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<title>LayoutStudio/wii, branch ctr-experimental</title>
<subtitle>obsolete NW4R Layout editor using Qt</subtitle>
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<entry>
<title>experimental 3DS support</title>
<updated>2014-06-03T03:55:54+00:00</updated>
<author>
<name>Treeki</name>
<email>treeki@gmail.com</email>
</author>
<published>2014-06-03T03:55:54+00:00</published>
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<entry>
<title>importing of CMPR textures added</title>
<updated>2012-08-15T00:19:36+00:00</updated>
<author>
<name>Treeki</name>
<email>treeki@gmail.com</email>
</author>
<published>2012-08-15T00:19:36+00:00</published>
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<entry>
<title>might as well push all this. a massive amount of changes</title>
<updated>2012-08-03T03:16:52+00:00</updated>
<author>
<name>Treeki</name>
<email>treeki@gmail.com</email>
</author>
<published>2012-08-03T03:16:52+00:00</published>
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<entry>
<title>brlyt packing added, plus some changes in the existing API (mostly for const correctness). brlyt writing may still need some testing (especially for the material structs)</title>
<updated>2010-10-14T18:17:20+00:00</updated>
<author>
<name>Treeki</name>
<email>treeki@gmail.com</email>
</author>
<published>2010-10-14T18:17:20+00:00</published>
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<entry>
<title>bugfixes; working U8 archive support for reading/writing</title>
<updated>2010-10-14T01:15:41+00:00</updated>
<author>
<name>Treeki</name>
<email>treeki@gmail.com</email>
</author>
<published>2010-10-14T01:15:41+00:00</published>
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<entry>
<title>material bugfixes, plus the beginning of U8 archive code, and a nice little API for handling archive filesystems</title>
<updated>2010-10-08T23:00:16+00:00</updated>
<author>
<name>Treeki</name>
<email>treeki@gmail.com</email>
</author>
<published>2010-10-08T23:00:16+00:00</published>
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