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| author | Treeki <treeki@gmail.com> | 2012-12-08 06:47:53 +0100 | 
|---|---|---|
| committer | Treeki <treeki@gmail.com> | 2012-12-08 06:47:53 +0100 | 
| commit | 3e1eddbcca15042a7a63f29f5db3ce66237355b9 (patch) | |
| tree | c71c3479d714df558e333f4120133b1c6c0aa9e6 | |
| parent | e7801309b3862b052e6cb43946fea889cd297cd9 (diff) | |
| download | kamek-3e1eddbcca15042a7a63f29f5db3ce66237355b9.tar.gz kamek-3e1eddbcca15042a7a63f29f5db3ce66237355b9.zip | |
assorted updates and fixes
Diffstat (limited to '')
| -rwxr-xr-x | include/game.h | 4 | ||||
| -rw-r--r-- | kamek_pal.x | 3 | ||||
| -rw-r--r-- | src/apDebug.cpp | 68 | ||||
| -rw-r--r-- | src/bossMegaGoomba.cpp | 47 | ||||
| -rw-r--r-- | src/koopatlas/mapmusic.cpp | 4 | 
5 files changed, 106 insertions, 20 deletions
| diff --git a/include/game.h b/include/game.h index 403d1b3..780b76c 100755 --- a/include/game.h +++ b/include/game.h @@ -2057,6 +2057,7 @@ public:  	static fBase_c *search(Actors name, fBase_c *previous = 0);
  	static fBase_c *search(u32 id);
 +	static fBase_c *searchByBaseType(int type, fBase_c *previous);
  };
  class dBase_c : public fBase_c {
 @@ -3582,5 +3583,8 @@ namespace nw4r {  	}
  }
 +
 +extern float EnemyBounceValue;
 +
  #endif
 diff --git a/kamek_pal.x b/kamek_pal.x index 6300912..5fcb316 100644 --- a/kamek_pal.x +++ b/kamek_pal.x @@ -1,8 +1,11 @@  SECTIONS { +	EnemyBounceValue = 0x8042A5F0; +  /* Scrolling is annoying, clown car goes here! */  	search__7fBase_cFUi = 0x80162E40;  	search__7fBase_cF6ActorsP7fBase_c = 0x80162E90; +	searchByBaseType__7fBase_cFiP7fBase_c = 0x80162EF0;  	AddStockPowerup = 0x800BB330;  	continueFromStrongBox2 = 0x808AAFD0; diff --git a/src/apDebug.cpp b/src/apDebug.cpp index f485474..ee31c28 100644 --- a/src/apDebug.cpp +++ b/src/apDebug.cpp @@ -241,4 +241,72 @@ void APDebugDrawer::drawXlu() {  		p = p->next;  	} + + +	// Now, the hardest one.. CollisionMgr_c! +	fBase_c *fb = 0; +	while ((fb = fBase_c::searchByBaseType(2, fb))) { +		u8 *testMe = ((u8*)fb) + 0x1EC; +		if (*((u32*)testMe) != 0x8030F6D0) +			continue; + +		u32 uptr = (u32)fb; +		u8 r = u8((uptr>>16)&0xFF)+0x20; +		u8 g = u8((uptr>>8)&0xFF)-0x30; +		u8 b = u8(uptr&0xFF)+0x80; +		u8 a = 0xFF; + +		dStageActor_c *ac = (dStageActor_c*)fb; + +		sensorBase_s *sensors[4] = { +			ac->collMgr.pBelowInfo, ac->collMgr.pAboveInfo, +			ac->collMgr.pAdjacentInfo, ac->collMgr.pAdjacentInfo}; + +		for (int i = 0; i < 4; i++) { +			sensorBase_s *s = sensors[i]; +			if (!s) +				continue; + +			float mult = (i == 3) ? -1.0f : 1.0f; + +			switch (s->flags & SENSOR_TYPE_MASK) { +				case SENSOR_POINT: +					GXBegin(GX_POINTS, GX_VTXFMT0, 1); +					GXPosition3f32( +							ac->pos.x + (mult * (s->asPoint()->x / 4096.0f)), +							ac->pos.y + (s->asPoint()->y / 4096.0f), +							8005.0f); +					GXColor4u8(r,g,b,a); +					GXEnd(); +					break; +				case SENSOR_LINE: +					GXBegin(GX_LINES, GX_VTXFMT0, 2); +					if (i < 2) { +						GXPosition3f32( +								ac->pos.x + (s->asLine()->lineA / 4096.0f), +								ac->pos.y + (s->asLine()->distanceFromCenter / 4096.0f), +								8005.0f); +						GXColor4u8(r,g,b,a); +						GXPosition3f32( +								ac->pos.x + (s->asLine()->lineB / 4096.0f), +								ac->pos.y + (s->asLine()->distanceFromCenter / 4096.0f), +								8005.0f); +						GXColor4u8(r,g,b,a); +					} else { +						GXPosition3f32( +								ac->pos.x + (mult * (s->asLine()->distanceFromCenter / 4096.0f)), +								ac->pos.y + (s->asLine()->lineA / 4096.0f), +								8005.0f); +						GXColor4u8(r,g,b,a); +						GXPosition3f32( +								ac->pos.x + (mult * (s->asLine()->distanceFromCenter / 4096.0f)), +								ac->pos.y + (s->asLine()->lineB / 4096.0f), +								8005.0f); +						GXColor4u8(r,g,b,a); +					} +					GXEnd(); +					break; +			} +		} +	}  } diff --git a/src/bossMegaGoomba.cpp b/src/bossMegaGoomba.cpp index 448c543..c2ef1c7 100644 --- a/src/bossMegaGoomba.cpp +++ b/src/bossMegaGoomba.cpp @@ -28,7 +28,7 @@ class daMegaGoomba_c : public dEn_c {  	float dying;  	lineSensor_s belowSensor; -	pointSensor_s adjacentSensor; +	lineSensor_s adjacentSensor;  	ActivePhysics leftTrapAPhysics, rightTrapAPhysics;  	ActivePhysics stalkAPhysics; @@ -130,38 +130,39 @@ void setNewActivePhysicsRect(daMegaGoomba_c *actor, Vec *scale) {  	actor->belowSensor.flags = SENSOR_LINE;  	actor->belowSensor.lineA = s32((amtX * -28.0f) * 4096.0f);  	actor->belowSensor.lineB = s32((amtX * 28.0f) * 4096.0f); -	actor->belowSensor.distanceFromCenter = s32((amtY * 4) * 4096.0f); +	actor->belowSensor.distanceFromCenter = 0; -	actor->adjacentSensor.flags = SENSOR_POINT; -	actor->adjacentSensor.x = s32((amtX * 32.0f) * 4096.0f); -	actor->adjacentSensor.y = s32((amtY * 22.0f) * 4096.0f); +	actor->adjacentSensor.flags = SENSOR_LINE; +	actor->adjacentSensor.lineA = s32((amtY * 4.0f) * 4096.0f); +	actor->adjacentSensor.lineB = s32((amtY * 32.0f) * 4096.0f); +	actor->adjacentSensor.distanceFromCenter = s32((amtX * 46.0f) * 4096.0f);  	u8 cat1 = 3, cat2 = 0, bitfield1 = 0x6f, bitfield2 = 0xffbafffe;  	ActivePhysics::Info info = { -		0.0f, amtY*57.0f, amtX*14.0f, amtY*31.0f, +		0.0f, amtY*57.0f, amtX*20.0f, amtY*31.0f,  		cat1, cat2, bitfield1, bitfield2, 0, &dEn_c::collisionCallback};  	actor->aPhysics.initWithStruct(actor, &info);  	// Original trapezium was -12,12 to -48,48  	ActivePhysics::Info left = { -		amtX*-28.0f, amtY*56.0f, amtX*14.0f, amtY*31.0f, +		amtX*-32.0f, amtY*55.0f, amtX*12.0f, amtY*30.0f,  		cat1, cat2, bitfield1, bitfield2, 0, &dEn_c::collisionCallback};  	actor->leftTrapAPhysics.initWithStruct(actor, &left); -	actor->leftTrapAPhysics.trpValue0 = amtX * 14.0f; -	actor->leftTrapAPhysics.trpValue1 = amtX * 14.0f; -	actor->leftTrapAPhysics.trpValue2 = amtX * -14.0f; -	actor->leftTrapAPhysics.trpValue3 = amtX * 14.0f; +	actor->leftTrapAPhysics.trpValue0 = amtX * 12.0f; +	actor->leftTrapAPhysics.trpValue1 = amtX * 12.0f; +	actor->leftTrapAPhysics.trpValue2 = amtX * -12.0f; +	actor->leftTrapAPhysics.trpValue3 = amtX * 12.0f;  	actor->leftTrapAPhysics.collisionCheckType = 3;  	ActivePhysics::Info right = { -		amtX*28.0f, amtY*56.0f, amtX*14.0f, amtY*31.0f, +		amtX*32.0f, amtY*55.0f, amtX*12.0f, amtY*30.0f,  		cat1, cat2, bitfield1, bitfield2, 0, &dEn_c::collisionCallback};  	actor->rightTrapAPhysics.initWithStruct(actor, &right); -	actor->rightTrapAPhysics.trpValue0 = amtX * -14.0f; -	actor->rightTrapAPhysics.trpValue1 = amtX * -14.0f; -	actor->rightTrapAPhysics.trpValue2 = amtX * -14.0f; -	actor->rightTrapAPhysics.trpValue3 = amtX * 14.0f; +	actor->rightTrapAPhysics.trpValue0 = amtX * -12.0f; +	actor->rightTrapAPhysics.trpValue1 = amtX * -12.0f; +	actor->rightTrapAPhysics.trpValue2 = amtX * -12.0f; +	actor->rightTrapAPhysics.trpValue3 = amtX * 12.0f;  	actor->rightTrapAPhysics.collisionCheckType = 3;  	ActivePhysics::Info stalk = { @@ -247,7 +248,13 @@ void daMegaGoomba_c::playerCollision(ActivePhysics *apThis, ActivePhysics *apOth  	//unk=0 does _vfs, unk=1 does playSeCmnStep  	//char ret = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 0); +	float saveBounce = EnemyBounceValue; +	EnemyBounceValue = 5.2f; +  	char ret = usedForDeterminingStatePress_or_playerCollision(this, apThis, apOther, 2); + +	EnemyBounceValue = saveBounce; +  	if(ret == 1) {	// regular jump  		apOther->someFlagByte |= 2;  		if(this->takeHit(1)) { @@ -523,7 +530,9 @@ void daMegaGoomba_c::endState_Turn() {  // Walk State  void daMegaGoomba_c::beginState_Walk() {  	//inline this piece of code -	this->direction = dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(this, this->pos); +	//YOU SUCK, WHOEVER ADDED THIS LINE OF CODE AND MADE ME SPEND AGES +	//HUNTING DOWN WHAT WAS BREAKING TURNING. -Treeki +	//this->direction = dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(this, this->pos);  	this->speed.x = this->speed.z = 0.0;  	this->max_speed.x = (this->direction) ? -this->XSpeed : this->XSpeed;  	this->speed.y = -4.0; @@ -548,10 +557,10 @@ void daMegaGoomba_c::executeState_Walk() {  		this->doStateChange(&StateID_Turn);  		//this->acState.setField10ToOne();  	} -	u32 bitfield2 = this->collMgr.adjacentTileProps[this->direction]; +	/*u32 bitfield2 = this->collMgr.adjacentTileProps[this->direction];  	if(bitfield2) {  		this->doStateChange(&StateID_Turn); -	} +	}*/  	DoStuffAndMarkDead(this, this->pos, 1.0); diff --git a/src/koopatlas/mapmusic.cpp b/src/koopatlas/mapmusic.cpp index 9998954..8890df5 100644 --- a/src/koopatlas/mapmusic.cpp +++ b/src/koopatlas/mapmusic.cpp @@ -71,8 +71,10 @@ void dKPMusic::execute() {  	if (!s_playing)  		return; -	if (s_handle.GetSound() == 0) +	if (s_handle.GetSound() == 0) {  		OSReport("SOUND IS NOT PLAYING!\n"); +		return; +	}  	if (s_countdownToSwitch >= 0) {  		s_countdownToSwitch--; | 
