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authorTreeki <treeki@gmail.com>2012-07-25 19:01:07 +0200
committerTreeki <treeki@gmail.com>2012-07-25 19:01:07 +0200
commitc01d2d5df5c0bca7b8714f54e8efbd3456b1182e (patch)
tree32e300afd926ba181a8a0b1c5a2199d075e0e258
parentaea689a23e1390d62896ba96667631add5c33018 (diff)
parent6895c831ad320c14b01ccabe1c8adcec354e3f9f (diff)
downloadkamek-c01d2d5df5c0bca7b8714f54e8efbd3456b1182e.tar.gz
kamek-c01d2d5df5c0bca7b8714f54e8efbd3456b1182e.zip
Merge branch 'freeform-unlocks' into level-select
Diffstat (limited to '')
-rw-r--r--kamek_pal.x1
-rw-r--r--src/koopatlas/core.cpp5
-rw-r--r--src/koopatlas/map.cpp35
-rw-r--r--src/koopatlas/map.h5
-rw-r--r--src/koopatlas/mapdata.cpp51
-rw-r--r--src/koopatlas/mapdata.h39
-rw-r--r--src/koopatlas/pathmanager.cpp198
-rw-r--r--src/koopatlas/pathmanager.h15
8 files changed, 289 insertions, 60 deletions
diff --git a/kamek_pal.x b/kamek_pal.x
index 236506f..8c337d3 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -261,6 +261,7 @@ SECTIONS {
__nw__FUl = 0x802B9350;
__dl__FPv = 0x802B93C0;
+ __dla__FPv = 0x802B93D0;
__construct_new_array = 0x802DCAD0;
__destroy_new_array = 0x802DCE00;
diff --git a/src/koopatlas/core.cpp b/src/koopatlas/core.cpp
index 6dba268..bce31b1 100644
--- a/src/koopatlas/core.cpp
+++ b/src/koopatlas/core.cpp
@@ -998,6 +998,11 @@ void NewerMapDrawFunc() {
DrawOpa();
DrawXlu();
UnlinkScene(1);
+ SetCurrentCameraID(0);
+ for (int i = 0; i < 4; i++)
+ RenderEffects(0, 0xB+i);
+ for (int i = 0; i < 4; i++)
+ RenderEffects(0, 7+i);
GXDrawDone();
// Leaving out some stuff here
DrawAllLayoutsAfterX(0x80);
diff --git a/src/koopatlas/map.cpp b/src/koopatlas/map.cpp
index 1c2de26..e37ee4b 100644
--- a/src/koopatlas/map.cpp
+++ b/src/koopatlas/map.cpp
@@ -45,7 +45,6 @@ int dWMMap_c::onCreate() {
renderer.allocator.setup(GameHeaps[0], 0x20);
bool result = renderer.setup(&renderer.allocator);
- bgMatrix.identity();
bgMatrix.translation(0.0f, 0.0f, -500.0f);
allocator.link(-1, GameHeaps[0], 0, 0x20);
@@ -112,34 +111,21 @@ void dWMMap_c::renderer_c::drawLayers() {
beginRendering();
- bool cont = false;
for (int iLayer = data->layerCount - 1; iLayer >= 0; iLayer--) {
dKPLayer_s *layer = data->layers[iLayer];
renderMtx[2][3] += 2.0f;
- cont = false;
- for (int iNodes = dataCls->pathLayer->nodeCount - 1; iNodes >= 0; iNodes--) {
- dKPNode_s *node = dataCls->pathLayer->nodes[iNodes];
- bool unlock = node->isUnlocked();
- if (!unlock) {
- if (node->tileLayer == layer) { cont = true; break; }
- if (node->doodadLayer == layer) { cont = true; break; }
- }
- }
- for (int iPaths = dataCls->pathLayer->pathCount - 1; iPaths >= 0; iPaths--) {
- dKPPath_s *path = dataCls->pathLayer->paths[iPaths];
- if (!path->isAvailable) {
- if (path->tileLayer == layer) { cont = true; break; }
- if (path->doodadLayer == layer) { cont = true; break; }
- }
- }
+ if (layer->alpha == 0)
+ continue; // invisible
- if (cont) { continue; }
TileReport("Checking layer %d with type %d\n", iLayer, layer->type);
+
+ GXSetTevColor(GX_TEVREG0, (GXColor){255,255,255,layer->alpha});
+
if (layer->type == dKPLayer_s::OBJECTS)
- renderTileLayer(layer, data->sectors, 255);
+ renderTileLayer(layer, data->sectors);
else if (layer->type == dKPLayer_s::DOODADS)
- renderDoodadLayer(layer, 255);
+ renderDoodadLayer(layer);
}
endRendering();
@@ -209,7 +195,7 @@ void dWMMap_c::renderer_c::beginRendering() {
GXSetTevColor(GX_TEVREG1, (GXColor){0,0,0,255});
}
-void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector_s *sectors, int alpha) {
+void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector_s *sectors) {
//TileReport("Rendering layer %p\n", layer);
// don't render it if we don't need to
@@ -288,8 +274,6 @@ void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector
float coordY2 = yMult * (tileY + 26.0f);
- GXSetTevColor(GX_TEVREG0, (GXColor){255,255,255,alpha});
-
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition2s16(worldX + 24, worldY - 24);
GXTexCoord2f32(coordX2, coordY2);
@@ -310,7 +294,7 @@ void dWMMap_c::renderer_c::renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector
//TileReport("Layer complete\n");
}
-void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer, int alpha) {
+void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer) {
for (int i = 0; i < layer->doodadCount; i++) {
dKPDoodad_s *doodad = layer->doodads[i];
DoodadReport("Doodad @ %f,%f sized %f,%f with angle %f\n", doodad->x, doodad->y, doodad->width, doodad->height, doodad->angle);
@@ -434,7 +418,6 @@ void dWMMap_c::renderer_c::renderDoodadLayer(dKPLayer_s *layer, int alpha) {
loadCamera(doodadMtx);
loadTexture(doodad->texObj);
- GXSetTevColor(GX_TEVREG0, (GXColor){255,255,255,alpha});
GXBegin(GX_QUADS, GX_VTXFMT1, 4);
GXPosition2f32(halfW, -halfH);
GXTexCoord2u8(255, 255);
diff --git a/src/koopatlas/map.h b/src/koopatlas/map.h
index 14c2b87..8d3e2ae 100644
--- a/src/koopatlas/map.h
+++ b/src/koopatlas/map.h
@@ -42,8 +42,8 @@ class dWMMap_c : public dBase_c {
void beginRendering();
void endRendering();
- void renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector_s *sector, int alpha);
- void renderDoodadLayer(dKPLayer_s *layer, int alpha);
+ void renderTileLayer(dKPLayer_s *layer, dKPLayer_s::sector_s *sector);
+ void renderDoodadLayer(dKPLayer_s *layer);
void loadTexture(GXTexObj *obj);
@@ -55,7 +55,6 @@ class dWMMap_c : public dBase_c {
float baseZ;
int minX, minY, maxX, maxY;
- int unlockingAlpha;
};
renderer_c renderer;
diff --git a/src/koopatlas/mapdata.cpp b/src/koopatlas/mapdata.cpp
index 9c84c4a..63fd0b7 100644
--- a/src/koopatlas/mapdata.cpp
+++ b/src/koopatlas/mapdata.cpp
@@ -2,17 +2,31 @@
// HELPER FUNCTIONS
-dKPPath_s *dKPNode_s::getOppositeExitTo(dKPPath_s *path) {
+dKPPath_s *dKPNode_s::getOppositeExitTo(dKPPath_s *path, bool mustBeAvailable) {
for (int i = 0; i < 4; i++) {
dKPPath_s *check = exits[i];
- if (check != 0 && check != path)
+ if (check != 0 && check != path) {
+ if (mustBeAvailable && !check->isAvailable)
+ continue;
+
return check;
+ }
}
return 0;
}
+int dKPNode_s::getExitCount(bool mustBeAvailable) {
+ int ct = 0;
+
+ for (int i = 0; i < 4; i++)
+ if (exits[i] && (mustBeAvailable ? exits[i]->isAvailable : true))
+ ct++;
+
+ return ct;
+}
+
bool dKPNode_s::isUnlocked() {
for (int i = 0; i < 4; i++)
if (exits[i])
@@ -89,6 +103,20 @@ void dKPNode_s::setupNodeExtra() {
this->extra->mallocator.unlink();
}
+void dKPNode_s::setLayerAlpha(u8 alpha) {
+ if (tileLayer)
+ tileLayer->alpha = alpha;
+ if (doodadLayer)
+ doodadLayer->alpha = alpha;
+}
+
+void dKPPath_s::setLayerAlpha(u8 alpha) {
+ if (tileLayer)
+ tileLayer->alpha = alpha;
+ if (doodadLayer)
+ doodadLayer->alpha = alpha;
+}
+
int dKPLayer_s::findNodeID(dKPNode_s *node) {
for (int i = 0; i < nodeCount; i++)
if (nodes[i] == node)
@@ -173,6 +201,7 @@ void dKPMapData_c::fixup() {
fixRef(data->layers);
fixRef(data->tilesets);
+ fixRef(data->unlockData);
for (int iLayer = 0; iLayer < data->layerCount; iLayer++) {
dKPLayer_s *layer = fixRef(data->layers[iLayer]);
@@ -227,24 +256,6 @@ void dKPMapData_c::fixup() {
// before we finish here, create the Node Extra classes
- // before the first off, do the unlocking.
- SaveBlock *save = GetSaveFile()->GetBlock(-1);
- for (int i = 0; i < pathLayer->pathCount; i++) {
- dKPPath_s *path = pathLayer->paths[i];
-
- if (path->unlockType > 0) {
- u32 conds = save->GetLevelCondition(path->unlockLevelNumber[0] - 1, path->unlockLevelNumber[1] - 1);
-
- if (path->unlockType == 1 && (conds & COND_NORMAL))
- path->isAvailable = true;
- else if (path->unlockType == 2 && (conds & COND_SECRET))
- path->isAvailable = true;
- else
- path->isAvailable = false;
- }
- }
-
-
// first off, count how many we need...
int count = 0;
for (int nodeIdx = 0; nodeIdx < pathLayer->nodeCount; nodeIdx++) {
diff --git a/src/koopatlas/mapdata.h b/src/koopatlas/mapdata.h
index 18dd9ee..40e1a43 100644
--- a/src/koopatlas/mapdata.h
+++ b/src/koopatlas/mapdata.h
@@ -70,13 +70,13 @@ struct dKPNode_s {
NodeTypes type;
+ bool isNew;
+
dKPNodeExtra_c *extra;
// The union is placed at the very end so we can leave out padding in the
// kpbin
union {
- // struct { u8 levelNumber[2]; };
- // FORWARDS COMPATIBILITY:
struct { u8 levelNumber[2]; bool hasSecret; };
struct { const char *destMap; u8 thisID, foreignID, transition, _; };
};
@@ -91,18 +91,37 @@ struct dKPNode_s {
bool isUnlocked();
void setupNodeExtra();
- dKPPath_s *getOppositeExitTo(dKPPath_s *path);
+ dKPPath_s *getOppositeExitTo(dKPPath_s *path, bool mustBeAvailable=false);
+ dKPPath_s *getOppositeAvailableExitTo(dKPPath_s *path) {
+ return getOppositeExitTo(path, true);
+ }
+
+ int getExitCount(bool mustBeAvailable=false);
+ int getAvailableExitCount() {
+ return getExitCount(true);
+ }
+
+ void setLayerAlpha(u8 alpha);
};
struct dKPPath_s {
+ enum Availability {
+ NOT_AVAILABLE = 0,
+ AVAILABLE = 1,
+ NEWLY_AVAILABLE = 2,
+ ALWAYS_AVAILABLE = 3
+ };
+
dKPNode_s *start, *end;
dKPLayer_s *tileLayer, *doodadLayer;
- u8 unlockType; // 0 = always, 1 = normal, 2 = secret
- u8 unlockLevelNumber[2];
- bool isAvailable; // computed on-the-fly - default from Koopatlas is true
+ u8 isAvailable; // computed on-the-fly - default from Koopatlas is NOT or ALWAYS
+ u8 isSecret;
+ u8 _padding[2];
float speed;
int animation;
+
+ void setLayerAlpha(u8 alpha);
};
/******************************************************************************
@@ -114,6 +133,8 @@ struct dKPLayer_s {
};
LayerTypes type;
+ u8 alpha;
+ u8 _padding[3];
typedef u16 sector_s[16][16];
@@ -164,6 +185,8 @@ struct dKPMapFile_s {
int tilesetCount;
GXTexObj *tilesets;
+ u8 *unlockData;
+
dKPLayer_s::sector_s sectors[1]; // variable size
};
@@ -174,7 +197,7 @@ class dKPMapData_c {
template <typename T>
inline T* fixRef(T*& indexAsPtr) {
unsigned int index = (unsigned int)indexAsPtr;
- if (index == 0xFFFFFFFF)
+ if (index == 0xFFFFFFFF || index == 0)
indexAsPtr = 0;
else
indexAsPtr = (T*)(((char*)data) + index);
@@ -184,7 +207,7 @@ class dKPMapData_c {
template <typename T>
inline T* fixRefSafe(T*& indexAsPtr) {
unsigned int index = (unsigned int)indexAsPtr;
- if (index == 0xFFFFFFFF)
+ if (index == 0xFFFFFFFF || index == 0)
indexAsPtr = 0;
else if (index < 0x80000000)
indexAsPtr = (T*)(((char*)data) + index);
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp
index b2d649d..de2a584 100644
--- a/src/koopatlas/pathmanager.cpp
+++ b/src/koopatlas/pathmanager.cpp
@@ -61,11 +61,161 @@ void dWMPathManager_c::setup() {
}
}
- // unlock all needed paths
SpammyReport("Unlocking paths\n");
+ isEnteringLevel = false;
+ unlockPaths();
SpammyReport("done\n");
}
+static u8 *PathAvailabilityData = 0;
+static u8 *NodeAvailabilityData = 0;
+
+dWMPathManager_c::~dWMPathManager_c() {
+ if (PathAvailabilityData && !isEnteringLevel) {
+ delete[] PathAvailabilityData;
+ PathAvailabilityData = 0;
+
+ delete[] NodeAvailabilityData;
+ NodeAvailabilityData = 0;
+ }
+}
+
+void dWMPathManager_c::unlockPaths() {
+ u8 *oldPathAvData = PathAvailabilityData;
+ PathAvailabilityData = new u8[pathLayer->pathCount];
+
+ u8 *oldNodeAvData = NodeAvailabilityData;
+ NodeAvailabilityData = new u8[pathLayer->nodeCount];
+
+ OSReport("Unlocking paths\n");
+
+ // unlock all needed paths
+ for (int i = 0; i < pathLayer->pathCount; i++) {
+ dKPPath_s *path = pathLayer->paths[i];
+
+ PathAvailabilityData[i] = path->isAvailable;
+
+ //OSReport("Path %d: %d\n", i, path->isAvailable);
+ // if this path is not "always available", then nuke its alpha
+ path->setLayerAlpha((path->isAvailable == dKPPath_s::ALWAYS_AVAILABLE) ? 255 : 0);
+ }
+
+ for (int i = 0; i < pathLayer->nodeCount; i++)
+ NodeAvailabilityData[i] = pathLayer->nodes[i]->isUnlocked();
+
+ SaveBlock *save = GetSaveFile()->GetBlock(-1);
+
+ u8 *in = (u8*)dScKoopatlas_c::instance->mapData.data->unlockData;
+
+ while (*in != 0) {
+ // begin processing a block
+ bool value = evaluateUnlockCondition(in, save);
+ //OSReport("Unlock condition: %d\n", value);
+
+ // get what it's supposed to affect
+ // for now we'll assume that it affects one or more paths
+ u8 affectedCount = *(in++);
+
+ for (int i = 0; i < affectedCount; i++) {
+ u8 one = *(in++);
+ u8 two = *(in++);
+ u16 pathID = (one << 8) | two;
+
+ dKPPath_s *path = pathLayer->paths[pathID];
+ path->isAvailable = value ? dKPPath_s::AVAILABLE : dKPPath_s::NOT_AVAILABLE;
+ PathAvailabilityData[pathID] = value ? dKPPath_s::AVAILABLE : dKPPath_s::NOT_AVAILABLE;
+ //OSReport("Applied to path %p[%d]\n", path, pathID);
+ // NEWLY_AVAILABLE is set later, when that stuff is figured out
+
+ path->setLayerAlpha(value ? 255 : 0);
+ }
+ }
+
+ // did anything become newly available?!
+ newlyAvailablePaths = 0;
+ newlyAvailableNodes = 0;
+
+ if (oldPathAvData) {
+ for (int i = 0; i < pathLayer->pathCount; i++) {
+ if ((PathAvailabilityData[i] > 0) && (oldPathAvData[i] == 0)) {
+ dKPPath_s *path = pathLayer->paths[i];
+ path->isAvailable = dKPPath_s::NEWLY_AVAILABLE;
+ newlyAvailablePaths++;
+
+ // set this path's alpha to 0, we'll fade it in later
+ path->setLayerAlpha(0);
+ }
+ }
+ delete[] oldPathAvData;
+
+ // check nodes too
+ for (int i = 0; i < pathLayer->nodeCount; i++) {
+ if ((NodeAvailabilityData[i] > 0) && (oldNodeAvData[i] == 0)) {
+ dKPNode_s *node = pathLayer->nodes[i];
+ node->isNew = true;
+ newlyAvailableNodes++;
+ }
+ }
+ delete[] oldNodeAvData;
+ }
+
+ // now set all node alphas
+ for (int i = 0; i < pathLayer->nodeCount; i++) {
+ dKPNode_s *node = pathLayer->nodes[i];
+
+ node->setLayerAlpha((node->isUnlocked() & !node->isNew) ? 255 : 0);
+ }
+
+ // if anything was new, set it as such
+ if (newlyAvailablePaths || newlyAvailableNodes) {
+ countdownToFadeIn = 30;
+ }
+ unlockingAlpha = -1;
+}
+
+bool dWMPathManager_c::evaluateUnlockCondition(u8 *&in, SaveBlock *save) {
+ u8 controlByte = *(in++);
+
+ u8 conditionType = (controlByte >> 6);
+
+ if (conditionType == 0)
+ return true;
+
+ if (conditionType == 1) {
+ // Simple level
+
+ bool isSecret = (controlByte & 0x10);
+ u8 worldNumber = controlByte & 0xF;
+ u8 levelNumber = *(in++);
+
+ u32 conds = save->GetLevelCondition(worldNumber, levelNumber);
+
+ if (isSecret)
+ return (conds & COND_SECRET) != 0;
+ else
+ return (conds & COND_NORMAL) != 0;
+ }
+
+ // Type: 2 = AND, 3 = OR
+ bool isAnd = (conditionType == 2);
+ bool isOr = (conditionType == 3);
+
+ bool value = isOr ? false : true;
+
+ u8 termCount = (controlByte & 0x3F) + 1;
+
+ for (int i = 0; i < termCount; i++) {
+ bool what = evaluateUnlockCondition(in, save);
+
+ if (isOr)
+ value |= what;
+ else
+ value &= what;
+ }
+
+ return value;
+}
+
void dWMPathManager_c::execute() {
int nowPressed = Remocon_GetPressed(GetActiveRemocon());
@@ -84,6 +234,36 @@ void dWMPathManager_c::execute() {
else if (nowPressed & WPAD_TWO)
activatePoint();
}
+
+ // handle path fading
+ if (countdownToFadeIn > 0) {
+ countdownToFadeIn--;
+ if (countdownToFadeIn <= 0)
+ unlockingAlpha = 0;
+ }
+
+ if (unlockingAlpha != -1) {
+ unlockingAlpha += 3;
+
+ for (int i = 0; i < pathLayer->pathCount; i++) {
+ dKPPath_s *path = pathLayer->paths[i];
+
+ if (path->isAvailable == dKPPath_s::NEWLY_AVAILABLE)
+ path->setLayerAlpha(unlockingAlpha);
+ }
+
+ for (int i = 0; i < pathLayer->nodeCount; i++) {
+ dKPNode_s *node = pathLayer->nodes[i];
+
+ if (node->isNew)
+ node->setLayerAlpha(unlockingAlpha);
+ }
+
+ if (unlockingAlpha == 255) {
+ // we've reached the end
+ unlockingAlpha = -1;
+ }
+ }
}
@@ -302,6 +482,16 @@ void dWMPathManager_c::moveThroughPath() {
SpammyReport("reached path end (%p)\n", to);
+ // Quick check: do we *actually* need to stop on this node?
+ // If it's a junction with more than two exits, but only two are open,
+ // take the opposite open one
+ bool stopOverride = false;
+
+ if (to->type == dKPNode_s::STOP) {
+ if (to->getExitCount() > 2 && to->getAvailableExitCount() == 2)
+ stopOverride = true;
+ }
+
if (to->type == dKPNode_s::CHANGE) {
// Go to another map
isMoving = false;
@@ -313,7 +503,7 @@ void dWMPathManager_c::moveThroughPath() {
DoSceneChange(WORLD_MAP, 0x10000000 | to->foreignID, 0);
- } else if (to->type != dKPNode_s::PASS_THROUGH) {
+ } else if (to->type != dKPNode_s::PASS_THROUGH && !stopOverride) {
// Stop here
player->startAnimation(0, 1.2, 10.0, 0.0);
player->hasEffect = false;
@@ -329,7 +519,7 @@ void dWMPathManager_c::moveThroughPath() {
dWMHud_c::instance->showPointBar();
SpammyReport("Point bar shown\n");
} else {
- startMovementTo(to->getOppositeExitTo(currentPath));
+ startMovementTo(to->getOppositeAvailableExitTo(currentPath));
SpammyReport("passthrough node, continuing to next path\n");
}
}
@@ -360,6 +550,8 @@ void dWMPathManager_c::activatePoint() {
MapSoundPlayer(SoundRelatedClass, SE_SYS_GAME_START, 1);
daWMPlayer_c::instance->startAnimation(170, 1.2, 10.0, 0.0);
+ isEnteringLevel = true;
+
dLevelInfo_c::entry_s *level = dScKoopatlas_c::instance->levelInfo.search(w, l);
dScKoopatlas_c::instance->startLevel(level);
}
diff --git a/src/koopatlas/pathmanager.h b/src/koopatlas/pathmanager.h
index 969bdb2..2ce0e9c 100644
--- a/src/koopatlas/pathmanager.h
+++ b/src/koopatlas/pathmanager.h
@@ -10,9 +10,12 @@ extern "C" bool SpawnEffect(const char*, int, Vec*, S16Vec*, Vec*);
class dWMPathManager_c {
public:
void setup();
+ ~dWMPathManager_c();
void execute();
bool canUseExit(dKPPath_s *path) {
+ OSReport("Checking usability of path %p\n", path);
+ if (path) OSReport("Availability: %d\n", path->isAvailable);
return (path != 0) && (path->isAvailable);
}
@@ -36,6 +39,18 @@ class dWMPathManager_c {
bool reverseThroughPath; // direction we are going through the path
bool mustComplainToMapCreator;
+
+ int newlyAvailablePaths;
+ int newlyAvailableNodes;
+
+ int unlockingAlpha; // -1 if not used
+ int countdownToFadeIn;
+
+ private:
+ void unlockPaths();
+ bool evaluateUnlockCondition(u8 *&in, SaveBlock *save);
+
+ bool isEnteringLevel;
};
#endif