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authorTreeki <treeki@gmail.com>2011-03-13 02:34:58 +0100
committerTreeki <treeki@gmail.com>2011-03-13 02:34:58 +0100
commit72b2cb8e1bcb9970136efc8dc57b20b95ff7d082 (patch)
tree2aee80a8c1037068691f6cb988b0726c862ba449
parente73bd67e8c61fcbca13cf36a8490d44f90e7cefa (diff)
downloadkamek-72b2cb8e1bcb9970136efc8dc57b20b95ff7d082.tar.gz
kamek-72b2cb8e1bcb9970136efc8dc57b20b95ff7d082.zip
compiles now! untested, though. also did some work on dWMResourceMng_c
Diffstat (limited to '')
-rwxr-xr-xinclude/game.h2
-rw-r--r--kamek_ntsc.x8
-rw-r--r--kamek_ntsc2.x8
-rw-r--r--kamek_pal.x8
-rw-r--r--kamek_pal2.x8
-rw-r--r--src/wmresourcemng.cpp33
-rw-r--r--src/worldmap.cpp14
-rw-r--r--src/worldmap.h4
-rwxr-xr-xtools/mapfile_tool.py2
9 files changed, 80 insertions, 7 deletions
diff --git a/include/game.h b/include/game.h
index cb567f3..6df656f 100755
--- a/include/game.h
+++ b/include/game.h
@@ -1081,7 +1081,7 @@ public:
dDvdLoader_c(); // 8008F140
virtual ~dDvdLoader_c(); // 8008F170
- void *load(const char *filename, u8 unk = 0); // 8008F1B0
+ void *load(const char *filename, u8 unk = 0, void *heap = 0); // 8008F1B0
bool close(); // 8008F2B0 -- Frees command, DON'T USE THIS unless you free the buffer yourself
bool unload(); // 8008F310 -- Frees command and buffer, USE THIS
diff --git a/kamek_ntsc.x b/kamek_ntsc.x
index 45f1063..272affd 100644
--- a/kamek_ntsc.x
+++ b/kamek_ntsc.x
@@ -86,6 +86,9 @@ SECTIONS {
__nw__FUl = 0x802B9210;
__dl__FPv = 0x802B9280;
+ __construct_new_array = 0x802DC7E0;
+ __destroy_new_array = 0x802DCB10;
+
willBeDeleted__7fBase_cFv = 0x801622D0;
moreHeapShit__7fBase_cFUiPv = 0x801625F0;
@@ -275,6 +278,11 @@ SECTIONS {
DVD_End__Fv = 0x8006A760;
DVD_GetFile__FPvPCcPCc = 0x800DF180;
+ __ct__12dDvdLoader_cFv = 0x8008F140;
+ __dt__12dDvdLoader_cFv = 0x8008F170;
+ load__12dDvdLoader_cFPCcUcPv = 0x8008F1B0;
+ unload__12dDvdLoader_cFv = 0x8008F310;
+
_Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087B60; /* same for ntsc */
BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087B60; /* same for ntsc */
diff --git a/kamek_ntsc2.x b/kamek_ntsc2.x
index 50d951e..e89820e 100644
--- a/kamek_ntsc2.x
+++ b/kamek_ntsc2.x
@@ -86,6 +86,9 @@ SECTIONS {
__nw__FUl = 0x802B9210;
__dl__FPv = 0x802B9280;
+ __construct_new_array = 0x802DC7E0;
+ __destroy_new_array = 0x802DCB10;
+
willBeDeleted__7fBase_cFv = 0x801622D0;
moreHeapShit__7fBase_cFUiPv = 0x801625F0;
@@ -275,6 +278,11 @@ SECTIONS {
DVD_End__Fv = 0x8006A760;
DVD_GetFile__FPvPCcPCc = 0x800DF180;
+ __ct__12dDvdLoader_cFv = 0x8008F140;
+ __dt__12dDvdLoader_cFv = 0x8008F170;
+ load__12dDvdLoader_cFPCcUcPv = 0x8008F1B0;
+ unload__12dDvdLoader_cFv = 0x8008F310;
+
_Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087B60; /* same for ntsc */
BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087B60; /* same for ntsc */
diff --git a/kamek_pal.x b/kamek_pal.x
index cbfa970..92fd6ab 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -86,6 +86,9 @@ SECTIONS {
__nw__FUl = 0x802B9350;
__dl__FPv = 0x802B93C0;
+ __construct_new_array = 0x802DCAD0;
+ __destroy_new_array = 0x802DCE00;
+
willBeDeleted__7fBase_cFv = 0x80162410;
moreHeapShit__7fBase_cFUiPv = 0x80162730;
@@ -275,6 +278,11 @@ SECTIONS {
DVD_End__Fv = 0x8006A760;
DVD_GetFile__FPvPCcPCc = 0x800DF270;
+ __ct__12dDvdLoader_cFv = 0x8008F140;
+ __dt__12dDvdLoader_cFv = 0x8008F170;
+ load__12dDvdLoader_cFPCcUcPv = 0x8008F1B0;
+ unload__12dDvdLoader_cFv = 0x8008F310;
+
_Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0x80087B60; /* same for ntsc */
BgTexMng__LoadAnimTile__FPvisPcPcc = 0x80087B60; /* same for ntsc */
diff --git a/kamek_pal2.x b/kamek_pal2.x
index 684d968..28f0135 100644
--- a/kamek_pal2.x
+++ b/kamek_pal2.x
@@ -86,6 +86,9 @@ SECTIONS {
__nw__FUl = 0xDEADBEEF;
__dl__FPv = 0xDEADBEEF;
+ __construct_new_array = 0xDEADBEEF;
+ __destroy_new_array = 0xDEADBEEF;
+
willBeDeleted__7fBase_cFv = 0xDEADBEEF;
moreHeapShit__7fBase_cFUiPv = 0xDEADBEEF;
@@ -275,6 +278,11 @@ SECTIONS {
DVD_End__Fv = 0xDEADBEEF;
DVD_GetFile__FPvPCcPCc = 0xDEADBEEF;
+ __ct__12dDvdLoader_cFv = 0xDEADBEEF;
+ __dt__12dDvdLoader_cFv = 0xDEADBEEF;
+ load__12dDvdLoader_cFPCcUcPv = 0xDEADBEEF;
+ unload__12dDvdLoader_cFv = 0xDEADBEEF;
+
_Z22BgTexMng__LoadAnimTilePvisPcS0_c = 0xDEADBEEF; /* same for ntsc */
BgTexMng__LoadAnimTile__FPvisPcPcc = 0xDEADBEEF; /* same for ntsc */
diff --git a/src/wmresourcemng.cpp b/src/wmresourcemng.cpp
index 4a71753..241dff3 100644
--- a/src/wmresourcemng.cpp
+++ b/src/wmresourcemng.cpp
@@ -59,7 +59,11 @@ bool dWMResourceMng_c::loadSet(const char *setName) {
isLoadingComplete &= (resLoaders[i].load(setData->getName(i)) != 0);
}
- // if they are ALL loaded, then we'll return true!
+ // if they are ALL loaded, then this will be true
+ if (isLoadingComplete) {
+ prepareResources();
+ }
+
return isLoadingComplete;
}
@@ -76,3 +80,30 @@ void *dWMResourceMng_c::operator[](u32 key) {
return 0;
}
+
+void dWMResourceMng_c::prepareResources() {
+ // first off, initialise every brres file used
+ for (int i = 0; i < resCount(); i++) {
+ if ((keyForIndex(i) >> 16) == '3D') {
+ nw4r::g3d::ResFile resFile(dataForIndex(i));
+ resFile.CheckRevision();
+ resFile.Init();
+ }
+ }
+
+ // now that they're all initialised, loop through the brres files and bind
+ // them to every other file ... because I don't think it's a good idea to
+ // bind them before they've been initialised
+ for (int i = 0; i < resCount(); i++) {
+ if ((keyForIndex(i) >> 16) == '3D') {
+ nw4r::g3d::ResFile firstFile(dataForIndex(i));
+
+ for (int j = 0; j < resCount(); j++) {
+ nw4r::g3d::ResFile secondFile(dataForIndex(j));
+
+ firstFile.Bind(secondFile);
+ }
+ }
+ }
+}
+
diff --git a/src/worldmap.cpp b/src/worldmap.cpp
index e0e3d58..45d3d24 100644
--- a/src/worldmap.cpp
+++ b/src/worldmap.cpp
@@ -249,15 +249,23 @@ int dScNewerWorldMap_c::onExecute() {
/**********************************************************************/
// STATE_END_DVD : Wait for files to load, end DVD
- case STATE_END_DVD:
+ // Also, load the WM Set files
+ case STATE_END_DVD: {
+
+ bool didEndDVD = false, didWMSetLoad = false;
if (!DVD_StillLoading(GetDVDClass2())) {
if (DVD_End()) {
- this->state = STATE_SETUP_WAIT;
+ didEndDVD = true;
}
}
- break;
+ didWMSetLoad = resMng.loadSet("SMGoldwood");
+
+ if (didEndDVD && didWMSetLoad)
+ this->state = STATE_SETUP_WAIT;
+
+ } break;
/**********************************************************************/
// STATE_SETUP_WAIT : Waiting for the world map managers to be set up
diff --git a/src/worldmap.h b/src/worldmap.h
index a1d5b12..d30d907 100644
--- a/src/worldmap.h
+++ b/src/worldmap.h
@@ -61,6 +61,8 @@ private:
WMResSetHeader *setData;
+ void prepareResources();
+
public:
dWMResourceMng_c();
~dWMResourceMng_c();
@@ -150,6 +152,8 @@ public:
void *levelInfo;
FileHandle levelInfoFH;
+ dWMResourceMng_c resMng;
+
mHeapAllocator_c allocator;
File modelFile;
m3d::mdl_c model;
diff --git a/tools/mapfile_tool.py b/tools/mapfile_tool.py
index 4ebd288..f4f5d66 100755
--- a/tools/mapfile_tool.py
+++ b/tools/mapfile_tool.py
@@ -266,8 +266,6 @@ def main():
do_project('NewerProject.yaml')
- do_module('anotherhax.yaml', 'processed/anotherhax.yaml')
-
if __name__ == '__main__':
main()