 0xDEADBEEF; + dieFumi_End__5dEn_cFv = 0xDEADBEEF; + dieFall_Begin__5dEn_cFv = 0xDEADBEEF; + dieFall_Execute__5dEn_cFv = 0xDEADBEEF; + dieFall_End__5dEn_cFv = 0xDEADBEEF; + dieBigFall_Begin__5dEn_cFv = 0xDEADBEEF; + dieBigFall_Execute__5dEn_cFv = 0xDEADBEEF; + dieBigFall_End__5dEn_cFv = 0xDEADBEEF; + dieSmoke_Begin__5dEn_cFv = 0xDEADBEEF; + dieSmoke_Execute__5dEn_cFv = 0xDEADBEEF; + dieSmoke_End__5dEn_cFv = 0xDEADBEEF; + dieYoshiFumi_Begin__5dEn_cFv = 0xDEADBEEF; + dieYoshiFumi_Execute__5dEn_cFv = 0xDEADBEEF; + dieYoshiFumi_End__5dEn_cFv = 0xDEADBEEF; + dieIceVanish_Begin__5dEn_cFv = 0xDEADBEEF; + dieIceVanish_Execute__5dEn_cFv = 0xDEADBEEF; + dieIceVanish_End__5dEn_cFv = 0xDEADBEEF; + dieGoal_Begin__5dEn_cFv = 0xDEADBEEF; + dieGoal_Execute__5dEn_cFv = 0xDEADBEEF; + dieGoal_End__5dEn_cFv = 0xDEADBEEF; + dieOther_Begin__5dEn_cFv = 0xDEADBEEF; + dieOther_Execute__5dEn_cFv = 0xDEADBEEF; + dieOther_End__5dEn_cFv = 0xDEADBEEF; + eatIn_Begin__5dEn_cFv = 0xDEADBEEF; + eatIn_Execute__5dEn_cFv = 0xDEADBEEF; + eatIn_End__5dEn_cFv = 0xDEADBEEF; + eatNow_Begin__5dEn_cFv = 0xDEADBEEF; + eatNow_Execute__5dEn_cFv = 0xDEADBEEF; + eatNow_End__5dEn_cFv = 0xDEADBEEF; + eatOut_Begin__5dEn_cFv = 0xDEADBEEF; + eatOut_Execute__5dEn_cFv = 0xDEADBEEF; + eatOut_End__5dEn_cFv = 0xDEADBEEF; + hitSpin_Begin__5dEn_cFv = 0xDEADBEEF; + hitSpin_Execute__5dEn_cFv = 0xDEADBEEF; + hitSpin_End__5dEn_cFv = 0xDEADBEEF; + ice_Begin__5dEn_cFv = 0xDEADBEEF; + ice_Execute__5dEn_cFv = 0xDEADBEEF; + ice_End__5dEn_cFv = 0xDEADBEEF; + spawnHitEffectAtPosition__5dEn_cF7Point2d = 0xDEADBEEF; + doSomethingWithHardHitAndSoftHitEffects__5dEn_cF7Point3d = 0xDEADBEEF; + playEnemyDownSound2__5dEn_cFv = 0xDEADBEEF; + add2ToYSpeed__5dEn_cFv = 0xDEADBEEF; + _vf218__5dEn_cFv = 0xDEADBEEF; + _vf21C__5dEn_cFv = 0xDEADBEEF; + _vf220__5dEn_cFPv = 0xDEADBEEF; + _vf224__5dEn_cFv = 0xDEADBEEF; + _vf228__5dEn_cFv = 0xDEADBEEF; + _vf22C__5dEn_cFv = 0xDEADBEEF; + _vf230__5dEn_cFv = 0xDEADBEEF; + _vf234__5dEn_cFv = 0xDEADBEEF; + _vf238__5dEn_cFv = 0xDEADBEEF; + _vf23C__5dEn_cFv = 0xDEADBEEF; + _vf240__5dEn_cFv = 0xDEADBEEF; + _vf244__5dEn_cFv = 0xDEADBEEF; + _vf248__5dEn_cFi = 0xDEADBEEF; + _vf24C__5dEn_cFPv = 0xDEADBEEF; + _vf250__5dEn_cFPv = 0xDEADBEEF; + _vf254__5dEn_cFPv = 0xDEADBEEF; + _vf258__5dEn_cFPv = 0xDEADBEEF; + _vf25C__5dEn_cFPv = 0xDEADBEEF; + _vf260__5dEn_cFPv = 0xDEADBEEF; + _vf264__5dEn_cFP13dStageActor_c = 0xDEADBEEF; + _vf268__5dEn_cFPv = 0xDEADBEEF; + spawnHitEffectAtPositionAgain__5dEn_cF7Point2d = 0xDEADBEEF; + playMameStepSound__5dEn_cFv = 0xDEADBEEF; + _vf274__5dEn_cFv = 0xDEADBEEF; + _vf278__5dEn_cFPv = 0xDEADBEEF; + _vf27C__5dEn_cFv = 0xDEADBEEF; + + _vfD8__18dActorMultiState_cFv = 0xDEADBEEF; + _vfDC__18dActorMultiState_cFv = 0xDEADBEEF; + _vfE0__18dActorMultiState_cFv = 0xDEADBEEF; + + __ct__13dStageActor_cFv = 0xDEADBEEF; + __dt__13dStageActor_cFv = 0xDEADBEEF; + beforeCreate__13dStageActor_cFv = 0xDEADBEEF; + afterCreate__13dStageActor_cFi = 0xDEADBEEF; + beforeDelete__13dStageActor_cFv = 0xDEADBEEF; + afterDelete__13dStageActor_cFi = 0xDEADBEEF; + beforeExecute__13dStageActor_cFv = 0xDEADBEEF; + afterExecute__13dStageActor_cFi = 0xDEADBEEF; + beforeDraw__13dStageActor_cFv = 0xDEADBEEF; + afterDraw__13dStageActor_cFi = 0xDEADBEEF; + GetExplanationString__13dStageActor_cFv = 0xDEADBEEF; + _vf60__13dStageActor_cFv = 0xDEADBEEF; + _vf68__13dStageActor_cFv = 0xDEADBEEF; + _vf6C__13dStageActor_cFv = 0xDEADBEEF; + _vf70__13dStageActor_cFv = 0xDEADBEEF; + _vf74__13dStageActor_cFv = 0xDEADBEEF; + _vf78__13dStageActor_cFv = 0xDEADBEEF; + _vf7C__13dStageActor_cFv = 0xDEADBEEF; + _vf88__13dStageActor_cFv = 0xDEADBEEF; + _vf90__13dStageActor_cFP13dStageActor_c = 0xDEADBEEF; + _vf94__13dStageActor_cFPv = 0xDEADBEEF; + removeMyActivePhysics__13dStageActor_cFv = 0xDEADBEEF; + addMyActivePhysics__13dStageActor_cFv = 0xDEADBEEF; + returnRegularScale__13dStageActor_cFv = 0xDEADBEEF; + _vfA4__13dStageActor_cFPv = 0xDEADBEEF; + _vfA8__13dStageActor_cFPv = 0xDEADBEEF; + _vfAC__13dStageActor_cFPv = 0xDEADBEEF; + _vfB0__13dStageActor_cFv = 0xDEADBEEF; + _vfB4__13dStageActor_cFv = 0xDEADBEEF; + _vfB8__13dStageActor_cFv = 0xDEADBEEF; + _vfBC__13dStageActor_cFv = 0xDEADBEEF; + _vfC0__13dStageActor_cFv = 0xDEADBEEF; + _vfC4__13dStageActor_cFv = 0xDEADBEEF; + _vfC8__13dStageActor_cFP7Point2d = 0xDEADBEEF; + checkZoneBoundaries__13dStageActor_cFUi = 0xDEADBEEF; + create__13dStageActor_cF6ActorsUiP7Point3dP6S16VecUc = 0xDEADBEEF; + __ct__8dScene_cFv = 0xDEADBEEF; __dt__8dScene_cFv = 0xDEADBEEF; beforeCreate__8dScene_cFv = 0xDEADBEEF; - afterCreate__8dScene_cFv = 0xDEADBEEF; + afterCreate__8dScene_cFi = 0xDEADBEEF; beforeDelete__8dScene_cFv = 0xDEADBEEF; - afterDelete__8dScene_cFv = 0xDEADBEEF; + afterDelete__8dScene_cFi = 0xDEADBEEF; beforeExecute__8dScene_cFv = 0xDEADBEEF; - afterExecute__8dScene_cFv = 0xDEADBEEF; + afterExecute__8dScene_cFi = 0xDEADBEEF; beforeDraw__8dScene_cFv = 0xDEADBEEF; - afterDraw__8dScene_cFv = 0xDEADBEEF; + afterDraw__8dScene_cFi = 0xDEADBEEF; __ct__8dActor_cFv = 0xDEADBEEF; __dt__8dActor_cFv = 0xDEADBEEF; @@ -130,13 +336,13 @@ SECTIONS { __ct__7dBase_cFv = 0xDEADBEEF; __dt__7dBase_cFv = 0xDEADBEEF; beforeCreate__7dBase_cFv = 0xDEADBEEF; - afterCreate__7dBase_cFv = 0xDEADBEEF; + afterCreate__7dBase_cFi = 0xDEADBEEF; beforeDelete__7dBase_cFv = 0xDEADBEEF; - afterDelete__7dBase_cFv = 0xDEADBEEF; + afterDelete__7dBase_cFi = 0xDEADBEEF; beforeExecute__7dBase_cFv = 0xDEADBEEF; - afterExecute__7dBase_cFv = 0xDEADBEEF; + afterExecute__7dBase_cFi = 0xDEADBEEF; beforeDraw__7dBase_cFv = 0xDEADBEEF; - afterDraw__7dBase_cFv = 0xDEADBEEF; + afterDraw__7dBase_cFi = 0xDEADBEEF; onDraw__7fBase_cFv = 0xDEADBEEF; @@ -145,6 +351,46 @@ SECTIONS { _vf58__8dActor_cFv = 0xDEADBEEF; _vf5C__8dActor_cFv = 0xDEADBEEF; + __ct__9StateBaseFPCc = 0xDEADBEEF; + __dt__9StateBaseFv = 0xDEADBEEF; + isInvalid__9StateBaseFv = 0xDEADBEEF; + isEqualNotUsedForSomeReason__9StateBaseFP9StateBase = 0xDEADBEEF; + isEqual__9StateBaseFP9StateBase = 0xDEADBEEF; + isNotEqual__9StateBaseFP9StateBase = 0xDEADBEEF; + getName__9StateBaseFv = 0xDEADBEEF; + getID__9StateBaseFv = 0xDEADBEEF; + + __ct__10dFlagMgr_c = 0xDEADBEEF; + setup__10dFlagMgr_cFb = 0xDEADBEEF; + applyAndClearAllTimedActions__10dFlagMgr_cFv = 0xDEADBEEF; + execute__10dFlagMgr_cFv = 0xDEADBEEF; + set__10dFlagMgr_cFUcibbbUi = 0xDEADBEEF; + findLowestFlagInSet__10dFlagMgr_cFUiUl = 0xDEADBEEF; + setSpecial__10dFlagMgr_cFUcffUcUiUl = 0xDEADBEEF; + get8__10dFlagMgr_cFUc = 0xDEADBEEF; + get108__10dFlagMgr_cFUc = 0xDEADBEEF; + get208__10dFlagMgr_cFUc = 0xDEADBEEF; + get248__10dFlagMgr_cFUc = 0xDEADBEEF; + get448__10dFlagMgr_cFUc = 0xDEADBEEF; + instance__10dFlagMgr_c = 0xDEADBEEF; + + + __ct__7PhysicsFv = 0xDEADBEEF; + setup__7PhysicsFP8dActor_cPQ27Physics4InfoUcUcP7Point2d = 0xDEADBEEF; + addToList__7PhysicsFv = 0xDEADBEEF; + removeFromList__7PhysicsFv = 0xDEADBEEF; + update__7PhysicsFv = 0xDEADBEEF; + + getTileRendererList__7dBgGm_cFi = 0xDEADBEEF; + + add__Q212TileRenderer4ListFP12TileRenderer = 0xDEADBEEF; + remove__Q212TileRenderer4ListFP12TileRenderer = 0xDEADBEEF; + + __ct__12TileRendererFv = 0xDEADBEEF; + __dt__12TileRendererFv = 0xDEADBEEF; + setPosition__12TileRendererFfff = 0xDEADBEEF; + setVars__12TileRendererFf = 0xDEADBEEF; + __ct__21dPlayerModelHandler_cFUc = 0xDEADBEEF; loadModel__21dPlayerModelHandler_cFUcii = 0xDEADBEEF; setSRT__21dPlayerModelHandler_cF7Point3d6S16Vec7Point3d = 0xDEADBEEF; @@ -277,8 +523,13 @@ SECTIONS { GameHeaps = 0xDEADBEEF; BGDatClass = 0xDEADBEEF; + instance__10BGDatClass = 0xDEADBEEF; GetTilesetName__FPvii = 0xDEADBEEF; + getTilesetName__10BGDatClassFii = 0xDEADBEEF; + + getPointerToTile__12TilemapClassFiiPUib = 0xDEADBEEF; + IsWideScreen__Fv = 0xDEADBEEF; Player_Active = 0xDEADBEEF; @@ -379,6 +630,7 @@ SECTIONS { strncpy = 0xDEADBEEF; strcmp = 0xDEADBEEF; sprintf = 0xDEADBEEF; + strrchr = 0xDEADBEEF; wcslen = 0xDEADBEEF; @@ -692,6 +944,7 @@ SECTIONS { dSys_c__RootHeapMEM2 = 0xDEADBEEF; BG_GM_ptr = 0xDEADBEEF; + instance__7dBgGm_c = 0xDEADBEEF; BgActorDefs = 0xDEADBEEF; @@ -753,6 +1006,9 @@ SECTIONS { GetRandomSeed = 0xDEADBEEF; RandomSeed = 0xDEADBEEF; + MakeRandomNumber__Fi = 0xDEADBEEF; + MakeRandomNumberForTiles__Fi = 0xDEADBEEF; + StrangeReplayValue1 = 0xDEADBEEF; StrangeReplayValue2 = 0xDEADBEEF; StrangeReplayValue3 = 0xDEADBEEF; @@ -768,13 +1024,16 @@ SECTIONS { SomeWipeClass = 0xDEADBEEF; QueryGlobal5758 = 0xDEADBEEF; + .text : { FILL (0) __text_start = . ; *(.init) *(.text) + __ctor_loc = . ; *(.ctors) + __ctor_end = . ; *(.dtors) *(.rodata) /**(.sdata)*/ @@ -786,4 +1045,3 @@ SECTIONS { __text_end = . ; } } - diff --git a/tools/hooks.pyc b/tools/hooks.pyc Binary files differindex e345d54..84b5c26 100644 --- a/tools/hooks.pyc +++ b/tools/hooks.pyc |