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author | Colin Noga <Tempus@chronometry.ca> | 2013-04-12 14:06:18 -0500 |
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committer | Colin Noga <Tempus@chronometry.ca> | 2013-04-12 14:06:18 -0500 |
commit | 8e91fec48bf34527d20031a7f24e40e310aab7a2 (patch) | |
tree | b391b6d8e9dbca61305d0d691d5e8e6dbaec8cac | |
parent | fa8bbea36e980cda0ca36569c81d8315364d482a (diff) | |
download | kamek-8e91fec48bf34527d20031a7f24e40e310aab7a2.tar.gz kamek-8e91fec48bf34527d20031a7f24e40e310aab7a2.zip |
Typo fix
Diffstat (limited to '')
-rw-r--r-- | src/makeYourOwnModelSprite.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/makeYourOwnModelSprite.cpp b/src/makeYourOwnModelSprite.cpp index 36ea1db..c424c7f 100644 --- a/src/makeYourOwnModelSprite.cpp +++ b/src/makeYourOwnModelSprite.cpp @@ -86,9 +86,7 @@ int dMakeYourOwn::onCreate() { 2000.0, 3600.0, 4000.0, 4500.0, 6000.0, 6500.0, 7000.0, 7500.0 }; - currentInfo = &types[Type]; - - this->zOrder = &zLevels[(this->settings >> 16) & 0xF] + this->zOrder = zLevels[(this->settings >> 16) & 0xF]; // Setup the models inside an allocator allocator.link(-1, GameHeaps[0], 0, 0x20); |