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authorTreeki <treeki@gmail.com>2011-05-28 04:18:32 +0200
committerTreeki <treeki@gmail.com>2011-05-28 04:18:32 +0200
commit81f44f5f775ce9831a47cfe5a23b12e5742add18 (patch)
treea6b1b5df0c82f4d392aa8a38580b91b70d39a663
parent6b714856d7d1d3de0e7455f2100e031a2d6e344d (diff)
downloadkamek-81f44f5f775ce9831a47cfe5a23b12e5742add18.tar.gz
kamek-81f44f5f775ce9831a47cfe5a23b12e5742add18.zip
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Diffstat (limited to '')
-rw-r--r--include/g3dhax.h9
-rw-r--r--kamek_ntsc.x15
-rw-r--r--kamek_ntsc2.x15
-rw-r--r--kamek_pal.x15
-rw-r--r--kamek_pal2.x15
-rw-r--r--src/wm_map.cpp94
-rw-r--r--src/wm_map.h8
7 files changed, 168 insertions, 3 deletions
diff --git a/include/g3dhax.h b/include/g3dhax.h
index 39872a2..125a93f 100644
--- a/include/g3dhax.h
+++ b/include/g3dhax.h
@@ -139,6 +139,9 @@ public:
namespace m3d {
+ // random, just dumped it here because I dunno where else
+ void DisableIndirectTexturing();
+
// I need to do scnLeaf_c some time...
class proc_c {
@@ -150,8 +153,8 @@ namespace m3d {
virtual int returnUnknown();
virtual void free();
virtual bool scheduleForDrawing();
- virtual void draw1() = 0;
- virtual void draw2() = 0;
+ virtual void drawOpa();
+ virtual void drawXlu();
void setScnObjOption(ulong, ulong);
bool getScnObjOption(ulong, ulong*);
@@ -167,6 +170,8 @@ namespace m3d {
void calcView(bool);
void setDrawPriorities(int opa, int xlu);
+
+ void *scnObj;
};
class mdl_c {
diff --git a/kamek_ntsc.x b/kamek_ntsc.x
index c2c8861..6e9b201 100644
--- a/kamek_ntsc.x
+++ b/kamek_ntsc.x
@@ -223,6 +223,18 @@ SECTIONS {
__ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025A380;
InsertIntoScene__Q24nw4r3g3dFPv = 0x80164E50;
+ DisableIndirectTexturing__3m3dFv = 0x80164F50;
+
+ /* This is preliminary and kinda strange, most of these just point to ScnLeaf for now */
+ setup__Q23m3d6proc_cFPvPUi = 0x80164FD0;
+ __ct__Q23m3d6proc_cFv = 0x8016A010;
+ __dt__Q23m3d6proc_cFv = 0x8016A030;
+ free__Q23m3d6proc_cFv = 0x8016A090;
+ scheduleForDrawing__Q23m3d6proc_cFv = 0x8016A0E0;
+ getViewMatrix__Q23m3d6proc_cFPA3_A4_f = 0x8016A190;
+ returnUnknown__Q23m3d6proc_cFv = 0x8000F720;
+ /* End preliminary section */
+
__ct__Q23m3d5mdl_cFv = 0x80169CD0;
__dt__Q23m3d5mdl_cFv = 0x80169D20;
setup__Q23m3d5mdl_cFPvPvUiiPUi = 0x80169D90;
@@ -598,12 +610,15 @@ SECTIONS {
GXSetTevKAlphaSel = 0x801C85B0;
GXSetTevSwapMode = 0x801C8600;
GXSetTevSwapModeTable = 0x801C8640;
+ GXSetAlphaCompare = 0x801C86C0;
GXSetTevOrder = 0x801C8790;
GXSetNumTevStages = 0x801C88F0;
GXSetFog = 0x801C8920;
+ GXSetFogRangeAdj = 0x801C8CB0;
GXSetBlendMode = 0x801C8DC0;
GXSetZMode = 0x801C8E70;
GXSetZCompLoc = 0x801C8EB0;
+ GXSetDither = 0x801C8F90;
GXCallDisplayList = 0x801C95E0;
GXSetProjection = 0x801C9840;
GXLoadPosMtxImm = 0x801C9940;
diff --git a/kamek_ntsc2.x b/kamek_ntsc2.x
index f6d2727..1d3822d 100644
--- a/kamek_ntsc2.x
+++ b/kamek_ntsc2.x
@@ -223,6 +223,18 @@ SECTIONS {
__ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025A380;
InsertIntoScene__Q24nw4r3g3dFPv = 0x80164E50;
+ DisableIndirectTexturing__3m3dFv = 0x80164F50;
+
+ /* This is preliminary and kinda strange, most of these just point to ScnLeaf for now */
+ setup__Q23m3d6proc_cFPvPUi = 0x80164FD0;
+ __ct__Q23m3d6proc_cFv = 0x8016A010;
+ __dt__Q23m3d6proc_cFv = 0x8016A030;
+ free__Q23m3d6proc_cFv = 0x8016A090;
+ scheduleForDrawing__Q23m3d6proc_cFv = 0x8016A0E0;
+ getViewMatrix__Q23m3d6proc_cFPA3_A4_f = 0x8016A190;
+ returnUnknown__Q23m3d6proc_cFv = 0x8000F720;
+ /* End preliminary section */
+
__ct__Q23m3d5mdl_cFv = 0x80169CD0;
__dt__Q23m3d5mdl_cFv = 0x80169D20;
setup__Q23m3d5mdl_cFPvPvUiiPUi = 0x80169D90;
@@ -598,12 +610,15 @@ SECTIONS {
GXSetTevKAlphaSel = 0x801C85B0;
GXSetTevSwapMode = 0x801C8600;
GXSetTevSwapModeTable = 0x801C8640;
+ GXSetAlphaCompare = 0x801C86C0;
GXSetTevOrder = 0x801C8790;
GXSetNumTevStages = 0x801C88F0;
GXSetFog = 0x801C8920;
+ GXSetFogRangeAdj = 0x801C8CB0;
GXSetBlendMode = 0x801C8DC0;
GXSetZMode = 0x801C8E70;
GXSetZCompLoc = 0x801C8EB0;
+ GXSetDither = 0x801C8F90;
GXCallDisplayList = 0x801C95E0;
GXSetProjection = 0x801C9840;
GXLoadPosMtxImm = 0x801C9940;
diff --git a/kamek_pal.x b/kamek_pal.x
index fad6640..c70729d 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -223,6 +223,18 @@ SECTIONS {
__ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0x8025A4C0;
InsertIntoScene__Q24nw4r3g3dFPv = 0x80164F90;
+ DisableIndirectTexturing__3m3dFv = 0x80165090;
+
+ /* This is preliminary and kinda strange, most of these just point to ScnLeaf for now */
+ setup__Q23m3d6proc_cFPvPUi = 0x80165110;
+ __ct__Q23m3d6proc_cFv = 0x8016A150;
+ __dt__Q23m3d6proc_cFv = 0x8016A170;
+ free__Q23m3d6proc_cFv = 0x8016A1D0;
+ scheduleForDrawing__Q23m3d6proc_cFv = 0x8016A220;
+ getViewMatrix__Q23m3d6proc_cFPA3_A4_f = 0x8016A2D0;
+ returnUnknown__Q23m3d6proc_cFv = 0x8000F720;
+ /* End preliminary section */
+
__ct__Q23m3d5mdl_cFv = 0x80169E10;
__dt__Q23m3d5mdl_cFv = 0x80169E60;
setup__Q23m3d5mdl_cFPvPvUiiPUi = 0x80169ED0;
@@ -598,12 +610,15 @@ SECTIONS {
GXSetTevKAlphaSel = 0x801C86F0;
GXSetTevSwapMode = 0x801C8740;
GXSetTevSwapModeTable = 0x801C8780;
+ GXSetAlphaCompare = 0x801C8800;
GXSetTevOrder = 0x801C88D0;
GXSetNumTevStages = 0x801C8A30;
GXSetFog = 0x801C8A60;
+ GXSetFogRangeAdj = 0x801C8DF0;
GXSetBlendMode = 0x801C8F00;
GXSetZMode = 0x801C8FB0;
GXSetZCompLoc = 0x801C8FF0;
+ GXSetDither = 0x801C90D0;
GXCallDisplayList = 0x801C9720;
GXSetProjection = 0x801C9980;
GXLoadPosMtxImm = 0x801C9A80;
diff --git a/kamek_pal2.x b/kamek_pal2.x
index 6c151ed..66bf7a0 100644
--- a/kamek_pal2.x
+++ b/kamek_pal2.x
@@ -223,6 +223,18 @@ SECTIONS {
__ScnMdlSimple__Construct__Q24nw4r3g3dFPvPUiPvi = 0xDEADBEEF;
InsertIntoScene__Q24nw4r3g3dFPv = 0xDEADBEEF;
+ DisableIndirectTexturing__3m3dFv = 0xDEADBEEF;
+
+ /* This is preliminary and kinda strange, most of these just point to ScnLeaf for now */
+ setup__Q23m3d6proc_cFPvPUi = 0xDEADBEEF;
+ __ct__Q23m3d6proc_cFv = 0xDEADBEEF;
+ __dt__Q23m3d6proc_cFv = 0xDEADBEEF;
+ free__Q23m3d6proc_cFv = 0xDEADBEEF;
+ scheduleForDrawing__Q23m3d6proc_cFv = 0xDEADBEEF;
+ getViewMatrix__Q23m3d6proc_cFPA3_A4_f = 0xDEADBEEF;
+ returnUnknown__Q23m3d6proc_cFv = 0xDEADBEEF;
+ /* End preliminary section */
+
__ct__Q23m3d5mdl_cFv = 0xDEADBEEF;
__dt__Q23m3d5mdl_cFv = 0xDEADBEEF;
setup__Q23m3d5mdl_cFPvPvUiiPUi = 0xDEADBEEF;
@@ -598,12 +610,15 @@ SECTIONS {
GXSetTevKAlphaSel = 0xDEADBEEF;
GXSetTevSwapMode = 0xDEADBEEF;
GXSetTevSwapModeTable = 0xDEADBEEF;
+ GXSetAlphaCompare = 0xDEADBEEF;
GXSetTevOrder = 0xDEADBEEF;
GXSetNumTevStages = 0xDEADBEEF;
GXSetFog = 0xDEADBEEF;
+ GXSetFogRangeAdj = 0xDEADBEEF;
GXSetBlendMode = 0xDEADBEEF;
GXSetZMode = 0xDEADBEEF;
GXSetZCompLoc = 0xDEADBEEF;
+ GXSetDither = 0xDEADBEEF;
GXCallDisplayList = 0xDEADBEEF;
GXSetProjection = 0xDEADBEEF;
GXLoadPosMtxImm = 0xDEADBEEF;
diff --git a/src/wm_map.cpp b/src/wm_map.cpp
index 4520a00..a4b8a48 100644
--- a/src/wm_map.cpp
+++ b/src/wm_map.cpp
@@ -1,4 +1,89 @@
#include "worldmap.h"
+#include <rvl/PPCWGPipe.h>
+#include <rvl/GXEnum.h>
+#include <rvl/GXCull.h>
+#include <rvl/GXVert.h>
+#include <rvl/GXTev.h>
+#include <rvl/GXGeometry.h>
+#include <rvl/GXTexture.h>
+#include <rvl/GXLighting.h>
+#include <rvl/GXPixel.h>
+#include <rvl/GXTransform.h>
+
+
+void dPathTest_c::drawOpa() {
+ GXClearVtxDesc();
+ GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
+ GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
+ GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
+ GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
+
+ m3d::DisableIndirectTexturing();
+
+ GXSetNumChans(0);
+
+ GXSetNumTexGens(1);
+ GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_NRM, GX_IDENTITY, GX_FALSE, GX_PTIDENTITY);
+
+ GXSetNumTevStages(0);
+ GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA);
+
+ GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
+ GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO);
+ GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_C0, GX_CC_C0, GX_CC_ZERO);
+ GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
+ GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO);
+ GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_A0, GX_CA_A1, GX_CA_ZERO);
+ GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
+ //GXSetTevOp(GX_TEVSTAGE0, GX_PASSCLR);
+
+ GXSetZCompLoc(0);
+ GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_SET);
+ GXSetZMode(GX_TRUE, GX_LEQUAL, GX_FALSE);
+ GXSetAlphaCompare(GX_GREATER, 0, GX_AOP_OR, GX_GREATER, 0);
+
+ GXSetFog(GX_FOG_NONE, 0.0f, 0.0f, 0.0f, 0.0f, (GXColor){0,0,0,0});
+ GXSetFogRangeAdj(0, 0, 0);
+
+ GXSetCullMode(GX_CULL_NONE);
+ GXSetDither(GX_TRUE);
+
+ GXSetTevColor(GX_TEVREG0, (GXColor){128,128,128,128});
+ GXSetTevColor(GX_TEVREG1, (GXColor){128,128,128,128});
+
+ nw4r::g3d::Camera cam(GetCameraByID(GetCurrentCameraID()));
+ Mtx camMtx;
+ cam.GetCameraMtx(&camMtx);
+ //MTXInverse(camMtx, camMtx);
+
+ Mtx viewMatrix;
+ getViewMatrix(&viewMatrix);
+
+ //camMtx[0][3] = 0.0f;
+ //camMtx[1][3] = 0.0f;
+ //camMtx[2][3] = 0.0f;
+
+ //MTXConcat(viewMatrix, camMtx, viewMatrix);
+
+ GXLoadPosMtxImm(camMtx, GX_PNMTX0);
+ GXSetCurrentMtx(GX_PNMTX0);
+
+ GXBegin(GX_QUADS, GX_VTXFMT0, 4);
+ GXPosition3f32(-400, 0, -400);
+ GXTexCoord2f32(0, 0);
+ GXPosition3f32(400, 0, -400);
+ GXTexCoord2f32(1, 0);
+ GXPosition3f32(400, 0, 400);
+ GXTexCoord2f32(1, 1);
+ GXPosition3f32(-400, 0, 400);
+ GXTexCoord2f32(0, 1);
+ GXEnd();
+}
+
+void dPathTest_c::drawXlu() {
+}
+
+
dWMMap_c *dWMMap_c::instance = 0;
@@ -45,6 +130,9 @@ int dWMMap_c::onCreate() {
node->loadFrom(nodeData, &allocator);
}
+ SpammyReport("Making path test\n");
+ pathTest.setup(&allocator);
+
SpammyReport("Unlinking allocator\n");
allocator.unlink();
@@ -56,6 +144,8 @@ int dWMMap_c::onCreate() {
int dWMMap_c::onDelete() {
delete[] nodes;
+ pathTest.free();
+
return true;
}
@@ -73,6 +163,8 @@ int dWMMap_c::onDraw() {
nodes[i].draw();
}
+ pathTest.scheduleForDrawing();
+
SpammyReport("dWMMap_c::onDraw() completed\n");
return true;
}
@@ -113,6 +205,6 @@ void WMSceneNode::loadFrom(WMSceneDataNode *data, mHeapAllocator_c *allocator) {
void WMSceneNode::draw() {
- model.scheduleForDrawing();
+ //model.scheduleForDrawing();
}
diff --git a/src/wm_map.h b/src/wm_map.h
index 2ca55a0..9fd269c 100644
--- a/src/wm_map.h
+++ b/src/wm_map.h
@@ -28,6 +28,12 @@ public:
void draw();
};
+class dPathTest_c : public m3d::proc_c {
+public:
+ void drawOpa();
+ void drawXlu();
+};
+
class dWMMap_c : public dBase_c {
public:
@@ -38,6 +44,8 @@ public:
mHeapAllocator_c allocator;
+ dPathTest_c pathTest;
+
WMSceneDataHeader *data;
WMSceneNode *nodes;